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support eligibility and multiple rounds of assault http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=22229 |
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Author: | Dave [ Sat Jan 07, 2012 3:29 pm ] |
Post subject: | support eligibility and multiple rounds of assault |
Had this one pop-up awhile back and forget to post it: Lictors engage Sentinels, all the sentinels within 15cm of the lictors die, support kills a lictor and we go to round two. Even after countercharges nothing is within 15cm of each other. Does the support get to support fire on: 1) Anything that rolled a CC or FF die on round 1 or 2, and that's within 15cm and LoS (so the remaining lictors) 2) Anything that rolled a CC or FF die on round 2 only, and that's within 15cm and LoS (so no support as the Lictors didn't FF or CC in round 2) |
Author: | Ginger [ Sun Jan 08, 2012 3:39 am ] |
Post subject: | Re: support eligibility and multiple rounds of assault |
Support fire in each round can only be used against the units physically engaged in the assault. Effectively only against those units that threw a dice in each round. Note, some or all of the opposing units could die as a result of the assault (eg all the sentinels in round one) in which case the support fire has nothing to shoot at. |
Author: | nealhunt [ Mon Jan 09, 2012 3:11 pm ] |
Post subject: | Re: support eligibility and multiple rounds of assault |
Dave wrote: 1) Anything that rolled a CC or FF die on round 1 or 2, and that's within 15cm and LoS (so the remaining lictors) 2) Anything that rolled a CC or FF die on round 2 only, and that's within 15cm and LoS (so no support as the Lictors didn't FF or CC in round 2) #2. Support fire determination has to be determined new each round. Obviously, you wouldn't "carry over" the ability to target a unit if the unit countercharged out of range or LoS. Similarly, if all the units in support range were killed, there would be no additional support. In this case, it's a bit more wonky because the targets are still present and nominally in range/LoS, but they are ineligible for other reasons. No units fit the definition of "directly involved" during the second round of combat, so none are eligible as targets for support fire. 1.12.6, emphasis added: Quote: Calling on support allows units from other formations to attack with their firefight value if they are within 15cm and have a line of fire to an enemy unit directly involved in the assault. In this case ‘directly involved’ means belonging to the attacking or defending formation(s) and in a position to attack. And from the FAQ: Quote: Q: In a game we have an Assault that results in a tie. Consequently we must fight another round of combat. Both sides do their counter-charge move but at the end of the move neither formation has any units within 15cm of an enemy unit. Do we resolve this round of combat (even though no casualties could be caused) or is the Assault consider over because there are no units within 15cm of an enemy unit? A: You would need to resolve the new Assault round, even though no actual fighting took place. So work out the results as per 1.12.7 and don't forget to include the casualties from the first round of the Assault when determining the winner of this second round. So... counter charges, no attacks or support, reroll resolution (which should be unchanged). |
Author: | captPiett [ Mon Jan 09, 2012 3:21 pm ] |
Post subject: | Re: support eligibility and multiple rounds of assault |
nealhunt wrote: So... counter charges, no attacks or support, reroll resolution (which should be unchanged). IIRC I think that's how we did it. I was just proud my sentinels lasted multiple rounds against lictors ![]() |
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