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The Return of Adeptus Titanicus

 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Wed Jul 20, 2016 6:16 pm 
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jimmyzimms wrote:
Meh there's still a heavy Rogue Trader community (in fact a resurgence). We'll be fine. I personally doubt this will be anything but a flash in the pan in comparison to Blood Bowl and an assumed to be forthcoming starship game (which is criminal that they didn't have one when the HH books got to the Battle of Phall). The straight dope is that GW/FW missed the boat with XWing, Armada/Halo Fleet and from all indications soon to be Dropfleet (if KS $ are to be believed), and of course Halo Ground/Planetfall/Drop Zone all being well received and entrenched player base (old biz axiom that it's easier to keep a customer than win/take a customer). People already committed to the GW/FW "sphere of influence" will in all likelihood remain. Those that are not or have left, likely will remain so.


Hi!

I am Primarch and I approve this message. ;) ;D

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Wed Jul 20, 2016 6:26 pm 
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kyussinchains wrote:
splash wrote:
Apocolocyntosis wrote:
splash wrote:
There's one thing to remember. The Epic situation won't get worse, it can only improve with this release.

I'm pretty pessimistic on this point (and ill probably still buy the new game). GW being more active in the epic area may well be damaging to the community.


But how so?


my 2 pence:

recruitment of new players to EA will most likely be tougher due to the 'big shiny' effect, lots of people play GW games do so to use the models (I mean their core rules are pretty awful compared to most other rulesets out there, even the EA rules are *full* of annoying holes and vague wording which drives me MAD sometimes, this is not to say they aren't fun and enjoyable, but their rules are hardly groundbreaking or elegant) and AT will almost certainly have a bigger player base due to it being on display in white dwarf and in stores, people who want to get into the small-scale stuff will be shepherded into AT as there will be more people talking about it

we also have to be aware that GW may get territorial and begin asking people to stop hosting the EA rules on places like the net-armageddon and epicuk sites, which again removes a resource that it's easy to point people at and say 'download the rules here'. People are less likely to get into the hobby when they have to start emailing people they don't know for rules


Hi!

Very valid analysis and worries.

I have thought this about net epic over the years and we've worked on it enough to have it "ingrained" in our player base. Not a heavy lift given the anti-GW sentiment amongst most Net Epic fans.

Hopefully EA has influenced and inserting itself enough into the player base it appeals to make the new game offering a moot issue.

It will test how "loyal" its adherents are and if the endeavor is to endure this can only fortify it.

Look a it in the same vein as what Net Epic did when EA came out. We made Gold and that is the current "Stock" version. Perhaps EA should make its own consolidated version as a counter offer to the "new".

Also, net epic has always been prepared to issue a trademark free version of the rules (our continuous scrutiny by GW seems to have passed muster and was not necessary), perhaps the EA hierarchy needs such a contingency plan in case GW gets "frisky".

In my opinion at least, EA has nothing to fear from the new game.

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Wed Jul 20, 2016 11:09 pm 
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primarch wrote:
Also, net epic has always been prepared to issue a trademark free version of the rules

Ah, so that's why the offer of a creative commons version was rebuffed; there is a master plan ;)

Regarding GW's move, I'm surprised no-one has mentioned their target audience: children. They've been a corporate toy company, (sadly not the enthusiast run hobby company they once were) for a long time now. Their fate is to disappoint the discerning adult gamer. Our only hope is that they one day licence a talented enthusiast run startup (not optimistic given how it went with Ben/Otterman/etc).

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 12:44 am 
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adam77 wrote:
primarch wrote:
Also, net epic has always been prepared to issue a trademark free version of the rules

Ah, so that's why the offer of a creative commons version was rebuffed; there is a master plan ;)

Regarding GW's move, I'm surprised no-one has mentioned their target audience: children. They've been a corporate toy company, (sadly not the enthusiast run hobby company they once were) for a long time now. Their fate is to disappoint the discerning adult gamer. Our only hope is that they one day licence a talented enthusiast run startup (not optimistic given how it went with Ben/Otterman/etc).


I think GW has the build and paint as their intro for 40k aim for kids coming November 2016. They also have simple snap kits of orks and space marines with some paint bottles plus brush & glue for around $15 to $40 for kits. THere is suppose to be a game called Battle for Verde or something as well under $100.

http://www.tinyplasticspacemen.com/game ... -toy-fair/

Back on topic, this new AT game is aim at people who love big robots because lets face it Tau battlesuits and 40k knights are hot sellers! The idea of a full line up of Epic is still uncertain as GW go where the money flow approach as everyone else said.

