okay, the Clash on the Fringe part of the Unity army book is pretty much done.
At the moment, I am looking at the following units for the "official" army list (with the intent of adding to the list later on):
5 infantry types (infantry, banner troops - i.e. space marines, light troops, fire support and recon)
10 vehicle types (APC, IFV, Scout tank, Medium tank, assault walker, scout walker, SPG, Gun carrier, Armoured car, Tank destroyer)
1 super heavy
2 behemoths
Relatively mundane troops, since they are the generic human faction and focus on simple, straight forward tech over fancy bits. (incidentally, this also means you could press gang 6mm moderns into play just fine

)
For those using the "task force" army building, Unity will have its own task forces with a few different options and I am looking at giving them a couple of unique task force commander options.
They'll have some grav support coming later, but i wanted to focus on the meat and potatoes first.
Fluff wise, if you aren't familiar with my other games, Unity is basically akin to a far more bureaucratic version of the Traveller Imperium, run by paper pushers instead of nobility.