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Army building

 Post subject: Army building
PostPosted: Wed Apr 06, 2005 10:47 pm 
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Here's just a general question to all of you..

Do any of you find it difficult to finish an army?

Now I do realise that I'm asking a bunch of people who by looking at some of the other threads churn out a massive amount of minis all the time.
So I guess the main answer I'll get is no!

I'm just wondering what your process is for the building of an army (any scale). Most people I would've (it's been a while) gamed with would have the same kind of problem. In that you pick the army you want to collect, usually with some sort of theme and go about getting it. Then usually half way through the process letting it go by the wayside infavour of either a new army, new game system or just not feeling like you want to continue with that army for whatever reason!

On a personal level I usually find that once I find myself with the desire to actually clear the cobbwebbs off an army and start on it, or continue with it as the case may be that almost straight away Im looking at another army I own.
As Im sure you can imagine this can lead to having many (many) unfinished armies in boxes.

So once again, how do you guys go about it? Do you have any problems with finishing an army? How long does it normally take you to finish an army of an average 1500 points (Of any GW game)

Cheers
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 Post subject: Army building
PostPosted: Wed Apr 06, 2005 11:47 pm 
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I've been gaming since the Fighting Fantasy books were first released, got Warhammer mk 2 and my first models soon after, and only finished completely painting an entire army to a reasonable standard a year and a half ago...

I'm finding having a focus to finish the army for helps a huge amount, having had/wanted to play with well painted forces at the tournaments I've taken part in in the last couple of years, and the To6G is an even better focus, cos it lends even more structure to the time scale.

Course, it has meant that the Iron Warrior 40k army has gone on the back burner, so expect them to come under the half-finished-and-abandoned banner fairly soon.

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 Post subject: Army building
PostPosted: Thu Apr 07, 2005 12:22 am 
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Hi,

A few useful tips for painting armies (I would write more, but I'm tired, so I might write more tomorrow. :D). Most of these points are made in one way or another on many other online "army building" guides.

*Always build armies in small chunks. Split your planned army up into 500-ish point chunks and buy/paint one of these per month. Don't rush into buying loads (especially since you might find that you don't want to collect a certain army after all) and take your time painting. I also find writing army diaries are a good way of keeping focused too, even if you don't plan to share them with anyone. A notepad full of ideas and painting methods, etc will give you a nice way of keeping your mind focused on your plan.

Also, when painting, alternate painting troops and vehicles, etc. Variety is great for avoiding monotiny (the evil that destroys most armies!).

*Always have a second army(/gang/team/warband). If you play other games that use small forces (Blood Bowl, Necromunda and Mordheim are good GW examples), why not paint a single mini for these in between each unit for your main army. They break up the monotiny of painting similar colour schemes nicely, and by the time that you have a reasonable army built for 40k/WFB/whatever, you will have a gang/team useable in another system.

*Consider following a Tale of X Gamers method. Limiting your purchases per month and giving yourself targets for painting them will not only stop you from wasting time and money, but also gives you a fun and challenging experience.

Bit off topic, but THIS IS VERY IMPORTANT, every wargamer I know has fallen into the trap of wasting hundreds (if not thousands!) of pounds on minis that will never be used and definitely won't get close to a paintbrush. Take it from me, limit yourself when you buy stuff and paint it all before buying more. If you buy online and want to save money on P+P by ordering lots at once, just open one box/blister at a time and put the rest in a drawer until the first is complete.

Hopefully all useful stuff in general. When I use these methods, it takes me about 6 months to produce a large army that I'm really pleased with. When I was getting into the hobby and buying lots of stuff, I ended up taking forever just to get a single army done. Everyone wants to buy a large army and use it straight away, but if you give it a little patience and self-restraint, you'll find you build and paint an army a lot quicker (and the end result will be a lot better).

I'll edit this post tomorrow if I think of anything else to add. Hope it helps.

Cheers,
Freshmetal

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 Post subject: Army building
PostPosted: Thu Apr 07, 2005 2:17 am 
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Hi!

Freshmetal gives good advice. In practical terms, judge what is the actual size armies you will regularly use and can reasonably paint. Stict to that formula and you will not only finish the army, but have it painted and use it often.

Of course, take into account that I personally follow NONE of the previously mentioned advice..... :laugh:

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 Post subject: Army building
PostPosted: Thu Apr 07, 2005 4:24 am 
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I've been collecting/modeling/playing Epic since SM1.  I have 9 Armies - SM, IG, Ork, Eldar, Squat, Traitor SM, Chaos/Cultists, 'Nids and now Tau & Kroot plus Titans.  The 'Nids and T&K,  are SIB !  So I'm still working on most armies with the first 7 "mostly done" !  And the work continues ! :D

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 Post subject: Army building
PostPosted: Thu Apr 07, 2005 7:30 am 
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I have more unpainted than painted armies, so I guess the answer is "yes".  :(

I have ~10k point combined army of painted IG & Titan Legions and exactly 9500 points of painted Squats.

