Spectrar Ghost wrote:
I think this is incorrect Ginger.
The formation is only considered part of the WEs formation for the duration of any Engage or shooting taken while disembarking, not while simply being transported. (EA 3.1.3)
A WE must dismount transported troops at the end of a move just like a normal transport, so a broken WE cannot dismount troops except as part of a withdrawal move. If it does so the transported troops may not take an action that turn as per EA 3.1.3.
Note that it is possible to mount up troops into a broken WE though since it is the troops formation that is activating in this case. (Edit: Why one would want to do such a thing is perhaps a different discussion...)
Well, 1.7.5 on Transport Vehicles, 2nd para says
Quote:
. . . Note that units do not have to disembark, and may remain in their transport if they prefer. Units may not be picked up and disembark as part of the same move, though a formation making multiple moves as part of a march or double action could pick up units in one move and drop them off as part of a subsequent move. Units may embark or disembark as part of a counter-charge move (see 1.12.4), unless the transport vehicle carrying them is already in base contact with two enemy units – in which case they must stay on board (they are trapped inside!).
The WE section adapts these rules for separate formations. so 3.1.3 third para says the following
Quote:
Once the units being transported have mounted up, the war engine can move off with them inside as part of one of its own actions in a subsequent turn. It can dismount the transported units at the end of a move in the same way as a normal transport vehicle (i.e., the units are placed within 5cms of the transport at the end of a move).
My emphasis
So RAW, the WE is the unit that activates and it is *not* forced to disembark troops at the end of its move.
Past discussions have expanded on the status of the formations at this point and concluded that this is effectively a single formation that combines the number of units as well as the other attributes (BMs, Character attributes etc) - hence my earlier answer.