Tactical Command
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Mixed Rule Barrage Weapons
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=15272
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Author:  arkturas [ Fri Mar 27, 2009 9:54 pm ]
Post subject:  Mixed Rule Barrage Weapons

A simple question that I can't find an answer in the rule book for that thankfully is very rare but may crop up.

How do you resolve barrages with 2 or more contributing weapons, each with different rules?

There are 2 lists that have examples that I've found.

Demiurg 4.0
1) Colossus - Doomsday Cannon (3BP, MW) and Plasma Missiles (3BP)
2) Land Train - Doomsday Cannon (3BP, MW) and Pilum Missile (3BP, MW, TK1)

AMTL War Gryphons 3.13 -
1) Apocalypse Rocket Launcher (BP3), Quake Cannon (BP3, MW),Vortex Missile (BP3, MW, TK1) and Barrage Missile (BP10, disrupt)

The rules state that a single formation can only fire 1 barrage per turn. When you have the above weapon combinations the BP total can be obtained quite easily but what does the barrage count as. Would a quake cannon and rocket launcher armed titan get a BP6 MW barrage?

Author:  Dave [ Fri Mar 27, 2009 9:58 pm ]
Post subject:  Mixed Rule Barrage Weapons

When combining barrages all special abilities are lost.

Author:  arkturas [ Sat Mar 28, 2009 10:53 am ]
Post subject:  Mixed Rule Barrage Weapons

Thanks for that, I only looked in the errata. Obviously it's advisable to not pick certain titan weapon combinations in AMTL lists and choose your firing weapons carefully.

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