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The Return of Adeptus Titanicus

 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Sat Jul 23, 2016 2:42 pm 
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On risk of further derailing the topic...


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Sat Jul 23, 2016 6:03 pm 
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malika2 wrote:
It's the difference between a human who is 1.80 meters tall and one who stands 2.40 meters tall.

Yeah ... but I was talking about aliens ... not humies ... :eh

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Tue Jul 26, 2016 6:45 pm 
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Legion 4 wrote:
As we saw with SM2, GW didn't care about maneuver. They produced a game that was geared to sell many, many models. And designed a game that looked more like Napoleonics or the ACW. Not anything that would look like modern maneuver mobile combined arms warfare. They made it clear they were going for the "kids that like bright shiny things", painted in bright circus colors, etc., ... :gah :nooo


Well that may be, but SM2 was the most popular version of Epic ever.

Simple rules, colorful presentation, variety of armies. It was well done. Its my first choice to introduce new players to the hobby. But its also not my personal favorite either, but I give it props.

I have been screaming for a 'box set' for the next Epic since the play testing days of EA, but if all they do is put the rules and some terrain in a box and point to Forge World for models I am going to be like.... wtf.

Thats another issue with 8mm too, the larger the more expensive its going to be too. It amazes me in this day and age they can't come up with a decent plastic sprue for a Warlord, Reaver, and Warhound. If they can make an amazing Kranon the Relentless for Dark Vengeance at 28mm, then can put out an amazing 6MM WARLORD!!!!

Hey but you know, I already have everything ever produced for Epic, so might as well buy this. But if they indeed don't sell some models with the game. . . then I will probably use some of the 20 that I already have :/


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Tue Jul 26, 2016 7:59 pm 
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They absolutely can but it's not about infrastructure nor technology. It's all about ROI. Resin is cheap. Cutting even aluminum moulds is very very expensive for plastics production. It shows exactly the numbers they expect they'll sell. Contrast this with the Blood Bowl set which will be plastic (as of last I read).

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Tue Jul 26, 2016 10:28 pm 
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KTG17 wrote:
Legion 4 wrote:
As we saw with SM2, GW didn't care about maneuver. They produced a game that was geared to sell many, many models. And designed a game that looked more like Napoleonics or the ACW. Not anything that would look like modern maneuver mobile combined arms warfare. They made it clear they were going for the "kids that like bright shiny things", painted in bright circus colors, etc., ... :gah :nooo


Well that may be, but SM2 was the most popular version of Epic ever.

Simple rules, colorful presentation, variety of armies. It was well done. Its my first choice to introduce new players to the hobby. But its also not my personal favorite either, but I give it props.

I have been screaming for a 'box set' for the next Epic since the play testing days of EA, but if all they do is put the rules and some terrain in a box and point to Forge World for models I am going to be like.... wtf.

Thats another issue with 8mm too, the larger the more expensive its going to be too. It amazes me in this day and age they can't come up with a decent plastic sprue for a Warlord, Reaver, and Warhound. If they can make an amazing Kranon the Relentless for Dark Vengeance at 28mm, then can put out an amazing 6MM WARLORD!!!!

Hey but you know, I already have everything ever produced for Epic, so might as well buy this. But if they indeed don't sell some models with the game. . . then I will probably use some of the 20 that I already have :/

Just because I don't like SM2 ... does mean you have to also ... do what works for you. It was popular because it appealed to what appeared to be gamers that have not played wargames for 25 years before SM2 came out. It was to appeal to the masses.. Both older gamers and the kids. And we know why.

Why does Hollywood make PG movies ? Because you can get not just the kids but Mommy & Dada to go too. Buy more tickets and more popcorn etc., ... SM2 was the PG movie of the wargame world. I prefer something with a little more, complexity and reality along with playability. IMO SM2/TL was not it. That is why we stuck with our hybrid AT/SM1/SM2/etc. game system.
:whistle

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Tue Jul 26, 2016 11:27 pm 
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8mm will bring it closer to Planetfall and Spartan Games range of 10mm aliens. Interesting possibilities.
Truescale titans have already had an impact on the scale of the original titans. This will be the third variation.
Great for new players/ collectors , disappointing for older gamers with healthy numbers of the original scaled titans.


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Wed Jul 27, 2016 12:03 am 
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Legion 4 wrote:
Just because I don't like SM2 ... does mean you have to also ... do what works for you. It was popular because it appealed to what appeared to be gamers that have not played wargames for 25 years before SM2 came out. It was to appeal to the masses.. Both older gamers and the kids. And we know why. :whistle


Yeah, I think even after 4 versions of Epic they still haven't gotten it perfect for everyone, and probably never will. Gamers can be a diverse bunch. I still get surprised seeing games played with little terrain and think, "why not just push both of your armies to the center of the board and start rolling dice?"

