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Skimmer, movement over obstacles and assault

 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 8:19 pm 
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Quote: (Ginger @ 15 Feb. 2009, 19:13 )

So, are you saying that you may not 'pop-up' before a March, Engage or Marshall action, despite the clear statement that you may indeed do so before any action?! :oo:

I've said nothing of the kind, can you quote where I've said that?

You may pop-up before any action you want, except Hold... and the FAQ says you may pop-up when shooting on a Hold.  

---

I'm not sure how much clearly I can state this:

A skimmer does NOT have to "pop up" to safely move over dangerous terrain or impassible terrain.

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 8:29 pm 
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Right, so if a skimmer does 'pop-up' before a double and the first move ends over dangerous terrain, the skimmer does not have to test because it does not land in the terrain (as it stays 'popped-up' until the end of the action). This is the whole point of declaring 'popped-up'.

So can we now discuss when an engage action ends, and hence the question of when / if the skimmer has to take a dangerous terrain test.

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 8:50 pm 
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Popping up has nothing to do with movement, it is simply a means of getting a better LOS for shooting.  This has been demonstrated quite clearly by Chroma's rules references.

If a skimmer ends a move over difficult terrain it must take a dangerous terrain test, as clearly stated in the rules and no amount of wishful thinking can change that fact, or try to dodge it to make skimmers possess abilities that they do not have.

Overwatch fire also happens at the end of a move (Or when troops unload) and so a skimmer can move over terrain and avoid being shot at, as long as it ends it's move out of LOS of the OWing unit - and subsequently does not need to take a dangerous terrain test if it finishes it's move, not over terrain.  Popping up doesn't come into it, until the skimmer wishes to shoot.

So, skimmers wishing to move into engage range that must finish their move over terrain must take a dangerous terrain test.





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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 8:55 pm 
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Quote: (Ginger @ 15 Feb. 2009, 19:29 )

This is the whole point of declaring 'popped-up'.

No it isn't. The whole point of declaring 'popped up' is to modify line-of-sight. Nothing else, ever. While you can declare popping up before a march action, there is almost never any good reason to do so.

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 9:02 pm 
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Quote: (Ginger @ 15 Feb. 2009, 19:29 )

Right, so if a skimmer does 'pop-up' before a double and the first move ends over dangerous terrain, the skimmer does not have to test because it does not land in the terrain (as it stays 'popped-up' until the end of the action). This is the whole point of declaring 'popped-up'.

I'm sorry Ginger, this is where you're making a mistake.

"Popped up" has *NOTHING* to do with ignoring dangerous or impassible terrain for the purposes of movement effects, "popping up" *ONLY* has an effect on a unit's Line of Fire, in the rules as written.  In other editions of Epic, this may have been the case, but in Epic: Armageddon it is not.

The basic skimmer ability, regardless of "popped up" status, is what allows the unit to ignore dangerous or impassible terrain as it moves; a unit that chooses to move during a Marshal may move over dangerous or impassable terrain freely, even though it is not allowed to pop-up.

And now I believe I see where your confusion is coming from: Despite it making "common sense" to be the same, in the skimmer rules, "landing" and "popping down" are not the same thing.  For a skimmer "landing" is simply completing a move; so a skimmer performing a Double action would do this: take-off, move, land, take-off, move, land, (shoot, if applicable); ignoring difficult or dangerous terrain for each of those "move" portions, but testing if either the "take-off" or "land" occured while the model was in dangerous terrain.

---

If the skimmer wanted to pop-up as well while doubling, it would go like this: pop-up, take-off, move, land, take-off, move, land, (shoot, if applicable), pop-down.  

One could argue that, due to being popped-up, the "land" portion of this action occurs "above" the terrain, not in it, but, unfortunately, that's not actually defined in the rules, nor in the FAQ; in fact, the FAQ says the opposite, that a skimmer must take a dangerous terrain test any time it starts a move in dangerous terrain.  There is a distinct lack of a rule to model the "three dimensional" aspects of "popping up", so any other intepretation, however plausible or logically valid, are house rules and should be discussed with an opponent before playing.

So, with the rules-as-written, a skimmer performing an assault would have to take a dangerous terrain test after it completed its move, regardless of popped-up status, and before making any assault attacks.  Additionally, it would have to make another dangerous terrain test when either consolidating (though it could 'move carefully') or it making a withdrawal move if it starts such move in dangerous terrain.  Additionally, it could still firefight over any obstructing terrain that was closer to it than its target.

And, yes Ginger, I realize it doesn't make literal sense that a "popped-up" unit "lands" without "popping down", but that's how the rule is written.

---

That said, I'm sure the NetERC will be discussing this apparent deficiency in the rules.




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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 9:29 pm 
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I'm speechless too!

What I am hearing is that this means a skimmer that declares it is 'popped-up' remains so for the entire move, except when it 'pops-down' to land after each move!!?

So Eldar skimmers cannot Move-fire-retire at targets blocked by terrain because they are on the ground in the middle of the action. Likewise the enemy cannot use OW on them as they have dropped behind cover!!

Sorry Chroma, but I really think you are missreading this.

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 9:33 pm 
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I think it's a simple thing being discussed here.

In a logical world, Ginger would be correct.

However, the rules have a slight kink, so he's wrong.  :))

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 10:14 pm 
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Quote: (Ginger @ 15 Feb. 2009, 20:29 )

What I am hearing is that this means a skimmer that declares it is 'popped-up' remains so for the entire move, except when it 'pops-down' to land after each move!!?

Then you are hearing *wrong*, Ginger, sorry.

It's not a "real world" logic being applied here, it's, unfortunately, a "game rule" logic.  After each move, the skimmer lands AND IS STILL POPPED-UP, as defined by the rules... not what a helicoptor or VTOL aircraft would do in real life; it's simply rules related "conditions", regardless of the real world meanings of those words.  

