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Enderel
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Post subject: Space Hulk Posted: Mon Aug 07, 2006 2:13 pm |
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Brood Brother |
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Joined: Tue Mar 07, 2006 8:54 pm Posts: 1134 Location: Southampton - UK
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I loved the fact that you had to think on your feet, it just felt a bit more "realistic" that the **aliens** sorry Genestealers would be skuttling down the corridors towards you at a high speed and you didn't have all that much time to take action.
Great game, might have to look on ebay for a copy.. 
_________________ I am become death the destroyer of worlds.
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Bombot
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Post subject: Space Hulk Posted: Mon Aug 07, 2006 2:24 pm |
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Brood Brother |
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Joined: Sun Oct 30, 2005 1:06 pm Posts: 348 Location: Reading, UK
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Does anyone know either what the contents of the Deathwing expansion were, or where I might find a list of the contents? I'm trying to work it into the copy of second edition that I have.
_________________ "The Hoff isn't just a person - he's a state of mind, a kind of higher power"
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Dwarf Supreme
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Post subject: Space Hulk Posted: Mon Aug 07, 2006 3:01 pm |
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Brood Brother |
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Joined: Fri May 20, 2005 8:45 pm Posts: 11147 Location: Canton, CT, USA
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I'll see if I can find the box my copy came in. I've mixed the supplements in with my copy of Space Hulk and I have a snowball's chance in hell of remembering exactly what came with it. ?
I, too, preferred having the time clock.
_________________ "I don't believe in destiny or the guiding hand of fate." N. Peart
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javelin98
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Post subject: Space Hulk Posted: Mon Aug 07, 2006 4:34 pm |
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Brood Brother |
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Joined: Tue Dec 20, 2005 6:39 am Posts: 791 Location: Spokane, WA, USA
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The timer was excellent. Watching beads of sweat break out on the Marine player's brow was classic.
My biggest beef with 2nd Ed was the change in how command points were used. In 1st Ed, the Marine player could save them for use in an emergency during the Stealers' turn, but 2nd Ed dropped that like a hot potato. Robbed the game of a lot of its strategy, that did.
I honestly think that GW could put Space Hulk back on the market by publishing just the rules and board/counter pieces. Then players could supply their own figs and GW wouldn't have to worry about the problem of a $200 boxed set. Or else they could supply some new minis that don't fit in 40K, but fat chance of that happening.
_________________ Set phasers on "fun"!
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CyberShadow
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Post subject: Space Hulk Posted: Tue Aug 08, 2006 11:55 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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I also never used the timer. I prefer my games to be more thoughtful, without the frantic pace that the timer added.
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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[ 6 posts ] |
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