The thing for me about Epic has always been the 6mm scale, and what I think units could do in a reasonable amount of time with everything in that same scale. Since I started out in AT/SM1, I took the scale literally, and felt OK with the movement and weapon ranges in the game. During SM2 we started seeing some weird scales where like the Squat Land Train wasn't ANYWHERE near the size I expected from the art and fluff. It should have been something like the Colossus. It felt like they were coming up light representing a lot of the newer units, and I wasn't thrilled about it.

And when Epic 40k came along, the initial models seemed to jell together and the scales seemed to match, but then movement was crazy far and weapon ranges were shorter. I know they were trying to create a game, along with EA, where units could move faster around the board, but it just seemed to be ridiculous to me in that scale. I would be fine with the scales if the models were like 2-3mm, but at 6mm I just felt like everything was firing in a fog at point blank range.

I have never gotten past that. And my fear with larger models is that we'll continue to see short weapon ranges that aren't much further than movement, and with larger models on a 6 by 4 table, or worse a smaller one, doesn't create an environment I can believe. If they want more movement and enable players to take advantage of the limited space, the models should get smaller.

It's also the reason I've lost interest in 40k. The rules don't reflect the scale there either.


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Wed Jul 27, 2016 12:12 am 
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E:A was their best attempt ... IMO ... And I agree, AT/SM1 had a lot of good rules, etc., ... And that is why we kept that as our base version to modify ... And again with all the odd model scales, etc. in SM2 plus all the forces you were supposed to use in a game. It was clearly a move to sell models and not along with a "good" set of gaming rules.

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Sun Jul 31, 2016 10:25 am 
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I read somewhere that it was probably going to be realeased on the next Horus Heresy Weekender... any idea when could that be?

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Mon Aug 08, 2016 8:19 am 
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Horus Heresy Weekender is on the first weekend of the February.

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Mon Aug 08, 2016 7:31 pm 
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Lots of interesting information here:

http://www.belloflostsouls.net/2016/07/ ... atest.html


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Mon Aug 08, 2016 8:40 pm 
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xerxeshavelock wrote:
Lots of interesting information here:

http://www.belloflostsouls.net/2016/07/ ... atest.html


Hi!

Using a mix of first and second edition rules.

I like it already. ;)

Primarch

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Mon Aug 08, 2016 8:47 pm 
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primarch wrote:
xerxeshavelock wrote:
Lots of interesting information here:

http://www.belloflostsouls.net/2016/07/ ... atest.html


Hi!

Using a mix of first and second edition rules.

I like it already. ;)

Primarch


You might want to claim a copyright!

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Mon Aug 08, 2016 8:56 pm 
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Ole wrote:
primarch wrote:
xerxeshavelock wrote:
Lots of interesting information here:

http://www.belloflostsouls.net/2016/07/ ... atest.html


Hi!

Using a mix of first and second edition rules.

I like it already. ;)

Primarch


You might want to claim a copyright!


Hi!

LOL!

I hadn't thought about it that way. ;)

Primarch

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Tue Aug 09, 2016 11:52 am 
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Looking over this thread I can see that one of the prevailing subjects discussed within it, is if people can get away with using old miniatures they have in their collections.

While on the one hand I can see why some would want to use old miniatures that have already been bought and paid for, lovingly painted (well, some at least), and cherished since the inception of the fist incarnation of Epic, Adeptus Titanicus, released way back in 1986. However, my concern with this attitude is that if everyone adopted this approach, the game will suffer from poor sales and will inevitably end up canned prematurely, with a total lack of developed ranges.

Ask yourself this; why should a company spend tens of thousands of pounds developing a new game system for large chunks of the community to go all super-frugal and think that it’s OK to use their toys bought 30 years ago? It’s this miserly attitude of using ropey old miniatures that are well past their sell by date that lead to poor sales and therefore a lack of a business case with pretty much the entire Specialist Games range in the past. GW has seen this and at least in part (maybe it really is for better feature detail), opted for an alternative scale size. Good on ‘em I say. If we want this to succeed then people need to not see this as an opportunity to dig out your badly painted chaos army, covered in Bilious Green and Titillating Pink paint, with bases showing evidence of male pattern baldness, but instead embrace this new game as exactly that; something entirely new. Let the moths out of your wallets and spend some money.

Don’t get me wrong, I’m not saying bin all your old collections. I for one will never get rid of mine and will still continue to work on them for years to come (yeah, I have quite the back log). But I will still buy plenty of these new titans as I see them as being from a different game system. It’s just another range for me to collect and hoard.


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