Ulrik wrote:
Ginger, you're forgetting that both the WE and the "screen" are all in base contact - which means the defender gets to decide all hit allocation (as anyone in b2b are all equally close). A big WE like an Orkeosaurus has enough DC to soak all or nearly all of the normal hits (and survive them).
The defender has always allocated hits from assault (or shooting). With this in mind, it is up to the attacking titan how it moves into contact with the opposing formation in order to influence the assault results by contacting or avoiding the enemy WE. And Onyx rightly points out that the 'screen' of other units can be used to prevent the WE from counter-charging into contact.
Ulrik wrote:
The point with Krieg isn't that they abuse this tactic (being mainly a firefight formation), but that a theoretical fix has a good chance of screwing them over.
Having the attacker allocate hits would cause a lot more problems than this, and IIRC has been rejected many times in the past
