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Warmaster

 Post subject: Warmaster
PostPosted: Mon May 18, 2009 3:25 pm 
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See also Future War Commander for a warmaster Sci-fi system.

Warmaster is a great game... My major complaint is that the 3-stands/unit gets a little fiddly -- tremendous amount of verbiage, and a good amount of head-scratching in game goes to figuring out how to arrange units against each other after a charge.

I'd always thought formation rules and formation changes were a bit fiddly, but Warmaster is a good example of the alternative... and it's not all that pretty.

Command rules are very solid, though -- and an excellent game.

It would be tempting to move the game to a more interactive igougoigougo format, per the above, or even to move to a activation/trump system such as in the GMT Great Battles of History system.


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 Post subject: Warmaster
PostPosted: Mon May 18, 2009 3:34 pm 
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Can't remember where, but I'm sure one variant talks about alternating commands between the sides. So side A uses one commander then passes to side B when they either fail or don't want to try for more orders. Might be in Blitzkrieg Commander.


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 Post subject: Warmaster
PostPosted: Mon May 18, 2009 7:30 pm 
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All those varients use that system, Blitzkreig, Cold War and future War Commanders. In my opinion a solid set of rules. Apart from testing with self I haven't actually played any but hoping to give BKC a go in as short a time as possible.  :laugh:

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