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How does this sound for a 3000pt SM army?... http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=452 |
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Author: | GlynG [ Tue Dec 16, 2003 11:03 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Having decided to get a new marine army with the shiny new models, I'm trying to plan out what I might want to take for it and seeing as I'll probably buy the models before I get a chance to play the game I thought I'd ask for some advice here see if you guys think the army list sounds ok: 3000pt Solar Guard Space Marine Army (UPDATED VERSION OF LIST DOWN THREAD WANTING NEW COMMENTSES...) Tactical Detachment(300) - 6 Razorbacks(+150) - 450pts Devestator Detachment(250) - Dreadnought(+50), Hunter(+75) - 375pts Scout Detachment(150) - Sniper(+25) - 175pts Bike Detachment(200) - Chaplain(+50) - 250pts Land Speeder Detachment(200) - 3 Typhoons(+75) 275pts Whirlwind Detachment(300) - Hunter(+75) - 375pts Predator Detachment(300) - 300pts 2 Marauder Destroyers(300) - 300pts 2 Warhound Titans(500) - 500pts Total: 3000pts (Just in case you were wondering about the number of Razorbacks the chapter is based in Earths Solar system and its in their background that they are particularly well equipped) Comments/Suggestions?... Glyn |
Author: | Legion 4 [ Wed Dec 17, 2003 6:46 am ] |
Post subject: | How does this sound for a 3000pt SM army?... |
No Land Raiders, Vindicators, or Assault SMs ? And are you short Transport (Rhinos if not Raiders) for all your Infantry ? ![]() |
Author: | Shadow Hunter [ Wed Dec 17, 2003 10:02 am ] |
Post subject: | How does this sound for a 3000pt SM army?... |
It looks okay, but you have bought a lot of upgrades (I'm assuming because you want to buy as many of the new things as possible ![]() I dont think you need to upgrade 3 land speeders. 1 or 2 should be enough. Maybe keep 1 rhino in the tac unit to take hits/supression off of the razor backs. I'm not sure what scouts are like, I've never used them. Mainly because nothing about them stands out. Maybe try only having thunderbolts instead of marauders, or even a Thunderhawk. This would all save points to buy another unit. |
Author: | nealhunt [ Wed Dec 17, 2003 6:19 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
That's very shooty for a marine force. That's not bad but you are going to have to watch out. Marines shine in assault-heavy battles. With a heavy firepower version, you will not be able to go toe to toe with firepower, and you have lost some of your assault advantage, too. In general, I'd say you will have to remain very mobile, probably doing at least one major redeployment during a game, in order to concentrate your firepower in a small area while presenting a small frontage of potential targets. If you get caught in a battle of attrition, you will lose. It's almost an Eldar style of fight. With that in mind, I might drop the dread from the devastator detachment because it will hinder your mobility. I'm also doubtful as to the effectiveness of mixed speeder formations, but it's worth a try. Personally, I'm big proponent of plain old tacs, with a handful of commanders scattered around. They are just extremely tactically flexible. |
Author: | Lalonde [ Thu Dec 18, 2003 8:47 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Hi there, I'd agree with Neal on many points. I think it's far to shooty for a Marine list. Definately drop the Dread from the Dev detachment, I used to have 2 as a matter of course in my Devs detachments, but some games the formation never got into a good firing position. Use the 50 points for a Chaplain or Captain in the Tact formation. They do have their uses though, IMHO. If your going to garrison some Tact/Dev detachments then they will be fine, or if you're dropping in a Tact squad in pods. (they bolster the smaller, vehicleless unit) I'd only use scouts in drop pods myself - a cheap harrassing unit to get crossfire bonuses for my advancing Tacts. I think it may have been Neal who inspired me to try that with posts elsewhere. ? ![]() I think Termies are a must (just the one unit mind), they really worry opponents - especially IG ones. ![]() I'm quite tempted to add an attack bike or LS Tornado to my formations just to give me the option to put a blast marker on a unit from a distance. Not sure 3 is the right number though. I'd recommend more Tact formations above all else, maybe in a swap for the Preds. They really are the best marine unit. I always do better when I have at least 4 of them on the battlefield - If I had more available, i'd be tempted to use 6. However if we all took exactly the Armies it would get very dull, very quickly ? ![]() ![]() |
