Hey all,
We want to start Mayhem at our club again soon and i am musing about a Undead themed list for quiet a while.
To be honest, i had quite some trouble with my opponents list in the past and hope this will stand its ground against cavalry, behemoths and other nastyness.
Feedback welcome
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Mayhem_ArmySheet_Undead_v1.jpg [ 1.03 MiB | Viewed 6840 times ]
The overall idea for the army is solid & versatile core of skeleton troops to withstand most builds, which are all taking a points hit in their movement speed. Double Necromancers with Blink to allow to react to my opponents movements and general teleport tricks.
A single unit of longbow archers and a mortar deploys behind them to ping enemy units to prepare attacks.
Not sure about the mortar yet, would need to give it a couple games to see how effective it is.
Double chariots for main damage dealing, supported by some heroic Ghouls flanking.
As soon as both armies are on close quarters, one of the sorcerer will attempt to wipe out a unit with a summoned lance cavalry in the back.
If the opponent plays a long range game then summoned Zombies will act as a disrupt/tarpit unit.
Leadership D10 with 6 die should allow for 1-3 units doing heroic things on average.
A keep with the obligatory banners and an upgrade to help my magic pool to round up the army.
Hope overall not too shaby