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maimed http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=10926 |
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Author: | maimed [ Wed Nov 07, 2007 7:58 pm ] |
Post subject: | maimed |
Hi Mates, my friend had space marines and he couldnt get a handel on the eldar,, is was a massaker. What can the SM player do to controll the pop-up? Imperial Guard has Hydras, for over watch, but waht can the space marine do to defend himself? he just got shot to pieces! thank you Cheers Mike |
Author: | Evil and Chaos [ Wed Nov 07, 2007 8:02 pm ] |
Post subject: | maimed |
He should definitely use Thunderhawk Gunships packed full of Devestator or Assault Marines, to increase his own manueverability. |
Author: | maimed [ Wed Nov 07, 2007 8:09 pm ] |
Post subject: | maimed |
(Evil and Chaos @ Nov. 07 2007,19:02) QUOTE He should definitely use Thunderhawk Gunships packed full of Devestator or Assault Marines, to increase his own manueverability. The Eldar have a pulceing anti-air Artillery with a lanz,, can he still use the thunder ship? |
Author: | Dave [ Wed Nov 07, 2007 8:26 pm ] |
Post subject: | maimed |
Are you guys using the latest Eldar and SM rules? Fireprisms don't have AA any longer: http://www.tacticalwargames.net/wiki....eryId=4 |
Author: | Evil and Chaos [ Wed Nov 07, 2007 8:35 pm ] |
Post subject: | maimed |
He should kill the AA with Whirlwinds or Teleporting Terminators... then send in the Thunderhawks! ![]() |
Author: | Yuber Okami [ Tue Nov 13, 2007 1:36 pm ] |
Post subject: | maimed |
I would say "go with the drop pod full of assault marines", as it worked against squats and their goliath megacannons. Unfortunately my experience with SM is really small. |
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