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TK vs WE with an invulnerable save http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=29794 |
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Author: | ffoley [ Mon Jun 22, 2015 12:49 pm ] |
Post subject: | TK vs WE with an invulnerable save |
Hi It's not totally clear but I assume if you hit an invulnerable save equipped WE with a TK(D?), (e.g. a necron pylon (DC2) or an avatar (DC3) with a deathstrike missile and roll a 5 for damage) it only has to roll as many invulnerable saves as the no. of hits it can sustain (e.g. 2 or 3 in these examples and not 5)? Thanks |
Author: | Dave [ Mon Jun 22, 2015 1:03 pm ] |
Post subject: | Re: TK vs WE with an invulnerable save |
Nope, 1 for each hit (5). |
Author: | ffoley [ Mon Jun 22, 2015 1:20 pm ] |
Post subject: | Re: TK vs WE with an invulnerable save |
Thanks Dave, I assumed otherwise because non-WE only roll once. Therefore a WE may be at a slight disadvantage in some situations compared to an AV. I was thinking about shooting monoliths (AV) or pylons (DC2) with deathstrikes in the epicUK army list. Monoliths look tougher based on that rule. |
Author: | Dave [ Mon Jun 22, 2015 1:40 pm ] |
Post subject: | Re: TK vs WE with an invulnerable save |
Ya, Monoliths would only need a 4+ save to live. A Pylon would have to make one for every point of damage from the TK. |
Author: | kyussinchains [ Mon Jun 22, 2015 5:15 pm ] |
Post subject: | Re: TK vs WE with an invulnerable save |
Dave wrote: Ya, Monoliths would only need a 4+ save to live. A Pylon would have to make one for every point of damage from the TK. I thought NetEA living metal reduced all TK to TK(1)? Or has that been changed? |
Author: | Dave [ Mon Jun 22, 2015 5:34 pm ] |
Post subject: | Re: TK vs WE with an invulnerable save |
That's what's currently approved, but the 2015 playtest list drops that: viewtopic.php?f=70&t=24555 But he specifically asked about the UK list. |
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