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Mod changes |
CyberShadow
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Post subject: Mod changes Posted: Thu Nov 03, 2005 6:29 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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Just an update - the restructure of these boards has lead to a restructure of the moderators here. For EpiComms, the results are that Maksim remains the section Mod, while individual boards have one of the EpiComms mods: Jimbo, primarch and nealhunt (new mod).
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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MaksimSmelchak
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Post subject: Mod changes Posted: Fri Nov 18, 2005 6:12 pm |
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Brood Brother |
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Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
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Hi Iain,
I wasn't sure if you knew so I thought I'd mention that it appears that most of the moderators are not authorized in the forums.
I'm unable to perform my moderator duties.
I noticed it several days ago, but thought it must be a part of the updates.
Now, it's been awhile and I'm wondering if it might have been an accident.
Shalom, Maksim-Smelchak.
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CyberShadow
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Post subject: Mod changes Posted: Fri Nov 18, 2005 6:21 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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MaksimSmelchak
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Post subject: Mod changes Posted: Fri Nov 18, 2005 6:49 pm |
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Brood Brother |
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Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
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Hi Iain,
There are no mods listed under most of the categories.
I am unable to edit or cancel posts should the need arise.
Shalom, Maksim-Smelchak.
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primarch
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Post subject: Mod changes Posted: Sat Nov 19, 2005 2:24 pm |
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Brood Brother |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
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Hi!
I noticed that too, although in my case it was fixed in one of the updates.
I'll recheck and make sure all is in order.
Primarch
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CyberShadow
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Post subject: Mod changes Posted: Sun Nov 20, 2005 8:21 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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Actually, all of the boards have Mods set up for them... at least they do on my machine! Can the Mods pelase sound off and let me know if they are listed and if they can edit the boards and topics in their areas?
Thanks.
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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vanvlak
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Post subject: Mod changes Posted: Sun Nov 20, 2005 8:29 pm |
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Brood Brother |
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Joined: Fri Oct 31, 2003 7:52 am Posts: 10348 Location: Malta
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Hi CS, looks ok from my end at Battlecomms. 
_________________ Back from oblivion (again)?
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blackhorizon
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Post subject: Mod changes Posted: Sun Nov 20, 2005 8:34 pm |
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Brood Brother |
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Joined: Wed Jul 13, 2005 9:40 pm Posts: 2842 Location: Netherlands
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Nothing wrong with me at Gothicomms (Fleet Development).
_________________ Light at the Horizon.
Warp Rift Project Distant Darkness Eldar MMS
GothiComp Hall of Fame http://www.tacticalwargames.net/taccmd/viewtopic.php?f=38&t=19176
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Warmaster Nice
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Post subject: Mod changes Posted: Mon Nov 21, 2005 7:54 am |
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Brood Brother |
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Joined: Tue Sep 30, 2003 9:15 pm Posts: 7948 Location: Denmark
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Everything seems allright to me as well.
Cheers! 
_________________ Sofa General
Nobody expects the Inquisition!!! http://theepiclounge.wordpress.com/
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nealhunt
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Post subject: Mod changes Posted: Mon Nov 21, 2005 4:43 pm |
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Purestrain |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA
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I have edit buttons visible, but I haven't tried them. Should I test them or is that sufficient?
_________________ Neal
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CyberShadow
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Post subject: Mod changes Posted: Mon Nov 21, 2005 6:35 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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That should be sufficient, but if you test them that would confirm things. Thanks.
Maksim, it looks like it is just you having these problems... and I have not maliciously disabled your Mod rights! 
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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nealhunt
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Post subject: Mod changes Posted: Mon Nov 21, 2005 7:04 pm |
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Purestrain |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA
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It works.
_________________ Neal
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[ 12 posts ] |
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