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Battlescene Designs - 6mm terrain

 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 9:49 pm 
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Looking good mate and huge as well.

Any chance of an optional vehicle door at the front of the building, they need somewhere for their riot vehicles to park maybe a suggestion of an underground garage below the building.

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 9:51 pm 
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Grud on a Greenie! That is drokking fantastic! Guess what my next purchase will be! :o :o :o

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 10:45 pm 
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moredakka wrote:
Looking good mate and huge as well.

Any chance of an optional vehicle door at the front of the building, they need somewhere for their riot vehicles to park maybe a suggestion of an underground garage below the building.



So where the doors of the building are, that to be changed to a larger opening...say another set of double gates or a shutter style? I can do that easily enough mate :)

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 10:49 pm 
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The Bissler wrote:
Grud on a Greenie! That is drokking fantastic! Guess what my next purchase will be! :o :o :o


Thought you might like it :) Wait until you see the HUGE Hall of Justice...although that is to be cut in a wee while as I want to get the Hab Blocks (Peach tree style) buildings done first :)

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:10 pm 
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Hi!

Wow, that is cool psypher!

I confess that with all the stuff you are capable of making I'm thinking we should probably get together at some point and share ideas. :)

Primarch

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:14 pm 
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+psypher+ wrote:
moredakka wrote:
Looking good mate and huge as well.

Any chance of an optional vehicle door at the front of the building, they need somewhere for their riot vehicles to park maybe a suggestion of an underground garage below the building.



So where the doors of the building are, that to be changed to a larger opening...say another set of double gates or a shutter style? I can do that easily enough mate :)


Yes something like that, the vehicles would enter the buildings main entrance and then go down a ramp or elevator to the vehicle park below.

Wouldn't mind seeing some rear exit pedestrian doors on some buildings especially large structures. Representing a fire exit or well back door really, most buildings have more than one entrance. :)

Can't wait to see what you come up with next.

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:20 pm 
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+psypher+ wrote:
The Bissler wrote:
Grud on a Greenie! That is drokking fantastic! Guess what my next purchase will be! :o :o :o


Thought you might like it :) Wait until you see the HUGE Hall of Justice...although that is to be cut in a wee while as I want to get the Hab Blocks (Peach tree style) buildings done first :)


Isn't this the Hall of Justice? Or is this a Sector House and the one to come is the Grand Hall of Justice? I'm probably getting too into my Dredd terminology here...

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:23 pm 
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primarch wrote:
Hi!

Wow, that is cool psypher!

I confess that with all the stuff you are capable of making I'm thinking we should probably get together at some point and share ideas. :)

Primarch


Cheers :)

Just drop me a message any time. Always happy to share ideas and work on new things :)

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:25 pm 
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moredakka wrote:
+psypher+ wrote:
moredakka wrote:
Looking good mate and huge as well.

Any chance of an optional vehicle door at the front of the building, they need somewhere for their riot vehicles to park maybe a suggestion of an underground garage below the building.



So where the doors of the building are, that to be changed to a larger opening...say another set of double gates or a shutter style? I can do that easily enough mate :)


Yes something like that, the vehicles would enter the buildings main entrance and then go down a ramp or elevator to the vehicle park below.

Wouldn't mind seeing some rear exit pedestrian doors on some buildings especially large structures. Representing a fire exit or well back door really, most buildings have more than one entrance. :)

Can't wait to see what you come up with next.


Yes, I agree with the extra doors at the rear of the buildings. I'll carry that through with the next lot of buildings :)

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:33 pm 
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The Bissler wrote:
+psypher+ wrote:
The Bissler wrote:
Grud on a Greenie! That is drokking fantastic! Guess what my next purchase will be! :o :o :o


Thought you might like it :) Wait until you see the HUGE Hall of Justice...although that is to be cut in a wee while as I want to get the Hab Blocks (Peach tree style) buildings done first :)


Isn't this the Hall of Justice? Or is this a Sector House and the one to come is the Grand Hall of Justice? I'm probably getting too into my Dredd terminology here...


Thats them!! Sector House and Grand hall of Justice!! Hells Bells, I've been racking my brain for those names and could only remember the Hall of Justice. You win a Cookie (name the film that quote was off)...

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Mon Feb 02, 2015 11:53 pm 
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Very nice!

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Tue Feb 03, 2015 5:36 am 
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+psypher+ wrote:
The Bissler wrote:
+psypher+ wrote:
The Bissler wrote:
Grud on a Greenie! That is drokking fantastic! Guess what my next purchase will be! :o :o :o


Thought you might like it :) Wait until you see the HUGE Hall of Justice...although that is to be cut in a wee while as I want to get the Hab Blocks (Peach tree style) buildings done first :)


Isn't this the Hall of Justice? Or is this a Sector House and the one to come is the Grand Hall of Justice? I'm probably getting too into my Dredd terminology here...


Thats them!! Sector House and Grand hall of Justice!! Hells Bells, I've been racking my brain for those names and could only remember the Hall of Justice. You win a Cookie (name the film that quote was off)...


https://www.youtube.com/watch?v=OXA338ro1mo

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Tue Feb 03, 2015 3:07 pm 
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RexHavoc wrote:
+psypher+ wrote:
The Bissler wrote:
+psypher+ wrote:
The Bissler wrote:
Grud on a Greenie! That is drokking fantastic! Guess what my next purchase will be! :o :o :o


Thought you might like it :) Wait until you see the HUGE Hall of Justice...although that is to be cut in a wee while as I want to get the Hab Blocks (Peach tree style) buildings done first :)


Isn't this the Hall of Justice? Or is this a Sector House and the one to come is the Grand Hall of Justice? I'm probably getting too into my Dredd terminology here...


Thats them!! Sector House and Grand hall of Justice!! Hells Bells, I've been racking my brain for those names and could only remember the Hall of Justice. You win a Cookie (name the film that quote was off)...


https://www.youtube.com/watch?v=OXA338ro1mo


Haha, good man! :)

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Tue Feb 03, 2015 8:34 pm 
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That's some next level design. Excellent work!

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 Post subject: Re: Battlescene Designs - 6mm terrain
PostPosted: Thu Feb 05, 2015 6:49 pm 
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I did a wee video of all of my recent BD acquisitions. Hope it is of interest to some!

http://youtu.be/ivo9-YT70NA

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