Tactical Command
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Super-Heavy Guard Army
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=1356
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Author:  dysartes [ Mon Aug 08, 2005 11:46 am ]
Post subject:  Super-Heavy Guard Army

I was just wondering how successful a "super-heavy" IG army might be - ie, one consisting mostly of SHT COmpanies and single SHT's.

Reason for asking is finding a box with 15 SM/TL-era SHTs sat in it, and starting to do some work with them.

I figure 4 SHT Companies, and3 single Shadowswords would make a decent start, and still not concede too many activations.

Author:  Tas [ Mon Aug 08, 2005 12:01 pm ]
Post subject:  Super-Heavy Guard Army

Well there are many Superheavy tread-head fans around here...

You'll need to add some grunts to those companies and some AA tooto make them remotely flexible.  Combined arms is always the key, but with some flexiblity it could be a moderately succeful force.  

Of course if you went for 25% formations as not SHVY then the addition of some arty and recon forces will help greatly

Author:  Grimshawl [ Mon Aug 08, 2005 2:19 pm ]
Post subject:  Super-Heavy Guard Army

I have a friend of mine who regularly fields two or three shadowsword companies and two Leman Russ companies, along with a smattering of infantry and support, he often does pretty good agaunst me. I'm usually trying to sneak my OGBMs Gargants up on him or test out the Titan Legions or use my speed freeks.
Lately I've been thinking about comming up with some type of Adeptus Mechanicus Fanlist concentrating on the Superheavie Tanks and other superheavies, and modelling the concept into Bolos, I dont know if your familiar with them, they're Giant AI enhanced tanks in a future setting protecting and fighting alongside humanity. Anyway I've recently reread a couple books featuring them and now I cant stop thinking about it.

Author:  dysartes [ Mon Aug 08, 2005 2:49 pm ]
Post subject:  Super-Heavy Guard Army

IIRC, Grim, The_Real_Chris was sorting the basics for either Tech-Guard and/or Knight Worlds - whichever he doesn't do, I'd be interested in having a bash at too :)

Author:  Legion 4 [ Mon Aug 08, 2005 3:07 pm ]
Post subject:  Super-Heavy Guard Army

Combined Arms, whether your force is Tank Heavy or Infantry Heavy ... as Tas said ... :;):

Author:  dafrca [ Tue Aug 09, 2005 1:56 am ]
Post subject:  Super-Heavy Guard Army

An All Super HEavy Army is a bad idea, now just pack that box up and send it my way. :p

Well, OK I have tried it and it was great. Caught the other player off guard and was a winner. Now would I try that again on the same player, maybe. But not for a long time. Like most "one trick pony" armies, it will work once, because the other player is not ready for it. But in the end, if you want to win on a regular basis, as LR said, combined arms.

Troops and support are needed for a winning army time after time. :cool:

dafrca

Author:  Legion 4 [ Tue Aug 09, 2005 3:37 pm ]
Post subject:  Super-Heavy Guard Army

"Heavy Weapons draw fire" ... Super Heavy Weapons ... well you know the deal !  :D  In our games, most Super Heavys, including Titans, were blasted to bitz, early !  :p   That being said, combined arms is the way to go and MBTs, FA, Infantry, Hvy Wpns, etc. all have a place in the "show" ! :D

Author:  dafrca [ Tue Aug 09, 2005 8:16 pm ]
Post subject:  Super-Heavy Guard Army

Quote (Legion 4 @ 09 2005 Aug.,07:37)
"Heavy Weapons draw fire" ... Super Heavy Weapons ... well you know the deal ! ?:D ?In our games, most Super Heavys, including Titans, were blasted to bitz, early ! ?:p ? That being said, combined arms is the way to go and MBTs, FA, Infantry, Hvy Wpns, etc. all have a place in the "show" ! :D

I agree with you for the most part.

But because sometimes rules have oddities in them, you must admit once in a while, a one trick pony that exploits one of those oddities can kill a well planed out army. Not that the army would win all the time, mind you, but I have both done this for fun and been the victim of such once in a while.

The game table does not always extract the realistic price for odd or silly armies. Wargames are not and could never be, 100% realistic. Rules have loop holes and problems, and if nothing else, the Mile High, Omniscient General is an issue.

dafrca

Author:  Grimshawl [ Tue Aug 09, 2005 9:47 pm ]
Post subject:  Super-Heavy Guard Army

Very true, indeed an all infantry or all vehicle army has at least one advantage in epic A , since most weapons are either AP or AT fire you effectively cut off some of a well ballanced opponetts  firepower by only giving him one of these targets. Its often not a huge advantage but it can be decisive at times.

Author:  Legion 4 [ Wed Aug 10, 2005 4:46 am ]
Post subject:  Super-Heavy Guard Army

Well "realism" is another topic, but based on all the Epic games I have played, combined arms works !  Reguardless, it is an "interesting" concept; "one trick pony" armies !  :laugh:

Author:  The_Real_Chris [ Mon Aug 29, 2005 11:43 am ]
Post subject:  Super-Heavy Guard Army

I live! again! ANd I've found an interesting 40k AM yahoo discussion site. Do a search for it, tis interesting. So fancy meeting up over MSN or similar at some point to chat about the two lists?

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