How many times can it be said to you Ginger: "Popped up" ONLY applies to Line of Fire, it has *NOTHING* to do with ignoring dangerous terran tests.

You seem to be putting the two rules together when they're actually two separate things.

So Eldar skimmers cannot Move-fire-retire at targets blocked by terrain because they are on the ground in the middle of the action. Likewise the enemy cannot use OW on them as they have dropped behind cover!!


Actually, they can still fire and ignore nearby terrain, they're not on the ground, they're landed, that is, "ended a move", AND STILL POPPED-UP to shoot!

It's merely unfortunate wording in the three part rule that makes you, in real world logic, think otherwise.

Sorry Chroma, but I really think you are missreading this.

Okay then please show me where it says anything about popping up in the section of the skimmers rule that talks about dangerous terrain:

Skimmers may ignore dangerous or impassable terrain as they
move. They may not land on impassable terrain, and if they
land in dangerous terrain they must take a dangerous terrain
test. Skimmers may also move over other friendly units as they
move, but may not land on them. Enemy units and zones of
control affect skimmers normally.


And, just so you know, I'm quite enjoying this, so I'm not mad or frustrated.  I love debate.   :agree:

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 10:29 pm 
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After each move, the skimmer lands AND IS STILL POPPED-UP, as defined by the rules...


...and there's a cat in a box somewhere that is both alive and not alive...  :))

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 11:11 pm 
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Ginger: We acknowledge it's a hole in the rules, but it is perfectly possible, nay required for a skimmer to be both "popped-up" and "landed".

It's total nonsense of course, but that's what the rules are.

It's probably a rule that should be changed, but it's currently clear and unambiguous, even though it makes no sense.

Imagine "popped-up" is called something different, say "raise periscope" and it becomes much clearer.




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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 11:33 pm 
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Ok, (and with apologies to those who are now totally sick of this friendly debate :blush: ), I think the point where we disagree on the ruling is on the interpretation of the first two paragraphs. IMHO,
  • The first paragraph describes a skimmer and notes it is different from aircraft.
  • The second paragraph is a summary and explains the benefit of Skimmer (that it ignores terrain effects) while explaining when it tests for dangerous terrain.
  • Finally the third and following paragraphs explain how the rule operates in game terms.

The definition of the choice to be 'popped-up' throughout the turn is crucial here and sadly this seems to be deficient as we have arrived at two separate definitons. Just as the first paragraph makes no mention of 'popping up', neither does the third paragraph make mention of landing after each move. I can only point out that the third paragraph seems to go out of its way to suggest that the skimmer remains at height throughout the activation rather than landing, so it would seem a reasonable assumption that it does not actually land in the middle of the action.

You are apparently ignoring the defintion of being popped-up in terms of flying high over terrain for the duration of the action. A skimmer that has popped up is assumed to be flying high enough that intervening terrain does not block the line of fire between the skimmer and any enemy units, and vice versa. A skimmer that has popped up, ‘pops down’ at the conclusion of the action.

While I accept and agree that a 'popped-down' skimmer is flying a few metres above the terrain and may hop over terrain to land after each move, we seem to be at an impasse over the mechanics of a 'popped-up' skimmer. You insist that these are three unrelated paragraphs to arrive at your definition, while I maintain that they are related both in content and 'game' mechanics to arrive at mine. The definition of simultaneously counting as both 'popped-up' and 'landed' in the middle of a multiple move action will throw up a number of queries, whereas not landing if 'popped-up' is simpler but apparently not what you play (and as the Eldar champ, this surprises me more than anything else ).
:sigh:

So, short of Lord =I= or Neal providing some further insight, I do not see how we can progress from here.

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 11:42 pm 
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Ginger: From a background and common sense point you are absolutely right, but from the point of view of the wording of the rules you are wrong.

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Sun Feb 15, 2009 11:51 pm 
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Quote: (zombocom @ 15 Feb. 2009, 22:42 )

Ginger: From a background and common sense point you are absolutely right, but from the point of view of the wording of the rules you are wrong.

Umm, perhaps you can point out where it says a skimmer lands after every move??

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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Mon Feb 16, 2009 12:14 am 
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Quote: (Ginger @ 15 Feb. 2009, 22:51 )

Quote: (zombocom @ 15 Feb. 2009, 22:42 )

Ginger: From a background and common sense point you are absolutely right, but from the point of view of the wording of the rules you are wrong.

Umm, perhaps you can point out where it says a skimmer lands after every move??

The closest I can find is this:


FAQ:

Q: Does a skimmer that starts a move in a piece of dangerous terrain but then moves out and ends its move in terrain that isn't dangerous have to take a dangerous terrain test?

A: Yes it does.


Note the use of a move, so any move it makes that starts on dangerous terrain, hence "landing" between moves.

Not to mention:


Skimmers may ignore dangerous or impassable terrain as they
move.
They may not land on impassable terrain, and if they
land in dangerous terrain they must take a dangerous terrain
test.


They only ignore as they move, so when they stop moving at the end of the move they may need to take a test. Being popped up is irrelevant for this test.




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 Post subject: Skimmer, movement over obstacles and assault
PostPosted: Mon Feb 16, 2009 12:21 am 
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Interestingly, I just noticed that the FAQ is contradictory about popping up on a hold action.


Q: Can a Skimmer formation/unit do a
pop-up attack as part of their
Sustained Fire or Hold action?
A: No.


Q: Can a Skimmer which fails its action
and decides to fire as part of its Hold
Action pop-up and fire?
A: A Skimmer that shoots as part of a
Hold Action may pop-up.

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