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Gargants and Stompas

 Post subject: Gargants and Stompas
PostPosted: Fri Nov 07, 2003 11:24 pm 
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Hi!

The have recently restoked their sprues. I received 20 marine sprues backordered from 2 months ago.

Get them while their hot!

Primarch

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 1:10 am 
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I wish I could....but I already have too much stuff to assemble (I know you can never have too much stuff, but for now, I have)

Are the Epic 40k Ruins sprues $3.50 as well?

Cheers

Chris

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 5:41 am 
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Yes, Chris ... $3.50 ...

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 6:48 am 
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So they have the ruins as well?!

What about the E40k ork battlewagon sprue?

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 6:53 am 
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I'll call them tomorrow, and let you know !  :;):

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 5:21 pm 
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Just called G/W US, Epic Ork Chassis sprue 99399999012 - $4.00 ; Turret sprue 99399999013 - $2.50 ...  :;):

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 8:34 pm 
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And do they have the ruin sprue ? the sprue from E40K ?

That's one thing i miss dearly... If they have it, then i may make my order via phone (mind you, it's a bit more complicated than Web when you are on the other side of the ocean).

Athmos


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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 9:57 pm 
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Thanks Legion4!

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 Post subject: Gargants and Stompas
PostPosted: Sat Nov 08, 2003 10:34 pm 
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And do they have the ruin sprue ? the sprue from E40K ?


Yes they do. I just got 5 a couple of months ago. The product code is 99399999024 Epic Ruins Spure at $3.50 each. I live in Europe so I chose to order by mail. No probs there.

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 Post subject: Gargants and Stompas
PostPosted: Sun Nov 09, 2003 5:22 pm 
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You're Welcome Markco ! :;):  And as I said, I have G/W MO on Speed Dial and it's toll free for me, so if any of you have any Questions for them let me ...  :;):

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 Post subject: Gargants and Stompas
PostPosted: Wed Mar 03, 2004 8:15 pm 
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Looking at the Gargant and the Stompa mob (3 Stompas and a Supa-Stompa) it seems that the Stompas have superior firepower and close combat capabilities for significantly fewer points.
The only thing which actually sticks out about the Gargant seems to be the Power fields and number of hit points.
Are the Gargants best used as damage sponges and does that justify an extra 175 points?

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 Post subject: Gargants and Stompas
PostPosted: Wed Mar 03, 2004 8:56 pm 
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One thing to remember is that as soon as you start taking damage with your Stompa mob, your firepower downgrades, whereas the Gargant will probably have all its firepower every turn of the game - unless your opponent is really set on destroying it. Remember it only takes 1 blast marker to suppress all a stompas firepower.

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 Post subject: Gargants and Stompas
PostPosted: Wed Mar 03, 2004 8:57 pm 
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Popular opinion seems to be that if you are just looking for raw, brutal, fire power the Supa Stompa and mob is a better deal than a standard gargant.

For all other purposes, the gargant is either as good as or better than the stompa mob. For example, its high number of damage points, 3+ FF and 3+ CC make it better in an assualt.

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 Post subject: Gargants and Stompas
PostPosted: Wed Mar 03, 2004 11:41 pm 
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I see, the stompas are more of an all round unit then.
At present I am working towards this horde:

Ripskar's Warhorde:

Ripskar's Raiderz; [840]
4 Nobz, 16 Boyz, 8 Grotz, 4 Gunwagonz, 2 Battlefortresses

Gutsnik's Kommandos; [500]
2 Nobz, 6 Boyz, 2 Grotz, 12 Kommandos

Stormboyz; [250]
10 Stormboyz

Stormboyz; [250]
10 Stormboyz

Gorwazza's Bikerz; [350]
12 Warbikes, 4 Skorchas

Ghazdreg's Blitzerz; [520]
8 Gunwagonz, 2 Gunfortresses

Coggy Da Bastid's Stompas; [475]
3 Stompas, 1 Supa-stompa

Dregmag's Kannonz [475]
15 Big Gunz, 3 Oddboyz

Wizzdakka's Fightaz; [200]
4 Fighta-bommas

Urgwaaa's Fightaz; [200]
4 Fighta-bommas

Landa; [200]

Landa; [200]

Gargant; [650]

Gargant; [650]

Total: [5760]

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 Post subject: Gargants and Stompas
PostPosted: Thu Mar 04, 2004 8:20 am 
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Both formations have their uses. Don't underestimate how useful the extra damage capacity is on a gargant.

Extra damage capacity gives more than just making it hard to kill:
Increases number of CC attacks
Increases number of FF attacks
Increases the amount of blast markers it can absorb before becoming supressed\broken
Increases how many models it can engage in CC
Increases how many models it can barge aside in CC

Combined with the boost the toughness the extra DC and power fields give, gargants can absorb heaps of damage, meaning it won't go down unless your opponenet makes a concentrated effort to take it out.

Also remember that since supa stompas are warengines, they can be picked out from a stompa mob. And if the supa stompa is killed in one turn, that would inflict enough blast markers to break the remaining stompa formation.

Then again, a stompa mobz plus supa stompa is 475 points and gargants are 650, and the stompa mob has more firepower. Depends how much points you have spare and how you're going to use the formation.


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