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Space Marine Fixes Thoughts/Ideas

 Post subject: Space Marine Fixes Thoughts/Ideas
PostPosted: Thu Aug 25, 2005 8:58 am 
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Quote (Reaversbane @ 24 2005 Aug.,22:44)
Tas, believe it or not they are covered by the normal drop pod rules.

Thanks RB, but I want to drop Deathwinds into enemy formations while I drop Troop carrying pods elsewhere....

Death From Orbit!  :D

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 Post subject: Space Marine Fixes Thoughts/Ideas
PostPosted: Thu Aug 25, 2005 12:18 pm 
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but I want to drop Deathwinds into enemy formations


Hmm. OK, more of a challenge :D It's a stretch, but you could pherhaps say the Orbital Barrage from the Strike Cruiser/Battlebarge is made up of Deathwinds? Futile pherhaps, but hey... :{




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 Post subject: Space Marine Fixes Thoughts/Ideas
PostPosted: Thu Aug 25, 2005 1:08 pm 
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Or use the Deathwind as a 'counts as' unit.

But what as?  a static Devestator Unit possibly ???

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 Post subject: Space Marine Fixes Thoughts/Ideas
PostPosted: Thu Aug 25, 2005 3:15 pm 
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Quote (Tiny-Tim @ 25 2005 Aug.,08:43)
So who's going to jump into the breach and take over TFH Army Champion roles then?

I would throw my hat in but I just don't play Marines. Hhhmmm maybe time to start another new Marine force :;):

Tiny

Re. Army Champions:

It'll be up to Jervis to solicit volunteers and choose from among them.  Given his expressed desire to focus the development more tightly to actually get finished products, I'd say appointing a champion for specific SM chapters will be an extremely low priority, doubly so if there isn't a list in the vault already.  

In fact, until some dust settles around SG/GW I wouldn't expect anything except a BT champion to be appointed at all.  Imperial Fists should really use Codex.  Dark Angels can easily build a Deathwing army with the Codex list and they can use the White Scars list to simulate the Ravenwing fairly well.

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