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WE Barging

 Post subject: WE Barging
PostPosted: Sat Oct 15, 2022 9:11 am 
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Can a charging WE barge an enemy vehicle into impassable terrain?


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 Post subject: Re: WE Barging
PostPosted: Sun Oct 16, 2022 2:56 am 
Hybrid
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That's a new one. Barging is hard to game, but not impossible if the enemy formation is small or the WE has a big move and starts close to the enemy. Mechanically it's meant to represent a Titan crashing into multiple units and not stopping once it contacts a single unit. It wasn't intended for the titan to act like a magnet and drag a bunch of the enemies to their doom without a single roll taking place.

So I'd say no. The easiest thing to do would be to leave the enemy where the WE entered the impassable terrain.

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 Post subject: Re: WE Barging
PostPosted: Sun Oct 16, 2022 11:55 am 
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Ok, that seems fair. Had images of my Orkeosaurus barging elder Grav tanks into buildings, destroying them in cinematic fashion.

Assuming I can barge units into difficult terrain?


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 Post subject: Re: WE Barging
PostPosted: Sun Oct 16, 2022 1:02 pm 
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Ya, be sure to read the FAQS though. You're obligated to move towards the closest thing with a ZoC on you.

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 Post subject: Re: WE Barging
PostPosted: Mon Oct 17, 2022 10:45 am 
Purestrain
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Dave wrote:
It wasn't intended for the titan to act like a magnet

Ad-mech reverse zimmerit! I like my titans sticky.

Agreed with what Dave's said and interesting this doesn't come up more often.

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 Post subject: Re: WE Barging
PostPosted: Mon Oct 17, 2022 2:25 pm 
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War Engines do not "push units" when they barge, the units move out of the way and are placed as near to where they started as possible touching the engaging WEs base. With this in mind the only way it could happen is if the WE managed to travel through the terrain itself. As it is not allowed to enter most impassable terrain itself it cannot do this (jungle and rivers only exception I can find for WE and non WEs being different) .
Quote:
3.3.1 Charge Moves
When a war engine charges it is allowed to ‘barge’ any non war engine units belonging to the target formation out of the way and carry on with its charge move. Move the war engine as far as desired, and then place any units that were barged out of the way as close as you can to their starting point, while still touching the base of the war engine that so rudely pushed them aside. The maximum number of units a war engine can barge aside in this manner is two per point of its starting damage capacity. Note that war engines may not barge other war engines out of the way.


Also from terrain 1.8
Quote:
The terrain is impassable to the unit so it cannot move
through the terrain under any circumstances
.


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