Tactical Command
http://www.tacticalwargames.net/taccmd/

Quick Shooting Question...
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=23949
Page 1 of 1

Author:  glorfindel [ Sat Sep 22, 2012 2:02 pm ]
Post subject:  Quick Shooting Question...

Hi chaps,

Just a quick query on shooting. I am trying to work out how to shoot at one of my opponent's formations. Most of the figures are completely hidden from view but a couple of bases are partially hidden and a final couple of bases are out in the open. I might choose to take a -1 and shoot at the partially visible bases. Fine. But, can I only ever kill 4 bases ? Are the shooting rules abstract enough to allow me to kill the completely hidden bases if I take the -1 for shooting into cover ?

Thanks in advance for your help..


Phil

Author:  Reedar [ Sat Sep 22, 2012 2:08 pm ]
Post subject:  Re: Quick Shooting Question...

Hi Phil,

Sure one of the more experienced guys will be along shortly, but I believe you can only kill those which you can draw a line of sight to.
(Assuming this is 'regular' shooting here and not a barrage?)

At work at the mo and don't have access to rule book to check...

Cheers
Reedar

Author:  carlos [ Sat Sep 22, 2012 2:40 pm ]
Post subject:  Re: Quick Shooting Question...

You can only kill legal targets (with LoS for no indirect fire). Also, only targets you've hit by rolling the right to-hit number. In your example, you could split your dice between normal to-hit and -1 to hit. Units who were hit by the normal to-hit would take saves (only within los ones), and then the same for -1 to hit (only within los).

Author:  dptdexys [ Sat Sep 22, 2012 9:01 pm ]
Post subject:  Re: Quick Shooting Question...

carlos wrote:
You can only kill legal targets (with LoS for no indirect fire). Also, only targets you've hit by rolling the right to-hit number. In your example, you could split your dice between normal to-hit and -1 to hit. Units who were hit by the normal to-hit would take saves (only within los ones), and then the same for -1 to hit (only within los).


Not quite right Carlos, you cannot split the same type of shot between in and out of cover.
This can only be done with different Type of weapons ( AP, AT, MW ).
From the official FAQ
Quote:
Q: When shooting at a formation
where some units are in cover and
others are not you can elect whether
to shoot at targets in cover (in which
case you take the -1 penalty) or not
(in which case you don't). What is the
scope of this decision?
• The entire shooting formation?

• Each shooting weapon type?

• Each shooting unit?

• By damage type (AT vs. AP)?

• Each shooting weapon?

• Unspecified, work it out with your
opponent?

For example, if someone shoots at my
tactical formation, which has three
exposed rhinos and six marines in
cover, does the attacker have to take
the -1 to hit the rhinos (which is AT
fire), if he wants the tactical marines
to be potential targets for his AP fire?


A: The choice to shoot at in-cover or out-
of-cover targets must be done by the
entire formation. It can only be separated
by type of weapon fire.

If you had AT, AP, and MW fire in one
salvo, you could fire AT at out-of-cover, AP
at in-cover and MW at in-cover. Or any
other arrangement, as long as all of each
fire type (AP, AT, MW) is directed solely at
one target type (in-cover or out-of-cover).

You cannot split up targetting of a single
type of fire. If an IG infantry company had
2 units out of cover and 10 units in cover
and you were firing with, say, 8 AP shots,
you could not target 4 AP at out-of-cover
and 4 at in-cover. All the AP shots would
have to be directed at a single target type.

Author:  Steve54 [ Sat Sep 22, 2012 10:05 pm ]
Post subject:  Re: Quick Shooting Question...

dptdexys wrote:

Not quite right Carlos, you cannot split the same type of shot between in and out of cover.
This can only be done with different Type of weapons ( AP, AT, MW ).

Looks like you've been cheating

Author:  Ginger [ Sat Sep 22, 2012 11:20 pm ]
Post subject:  Re: Quick Shooting Question...

Note, there are three different scenarios in which the answer is slightly different for each.

The FAQ in Dptdexys answer relates to direct fire, shooting with conventional weaponry. To your example, assuming you applied the -1 to hit modifier for shooting at units in partial cover, you can still only apply the hits to the 4 units that are completely or partially visible to the firing units.

When using a barrage template, the rules differ slightly. Here, all the firing units that comprise the barrage must all be in range and able to see a at least one target unit, and the barrage template is placed to cover that unit while also covering the most units from the target formation (see 1.9.8 ). The other target units could well be out of sight, but are still legitimate. If a second template is used, it can be applied to further target units that are all out of sight, it only needs to touch the first template. In the case of barrages, each target unit under the template is diced to hit separately and the -1 for "cover" is only applied if unit is physically in 'cover'.

Finally, some weapons have "indirect" which allows them to 'sustain' shooting at targets irrespective of whether they have a direct Line of Fire or not, while the term "Ignore Cover" applies to the shooting effect, removing the -1 modifier for shooting and any additional save the cover might provide to infantry.

Author:  CyberShadow [ Sun Sep 23, 2012 7:49 am ]
Post subject:  Re: Quick Shooting Question...

Steve54 wrote:
dptdexys wrote:

Not quite right Carlos, you cannot split the same type of shot between in and out of cover.
This can only be done with different Type of weapons ( AP, AT, MW ).

Looks like you've been cheating


Is this an 'in joke' between you guys?

Author:  carlos [ Sun Sep 23, 2012 8:35 am ]
Post subject:  Re: Quick Shooting Question...

Unknowingly cheating.

Author:  glorfindel [ Sun Sep 23, 2012 11:05 am ]
Post subject:  Re: Quick Shooting Question...

Thanks guys - I was talking about direct shooting so I now have an answer !

Many thanks.

Phil

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/