I have a partly painted Tyranid army collected from eBay.

Nowadays I have at least 10k of unpainted troops for every army except Tau...  :blush:  :blues:

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 Post subject: Army building
PostPosted: Thu Apr 07, 2005 9:41 am 
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Well, I prefer the "go by the flow" method. Set on one particular army and keep to it. Then if you are bored, go and paint one or two different miniatures. Also try alternating between painting and converting as you go.

I'm slow but in time I'm getting somwhere.

Also, this low speed I'm currently suffering has another advantage - it allows me to methodically build up a stockpile of blisters and boxes I will use for conversions later on.

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 Post subject: Army building
PostPosted: Thu Apr 07, 2005 10:20 am 
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Having been enticed in SM1 days I've still to get a viable army organised, with several marines changing chapters along the way :laugh: though GW themselves have never helped, just as an army is taking shape all the goal posts are changed :(  At the moment I'm organising EA style but seriously considering NetEpic, not having anyone about that actually plays also doesn't help :(

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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 4:22 am 
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I have real problems with this. I dont think that I have ever got an army to a point where I would consider it OK to be used and have enough for a decent game. I am trying to combat this. The thing that works best for me is to keep reading the fluff and developing the force. I am always working on the background to forces and units. I have recently found that if I do this for one army then it not only creates an interesting army, but keeps my motivation higher not to wander off to a different force.

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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 4:29 am 
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We still use the SM1 Templates (with modifications) as our "TO&Es" ... it's a good way to organize and modify Armies as needed ... :;):

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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 6:56 am 
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Quote (Legion 4 @ 08 2005 April,04:29)
We still use the SM1 Templates (with modifications) as our "TO&Es" ... it's a good way to organize and modify Armies as needed ... :;):

Just out of curiosity, could you post the TO&E for Eldar you use. AFAIK there was no official Eldar armylist for SM1.

I am asking because I have been toying with the idea of an Eldar armylist for SM1 for quite some time and it would be interesting to see what you have come up with.

My "list" revolves around there being two kinds of Legions: Avenger, which is the mobile strike force and Defender, which is the more static footslogger force. The unit hierarchy is Host (~company) -> Warhost (~battalion) -> Legion (~regiment).

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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 1:11 pm 
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Hi Adrian,

I agree with Freshmetal as far as his advice goes. Paint in small achievable batches with defined goals otherwise the armies never seem complete-able.

Here's a link I have to painting advice:

Page 48 of Maksim's Personal Thread - Painting Advice

Shalom,
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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 1:12 pm 
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Hi Adrian,

And just in case:

I've found that you need a number of things to paint well:

1. FREE TIME: A chunk of uninterrupted free time...
2. CLEAN WORK AREA: A cleaned off workbench...
3. MINIS READY: The unit (miniature) to be painted set out in an area that won't be disturbed for a few days...
4. SUPPLIES READY: The paints, glues, kleenex and other items already set out and ready...
5. INSPIRATION & MOTIVATION: A way to inspire and motivate yourself such as a good movie, excellent music or photos of minis already out so you can look at them...
6. REASONABLE GOALS: Reasonable goals for painting quantities and qualities...

Once you have all of these things, it's a piece of cake!  

I painted a very good-looking Ork army when E-A first started being playtested and my key to success was to make reasonable goals (finish a single infantry unit or basecoat 12 vehicles) in an evening and to break down all of the painting chores in easy-to-accomplish steps such as:

1. Clean model...
2. Glue and assmble model...
3. Prime model...
4. Base coat model...
5. First basic detail go-over...
6. Ink or wash...
7. Final detail go-over...
8. Finish base with texture and final paint...
9. Seal miniature with spray varnish...

It makes it easy to complete steps and get things done. I painted a number of Ork Warbands that way. Of course, now I have to get a clean workbench again... LOL  


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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 3:56 pm 
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We use a modified SM2 TO&E, using the Chaos Template. What I might do is send copies to Doug and he may be able to post them for me, here. I might send one of each Army, to give you all an idea. ?Basically, each Eldar Warhost has 3 Inf Det. (ie. - Guardian, Hvy Wpns or SPT), with Falcons included, 5 Support Dets (Tempests, Night Spinners, Jet Bikes, etc.) ?One Special Det (Warlocks, Exarchs, Harlequins). Plus one Craftworld Det. Wraithguard, Scouts, D/Avengers - Aspects, etc.). ?Each Warhost may have a Phoenix Lord stand [Aspect Leader] attached and the Entire force may be lead by a Farseer or Avatar. This is based on SM2 and some E40K, since SM1 didn't do much for Eldar TO&Es before it was dumped ! ? ? :p :;): ?Hope that helps Mojarn, but with E:A's release, we might do a little reorganzation, but just a little ! :;):




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 Post subject: Army building
PostPosted: Fri Apr 08, 2005 4:36 pm 
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Thanks!  :cool:

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