Personally, I really would like FFG to create the AT game as if you look at Forbidden Stars, we would get a full game with all the detail plastic models for a few titan legions and terrain for under $100. Forbidden Stars itself net you some awesome titans and BFG ships, it may be smaller and not customization but the details and sculpts are equal to the original.

Image

Anyways, it should be a wait and see approach as I am sure people would love to have a 8mm scale titan for a fraction of a 28 mm scale titan if the sculpt and details are good enough and at a decent price.


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 4:20 am 
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I may have missed something ... but are those pieces in that picture are for what game now ? :-\

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 4:24 am 
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Legion 4 wrote:
I may have missed something ... but are those pieces in that picture are for what game now ? :-\


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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 5:14 am 
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Huh ... never heard of it ... thanks for the intel. I looked it up. GW did a similar board game like that a few years back. I forget the name. But yes, it appears GW is going to the "Kids" market. That may not bode well for Epic AT 8mm ... :-\

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 10:30 am 
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Fantasy Flight are forbidden from making proper scaled models of GW property in their games for fear it will interfere with GW's main game sales.

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 10:34 am 
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there's a chap at our gaming club who works at GWHQ and says he's seen some of the epic models, the warlord titan is indeed about as big as a 40k knight

and doubtless every bit as expensive....

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 12:46 pm 
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kyussinchains wrote:
there's a chap at our gaming club who works at GWHQ and says he's seen some of the epic models, the warlord titan is indeed about as big as a 40k knight

and doubtless every bit as expensive....

Makes me think that perhaps GW had forgotten the very point of epic so it doesn't bode well for me. A knight takes up a fait amount of board space so I doubt well have the maneuver element as much as EA

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 1:45 pm 
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Well as some of us keep pointing out, t's NOT epic nor is FW claiming it is version 5. It's a different game that happens to be 6mm as well and "looks to Epic" for inspiration (models and setting and old AT nitty gritty detail stuff). In fact, it's Titans and Knights 100% with a scale chosen that IF it's a great seller they could expand it to include tanks and infantry. I believe that it was Kyrt that earlier said to look at that 28mm Knight game instead for some likeness of expected gameplay. I think that's an apt recommendation.

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 1:54 pm 
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I also feel that it's not really Epic, rather it's Forgeworld's interpretation of Adeptus Titanicus and Epic. I will certainly not be getting involved with it at all. Resin models do not interest me and nor does a narrow game involving massive war engines and precious little else. I'm more than happy to just play Space Marine second edition/Titan Legions with my old models. I'm actually glad that the new stuff is not aimed at players like me, as it saves me a whole heap of money.

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 3:57 pm 
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As I have said before, based on a couple of decades of dealing with GW and Epic ... Don't be surprised if you are disappointed with AT 8mm. It's they are going to produce expensive models with a good chance it will be geared more towards millennials or younger ... :-\

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 4:03 pm 
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flyingthruwater wrote:
kyussinchains wrote:
there's a chap at our gaming club who works at GWHQ and says he's seen some of the epic models, the warlord titan is indeed about as big as a 40k knight

and doubtless every bit as expensive....

Makes me think that perhaps GW had forgotten the very point of epic so it doesn't bode well for me. A knight takes up a fait amount of board space so I doubt well have the maneuver element as much as EA

Sent from my 4027X using Tapatalk



As we saw with SM2, GW didn't care about maneuver. They produced a game that was geared to sell many, many models. And designed a game that looked more like Napoleonics or the ACW. Not anything that would look like modern maneuver mobile combined arms warfare. They made it clear they were going for the "kids that like bright shiny things", painted in bright circus colors, etc., ... :gah :nooo

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 Post subject: Re: The Return of Adeptus Titanicus
PostPosted: Fri Jul 22, 2016 4:28 pm 
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Legion 4 wrote:
flyingthruwater wrote:
kyussinchains wrote:
there's a chap at our gaming club who works at GWHQ and says he's seen some of the epic models, the warlord titan is indeed about as big as a 40k knight

and doubtless every bit as expensive....

Makes me think that perhaps GW had forgotten the very point of epic so it doesn't bode well for me. A knight takes up a fait amount of board space so I doubt well have the maneuver element as much as EA

Sent from my 4027X using Tapatalk



As we saw with SM2, GW didn't care about maneuver. They produced a game that was geared to sell many, many models. And designed a game that looked more like Napoleonics or the ACW. Not anything that would look like modern maneuver mobile combined arms warfare. They made it clear they were going for the "kids that like bright shiny things", painted in bright circus colors, etc., ... :gah :nooo

EA is all about manoeuvre

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