Author: | GlynG [ Fri Dec 19, 2003 2:48 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
No Land Raiders, Vindicators, or Assault SMs ? ? And are you short Transport (Rhinos if not Raiders) for all your Infantry ? ![]() |
Author: | nealhunt [ Fri Dec 19, 2003 3:23 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Marauders are fine as bombers. However, they are bombers and cannot be used to intercept other aircraft. 2 Hunters is probably sufficient AA for 3000 points, but switching to Thunderbolts would free up the points for changing them, and allow you to not take a Hunter (or two), freeing up more points. The tradeoff, obviously, is that Marauders have more ground attack ability. The extra points could buy more ground attack units, but they wouldn't have the Marauder's ability to hit anywhere on the board. Basically, I'd say it's a balanced trade (as it should be). |
Author: | GlynG [ Wed Jan 07, 2004 12:03 am ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Below is an ?updated version of my space marine list, please have a look and tell me what you think: 3000pt Solar Guard Space Marine Army Bike Detachment(200) - Captain(+50) - 250pts Bike Detachment(200) - Chaplain(+50) - 250pts Tactical Detachment(300) - 6 Razorbacks(+150) - 450pts Garrisoned Tactical Detachment(300) - Land Raider(100), 2 Dreadnoughts(100) - 500pts Devestator Detachment(250) - 4 Razorbacks(100) - 350pts Garrisoned Scout Detachment(150) - Sniper(+25) - 175pts Garrisoned Land Speeder Detachment(200) - Typhoon(+25) 225pts Predator Destructor Detachment(300) - 300pts Thunderbolt Detachment(150) - 150pts Warhound Titan(250) - 250pts Total: 3000pts (Nb. all Razorbacks are twin lascannon varient) This army is basically how I envisage my Chapters third company fighting with a few attached detachments and titan. I've consulted second edition codex Ultramarines for a guide to how a company should look and its as much based on what feels right and looks good as what wins tournaments. Its mostly a fairly shooty force although I do have bikes and tactical guys for assaults. Just want to check out if it looks alright or check if there any major problems with it, as I've not played as yet and I'm planning to probably place a advanced order for much of it while I'm in work Thursday night... Glyn |
Author: | Legion 4 [ Wed Jan 07, 2004 7:04 am ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Hmmm ... after 12 years of Epic gaming and 100s of battles, I must have it all wrong !? Since all 6 of my SM Rgts and 5 Traitor SM Bns ALL have Land Raiders, Vindicators, Assault Marines and Terminators (somewhere in their TO&Es) ... but ... what do I know ?! ![]() |
Author: | Chris [ Wed Jan 07, 2004 6:20 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
I agree with you there Tas, I would have taken some Land Raiders and Terminators with that force. I don't think I would ever take a force without Terminators now! I even thought about taking nothing else once, other than Land Raiders that is. Cheers Chris |
Author: | nealhunt [ Wed Jan 07, 2004 8:03 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
I think it looks good. The only thing I might change would be the garrison detachment, but it depends on how you intend to use it. Making it devastator detachment would make it more shooty, but less flexible. And I would have a Hunter model waiting in the wings to replace the LR if you might face an air-heavy opponent. |
Author: | Legion 4 [ Wed Jan 07, 2004 8:16 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Ah Chris ... I'm Legion 4 ... Tas's Avatar is now an IG Officer ... but I'm glad you agree with me ! ![]() ![]() ![]() |
Author: | GlynG [ Wed Jan 07, 2004 10:59 pm ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Hmmm ... after 12 years of Epic gaming and 100s of battles, I must have it all wrong !? ?Since all 6 of my SM Rgts and 5 Traitor SM Bns ALL have Land Raiders, Vindicators, Assault Marines and Terminators (somewhere in their TO&Es) ... ?but ... what do I know ?! |
Author: | Legion 4 [ Thu Jan 08, 2004 12:09 am ] |
Post subject: | How does this sound for a 3000pt SM army?... |
Well I was trying to be humorously sarcastic ... ![]() ![]() ![]() |
Author: | nealhunt [ Thu Jan 08, 2004 12:58 am ] |
Post subject: | How does this sound for a 3000pt SM army?... |
>> I was hoping the 2 Thunderbolts could protect me from enemy aircraft, should I still take a Hunter or two as well? Only if you know your opponent really likes aircraft. |
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