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6 player game Epic A

 Post subject: 6 player game Epic A
PostPosted: Thu Nov 06, 2003 10:54 pm 
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Hi!

What aweful puns.... ???

Interesting models from way back when....

....when GW had a soul...... :{

Primarch

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 Post subject: 6 player game Epic A
PostPosted: Fri Nov 07, 2003 10:11 am 
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Quote (primarch @ 06 2003 Nov.,21:54)
Hi!

What aweful puns.... ???

I am an expert of those... :laugh:

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 Post subject: 6 player game Epic A
PostPosted: Fri Nov 07, 2003 2:21 pm 
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Hi!


I am an expert of those...


Of that I have no doubt.  :D

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 Post subject: 6 player game Epic A
PostPosted: Sun Nov 09, 2003 6:31 pm 
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I found a cool new proxy for Ork SupaStompas:

http://www.dp9.com/Products/d20mechaminis.htm

DP-9's "Brute-class Goblin Coalsuit?"

What do you guys think?

-------------------------------

I'm cross-posting this message to three topics:

1. THE Gargant Discussion -> Epic Armageddon
2. Proxies for Epic miniatures. -> Epic Armageddon
3. Super stompa -> Epic Armageddon

I'd prefer that replies went to the:

THE Gargant Discussion -> Epic Armageddon ...

... topic, but it's really immaterial in the end.

Shalom,
Maksim-Smelchak.

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 Post subject: 6 player game Epic A
PostPosted: Tue Dec 23, 2003 7:54 pm 
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Anyone been working on any Gargants lately?

I have my mind rumbling with ideas for some SupaStompas...

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 Post subject: 6 player game Epic A
PostPosted: Tue Dec 23, 2003 11:06 pm 
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Hi!

Did you see the pictures Kr00za had on another thread for some gargant conversions?

They looked real good!

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 Post subject: 6 player game Epic A
PostPosted: Wed Dec 24, 2003 6:02 pm 
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Quote (MaksimSmelchak @ 23 2003 Dec.,18:54)
Anyone been working on any Gargants lately?

I have had some more thoughts about my Feral Ork Gargant... jsut some thoughts.

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 Post subject: 6 player game Epic A
PostPosted: Wed Dec 24, 2003 6:29 pm 
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And I've still got Deffsta waiting in the wings..

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 Post subject: 6 player game Epic A
PostPosted: Thu Apr 15, 2004 12:45 pm 
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This thread has been archived.

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 Post subject: 6 player game Epic A
PostPosted: Thu Mar 24, 2005 9:27 pm 
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We are going to have a 6 player game of Epic Armageddon next week. This is an e-mail I sent out to the club members of my local gaming club Legion:
********************
Alex

Worked out that your suggestion of letting the SM players take 1 complete Company (i.e. 2 Tactical detachments, 1 Devastator detachment & 1 Assault detachment) worked out at 1025 points before character upgrades.

Therefore would suggest that we work out each of the individual armies as 1,500 points each which will allow everyone to have 1-2 different detachmenst such as Land Raiders, Whirlwinds or Bikes. That should keep everyone interested- what do you think.

So we have agreed that we will all use armies from the 3 basic amy lists in the Epic Armageddon rulebook. I think we should have 3 separate games on adjoing tables. The good guys on this occasion will be your IG plus SM played by Matt &
Richard (SM figures also provided by you). The bad guys on this occasion will be me & Hanbury playing Orks and Jim (using his Chaos SM figures but using the basic SM armylist to keep things simple).

Jim has suggested that we use 2 of the 2' square tiles for each of the 3 games. All the objectives will be on the 2 tiles for your game. So you can only win the game by accomplishing your own objectives. Jowever I am sure that in true Legion style there will be a few sneaky pot shots at enemy units on the next table as everyone but Richard forgets the onjectives and blazes away at the closest target.

You know that is going to happen....

Once we have got this week out of the way we will hopefully have refreshed our grasp of basic rules and thus we can try some of the playtest army lists, such as Chaos cultists and Titan Legions.

Cheers

James
********************

So........

Anyone got any suggestions on how what else we can do to make it run smoothly? Most of us have played 3-4 of the training missions in the Epic Armageddon rulebook over the first couple of months after game was released.

However we never got more than 2-3 of club members really into Epic A. Jim was peeved that he could n't play Chaos from the beginning with an official army list and thus took him a long time to get enough painted units together. I was so busy working that I did n't have much time to put together an army. Everyone else would n't play unless Jim or I pushed them.

So we needed to do something to kickstart Epic A down at our club. I decided we needed to do something big as the little training missions, although vital to learning the rules, did n't inspire the other club members to play the game. We needed something that would grab everyones attention but still have small enough armies that we could learn rules properly.

By having 2 teams of 3 we could all take part in a large entertaining game, but each person would control a manageable force. As my Epic stuff was still mainly in boxes/blisters or needed organising into figure cases, I managed to persuade Alex to bring down some spare SM figures so that even those people without any figures could still play.

I insisted that we use only 3 basic army lists in Epic A rulebook to keep things simple. I know Jim wanted to playtest his Chaos cultists, and I wanted to playtest AMTL, but I thought that would be better to wait until we had practiced.

So any tips in advance of next Wednesday would be much appreciated

I am going to spend the next few days off over Easter frantically gluing together and painting Orks!!!
:D

Cheers

James

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