Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
[BatRep] Iyanden vs. Imperial Guard - 3000 pts http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=5682 |
Page 1 of 1 |
Author: | Hojyn [ Fri Jan 27, 2006 10:55 pm ] |
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts |
Hi, here's another battle report. There won't be any picture for the moment because my opponent (Flogus) took the picture this time and I must wait for him to post his report on our usual French forum. I'll add them asap. For this battle, we were both trying new things. I was experimenting these modifications for the Iyanden list : * Wraithguards take up two space in Vampire Raiders (as per MC23's suggestion). * Spirit Warhost: - 4 Wraithguards for 250 points. - Upgrade A: +2 Wraithguards for +125 points, and optional Wave Serpents for + 50 each (must take enough WS to transport the whole formation). - Upgrade B: + 3 Wraithlords for + 175 points. If Upgrade B is taken, then no Wave Serpent may be taken. The idea was to see if 6-strong Spirit Warhost were not too powerful when deployed on Wave Serpents or via Wabway portals. As for Flogus, he was playing regular Ig with experimental profiles for the Baneblade and Stormblade SHTs. I can't really remember their exact profile, but this version of the Baneblade was slightly upgraded (better Battle Cannon, more heavy bolters), and the Stormblade had lots of one-shot MW missiles. Here are the army lists: Iyanden Spirit Warhost - 250 points Spirit Warhost ? ? + 2 Wraithguards ? ? + 6 Wave Serpents - 675 points Spirit Warhost ? ? + 2 Wraithguards ? ? + 3 Wraithlords - 550 points Falcon troupe (1 Firestorm) - 250 points Cobra - 250 points Vampire Raider - 200 points Phantom Titan - 750 points Wraithgate - 50 points Unusual list, I know. Only 7 activations... I was under a double "constraint" : I wanted to try one of each options for the Spirit Warhost, and I wanted a Titan. I had read here and there that the Phantom Titan is a monster and even though it wasn't really reasonable considering my lack of activations, I went for it anyway. ? ![]() Imperial Guard: Baneblade Company + Hydra Stormblade Company + Hydra HQ Company + Hydra Infantry Company + Heavy Support Manticore battery Manticore battery Shadowsword Shadowsword Sentinels (6 commissars) Set-up: HQ---Manti.---Baneb./Sent./Shad.---Stormb./Shad.---Manti. -----Infantry (Overwatch in ruins)-------------------------- ----------------------------------------Wraithgate-------- SW in WS-------------Cobra-------------------Falcons/Titan Turn 1: Eldar won initiative. I doubled with my titan, hiding behind woods and shooting at the manticores in the hope of destroying one and breaking the unit, but my shot missed. The manticores then shot at the Falcons, causing no casualties. I then activated my Vampire, hesitating a long time between attacking the manticores in the middle and attacking the Stormblade before they shot at my Titan. I would certainly have destroyed the Manticores, but Flogus had deployed his hydras so as to cover most of his zone and I wasn't too sure my Vampire could resist 4 AA shots, so I attacked the Stormblade company, intermingled with one Shadowsword (the Vampire still picked up a BM and lost a DC to hydra AA fire). I was, right from the start, at a huge disadvantage : I had 2 BMs and my opponent had none, he had more than twice as much units as I had AND he had a commissar. So I started at -5 to the combat result. In spite of this and thanks to good dice rolls, I managed a draw in the first round, only losing by one pip in the second round. Still, I had destroyed one hydra, one SHT, and the other were one BM short of being broken. I don't remember too well the rest of the turn, but here are the highlights: - Stormblade company: broken - right-flank Shadowsword: destroyed - Falcon troupe: broken by manticore fire - SW in WS: doubled and moved along the left flank - Cobra doubled and missed The first turn was not too bad, but after the rally rolls, I was horrified to see how little activations I had left. Spirit Warhost - BROKEN Spirit Warhost in Wave Serpents - INTACT, 0 BM Spirit Warhost with Wraithlords - 2 WRAITHGUARDS DEAD, 1 BM Falcon troupe - BROKEN Cobra - -1DC, 2BM Vampire Raider - DESTROYED Phantom Titan - INTACT, 0 BM That's right, only 4 activations left, one of which (the Cobra) was on the verge of breaking. ? ![]() Turn 2: Eldar won activation. Again, only the highlights (I'll take some notes next time): - My Titan shot at the Baneblade company... and missed again! 