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SM Dreads http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=683 |
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Author: | Tas [ Thu May 08, 2003 1:14 pm ] |
Post subject: | SM Dreads |
Hi Guys, Many of you would have seen (and participated in) the campaign issues on the EA playtesting board. There were many great proposals put forward toward this, but tghey are mostly for methods of accruing experience and the rewards of battlehardening. I recall seeing a good set of (GW sponsored if not produced) campaign rules for 2nd Ed. It was kind of a map system where you divided your army into main battle detachments and scouting forces and manourved them aorund. It had some very basic supply line rules as well, and fatigue rules. In short, it was a very basic wargame, abstract enough not to encumbre with extranoues detail, but enough to get forces into contact and battel it out on the table top (and it was a refreshing change form playing "Fire in the East" as you fellow grognards would knwo ![]() Anyhow, the point is- has anybody got a copy? I unfortunately dont, but would like to get a set so I can use and modify them (of course!) for EA and get a small campaign going. Anyone? Bueller? Bueller? |
Author: | netepic [ Thu May 08, 2003 4:48 pm ] |
Post subject: | SM Dreads |
We had the Empire of the Stars campaign system set up on the EPICentre at one point. It was a NetEPIC/BFG crossover, and was quite popular locally, never made much of an impression on the net. (Although when it came down, ironically a load of people complained.) I could either upload it to the site, or I could submit it to the EZine... what do people think? |
Author: | stormseer [ Thu May 08, 2003 4:53 pm ] |
Post subject: | SM Dreads |
Sounds interesting- yeah, why not put it to Incoming? -When is the next issue out btw? ![]() ![]() |
Author: | Tas [ Thu May 08, 2003 9:40 pm ] |
Post subject: | SM Dreads |
Hey I love to see everybody's work and tinkering. IMNSHO, a Campaign triples the fun of any game you play ![]() |
Author: | netepic [ Fri May 09, 2003 12:10 am ] |
Post subject: | SM Dreads |
I will leave that Q for Douglas, but I will submit the EOTS rules to him ASAP and then perhaps we might be able to share a little project a group of us are working on at the moment for those 28mm players amongst you in the issue after that... |
Author: | darkone26 [ Fri May 09, 2003 9:24 am ] |
Post subject: | SM Dreads |
I for one would be fine to put it in Incoming. It is a nice combo to see rules, battle report and opinions in general and makes for a good read. The more ideas and input from everyone the better incoming would get. Thats the aim isnt it ? ![]() Doug |
Author: | netepic [ Fri May 09, 2003 11:41 am ] |
Post subject: | SM Dreads |
Do you know when the due date is for the next EZine issue? |
Author: | nightserpent [ Sun Aug 10, 2003 3:59 pm ] |
Post subject: | SM Dreads |
I tried the first training scenario (objective with 2 formations of 6 units on each side) yesterday. I didn't have any marine models available, so we made do with my Orks. I gather this made it harder (using small formations of Orks, rather than the reliable marines), but we had to make do with what I had. I tried not to think of it as an accurate representation of an Epic game, rather a way to get a sense for the rules. But a couple of questions came up, and I was hoping you all could help me... Other than being able to, perhaps, gang up more of your models in base to base, what is the real benefit of charging? ? I gather if you are a more HTH oriented formation, or you greatly outnumber the opponent, you have better odds... But there appears to be no real bonus to being the assault-er. Am I missing something? Retaining the initiative: in the above mission, say I go first. I nominate formation A to carry out an action. Then, I decide to retain the initiative and attempt to force formation B to make an action as well. Then, my opponent carries out an action with one of his formations. Back to my turn, can I carry out an action with formation B? Or, did it already make it's action for the turn when it retained the initiative? In other words, can retaining the initiative actually grant an extra action for the formation, or is it merely pushing it's action to the head of the line? Thanks in advance for any help you can give me! |
Author: | MaksimSmelchak [ Sun Aug 10, 2003 5:27 pm ] |
Post subject: | SM Dreads |
NightSerpent, Other than being able to, perhaps, gang up more of your models in base to base, what is the real benefit of charging? |
Author: | nightserpent [ Mon Aug 11, 2003 2:13 am ] |
Post subject: | SM Dreads |
any reason why my topic titles are being re-named?? Quote That must be wrong. However, the HtH rules are a bit odd. It's possible for both sides to really lose out. |
Author: | MaksimSmelchak [ Mon Aug 11, 2003 2:23 am ] |
Post subject: | SM Dreads |
NightSerpent, Any reason why my topic titles are being renamed? |
Author: | Tas [ Mon Aug 11, 2003 2:40 am ] | ||
Post subject: | SM Dreads | ||
Re Charging. You mUST charge to enter a unit's Zone of Control (ZOC) which for most units is 5cm. So, if you move but not charhe you can close to a range of 5cm and get into a fiefight, but wont get into base to base required for CC. Thus you MUST charge to get into CC. Retaining the Initiative- this rule is to allow you to try and move 2 units in a row, not get a unit to perform 2 actions in a turn. Every unit only gets a single action each turn. So if you retain the initiative and Formation B does "stuff", thats it, its done its stuff for the turn and must until next turn. It is a VERY handy feature though, because it allows you to for example engage a target unit, heap up Blast markers and cause casualties, then retain the initiative and smash a unit into close combat and clean it up |
Author: | nightserpent [ Mon Aug 11, 2003 2:58 am ] |
Post subject: | SM Dreads |
thanks, Tas, for the re-affirmation! I guess I wasn't clear about the charging bit. Is there an actual benefit for being the charger than the charge-ee? (other than the placement issues I mentioned above). |
Author: | Periodic [ Mon Aug 11, 2003 5:12 am ] |
Post subject: | SM Dreads |
No, there is no bonus for charging, other then being able to dictate the terms of an assault. In fact, there is a penalty, as an assaulting formation cannot take advantage of cover bonuses in an assault. -Periodic. |
Author: | nealhunt [ Mon Aug 11, 2003 8:17 pm ] |
Post subject: | SM Dreads |
What periodic said. Don't underestimate the value of picking the where/when of an assault. |
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