Fair point, making a list is probably unnecessary, though I will need to consider stats for things- eg. Wave Serpents with twin-linked shuriken cannons (as they are normally) have 1 30cm AP4+ shot. Going by standard profiles, twin-linked scatter lasers would be better, with no draw back. So some minor tweaking should be done.
Quote:
What kind of combined forces were you hoping to have at 1500 points?
The point is to be able to replicate as much of a player's 40k models as accurately as possible in Epic. It's unlikely that killer-combinations will happen.
As an example, I have a Guard playing friend with many tanks- but owning 9 Standard Russes and a Vanquisher is pretty extreme. Being able to cobble together all of his Russ variants into a total of 10 (or even just 6) tanks is much more achievable. That suits the Minervans. He also then has stacks on infantry- roughly enough for an Infantry Platoon, but not enough Chimeras to make them mounted- so that's a standard Steel Legion Infantry Platoon.
Models don't even need to hit the field in 40k- for example, if I had a 40k scale Revenant to go with my Eldar I would never play it at 40k scale (at least not with standard GW rules), but I'd love it as a display piece. It'd be great to be able to field a lone Revenant in Epic, knowing that it is that favourite display model of mine seeing the field at a more suitable scale. Lone Revenants are only found in the Eldar Knightworld list though, while the rest of my army is much more Biel-Tan flavoured.
The goal is simply to make small-scale Epic armies that are as similar to 40k armies as possible, toning down the level of abstraction so that players don't disengage from their favourite tanks or squads. The tales of those lone tanks or squads will then get woven together in platoons and their stories expanded by the mini-epic games, until proper Epic games are played and the emotional investment remains regardless of weird abstraction.