750 points doing nothing for 2 turns!!! - Of course, the other Shadowsword took the opportunity to shoot at the Phantom, of course I missed my 3+ save, of course he rolled a 5 for his D3 TK damage, and OF COURSE he did a critical, leaving my Titan with no holoshield !!!! ? ![]() - the SW in WS assaulted the Infantry company, intermingled with the HQ company. Again, I did lots of damage and took none, but I was fighting against overwhelming odds (I had picked up a BM before the assault because of overwatch fire, so I was again at -5) and lost this assault... - The SW with Wraithlords missed it's 3+ activation roll and was later broken by shots from the Baneblade company. End of turn, and things are looking bad indeed: Spirit Warhost - BROKEN Spirit Warhost in Wave Serpents - INTACT BUT BROKEN ( ![]() Spirit Warhost with Wraithlords - 3 DEAD WRAITHGUARDS, 1 BM Falcon troupe - BROKEN Cobra - DESTROYED Vampire Raider - DESTROYED Phantom Titan - -4DC, 1 BM Only 2 activations left... ? ![]() Turn 3: I paused for a moment to consider my options and realised that I could still manage to break his right flank (and force a 4th turn where some of the broken formations may have rallied) by shooting with my Titan and then assaulting with my remaining SW (supported by the Titan). Of course, for that to happen, I had to win the initiative... and of course, I didn't. What happened next : - My Titan got shot at twice (by manticore and Shadowsword), picking up 5 BM and losing another DC (only 1 left!) - Wondering how it could possibly still be standing, the Titan assaulted the Baneblade company, destroying it almost entirely by dying in the process. - The SW with Wraithlords later assaulted the HQ company, which happened to pass nearby, and won the assault thanks to very lucky dice rolls (again, overwhelming odds etc. etc....) - The remaining Guard formations promptly took position near the important objectives End of turn: 3-0 for the Guard (BTS, Defend the Flag, They Shall not Pass) |
Author: | Hojyn [ Fri Jan 27, 2006 11:12 pm ] |
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts |
My thoughts on the battle: - I lose... again. It feels like I'm slowly becoming the Jervis Johson of Epicomms... ![]() - I think that allowing a Wraithguard upgrade for Spirit Warhost is fine. More than that, I'd say that Iyanden NEEDS it: Wraithguards and Wraithlords are made for assaults, and if you limit the size of the formation, they will almost always start an assault with a -2 modifier (for having less than half the number of units), not to mention the occasional BM which would reduce their chances even further. Also, small Spirit Warhost are very vulnerable to BM and tend to break rapidly (and usually need a 5+ to rally), I think it's only fair to allow the Eldar player to boost his formation size. And considering the price of these bigger formations (675 points for Wave Serpents, 550 points for Wraithguards + wraithlords), I don't think it's overpowered, nor is there any risk of abusing it (just look at the number of activations I had...). - Again, putting a limit of 4 Wraithguards per Vampire is a good thing. At 450 points, the unit works just fine. It certainly did a good job in this battle by neutralizing 4 SHT, even thoug they were (logically) broken in the process. I see it more and more as a one-shot formation : drop deep in the enemy territory and do a lot of damage. - I'm probably the only person not liking Eldar Titans, but after trying Revenants and a Phantom, I'm very disappointed by their performances. I guess I'll cause some heart attacks by saying this, but the holofield is S*** : even a lowly guardsman wielding an autocanon can do a critical and leave my Titan bare... and it gets worse when you're shot at by a Shadowsword ! Of course, if I stopped rolling 1s and 2s, I might change my mind on this... ![]() That's it. In conclusion, I'll continue to argue in favor of the changes proposed at the beginning of the battle report. Until someone proves me wrong, that is. ![]() |
Author: | mageboltrat [ Sat Jan 28, 2006 1:04 am ] | ||
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts | ||
I guess you mean Iyanden Spirit Warhost - 250 points Spirit Warhost + 2 Wraithguards + 6 Wave Serpents - 675 points Spirit Warhost + 2 Wraithguards + 3 Wraithlords - 550 points I did a double take when I saw the list and then had to go back and work out points to work out what you meant. |
Author: | Chroma [ Sat Jan 28, 2006 1:09 am ] | ||
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts | ||
You're not the only one Hojyn, I never take Eldar Titans at all anymore... though the new Revenants are such sweet models! In fact, when I'm matched up against other Eldar, I'm *glad* if I see they've got Titans, because I know all it takes is a little extra fire and they're either broken or destroyed... particularly Revenants! |
Author: | Hojyn [ Sat Jan 28, 2006 10:14 am ] | ||||
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts | ||||
Errr... Yes, that's what I meant. Thanks, Hawkeye. ? ![]() |
Author: | Spectrar Ghost [ Sat Jan 28, 2006 9:30 pm ] |
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts |
Is the new Spirit Warhost you used 4 Wraithguard or 4 Wraithguard, 1 w/ Spirit Seer? |
Author: | Hojyn [ Sat Jan 28, 2006 11:00 pm ] | ||
Post subject: | [BatRep] Iyanden vs. Imperial Guard - 3000 pts | ||
The basic Spirit Warhost is 4 Wraithguards with Spirit Seer for 250 points. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |