Purestrain |
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Joined: Mon Jul 28, 2003 10:43 pm Posts: 7925 Location: New Zealand
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My Biel Tan used: Phantom Vampire (transporting a Guardian warhost) Guardian Host with 3 Wraithguard, 3 HW platforms 8 Banshees with 4 WS 8 Scorpions with 4 WS 5 Falcons 5 Falcons 4 Rangers
Ulthwe used: 3 Phoenix Bombers 3 Pheonix Bombers 3 Scorpion SHT (1 formation) 4 Jetbikes and 2 vypers Black Guardians with 3 support platforms, 2 farseers, 3 walkers, 3 vypers. Guardians with 3 support platforms, 3 Wraithguard. Guardians with 3 support platforms, 3 Wraithguard. 3 Nightspinners 3 Nightspinners
Terrain for this battle was a 6x4 table with about 8 patches of forested hills scattered randomly. Objectives were all near the centre of the table. All the latest experimental rules were used. I set up the phantom in my centre with falcons and serpents either side in forests, as were the walking guardian host and rangers. Ulthwe deployed black guardians, scorpions and Nightspinners on their left, guardians and bikes in their centre, guardians and Nightspinners on their right.
TURN 1. I won the strategy roll and made the Ultwhe move first. All my units bar my Phantom were in cover to reduce enemy fire effects. Ulthwe hit the Phantom with both Bomber groups doing 2 damage and destroying its holofield. 1 Phoenix was shot down. I swung my attack to the Utlhwe left to attack their most powerful units - I knew I had to get in quick or the Ulthwe ranged firepower would destroy me in short order. I doubled a formation of falcons, popped up and blasted the scorpions, damaging them and suppressing one. Return fire from the scorpions killed all but one of my falcons which fled to safety. My walking guardians advanced to the centre of the board to contest objectives there and lure enemy forward. The black guardians advanced and fired upon them as did another guardian formation. I fired ineffectually with the phantom ?- killing some infantry. I tried to double with my other falcon unit to have another go at the scorpions but failed the activation roll - so just moved ready to try again next turn. ? As the Black Guardains had moved away from their scorpion SHT's and nightspinners, I air assualted these with the vampire and guardians. Nightspinners were destoyred, scorpions lost 1 of their number, broke and retreated. My victorius guardians then broke due to casualties. After a few activations used to manoeuveur I raced the banshees behind the black guardians and unloaded ready to assault. Nightspinner fire killed 4 banshee stands (despite cover). ?My stirking scorpions unloaded in front of the black guardians ready to assist the banshees and walking guadina host in a big fight next turn. Luckily for me the two remaining Ulthwe scorpion SHT do not rally.
TURN 2 Realising that things are about to go to hell, the black guardians summon their Avatar in their midst. My walking guardian host also summoned the Biel Tan Avatar. I won the all important strategy roll and engage the balck guardian host, jetbikes and avatar, with Striking Scorpions, Banshees and a guardian warhost, while my own avatar sits back and watches. - Combat resolution is 19 to me and 11 to the Ulthwe. All Ulthwe units are destroyed bar their Avatar. My striking scorpion formation breaks and retreats due to casualties, the other units consolidate. Revenge comes as the Ultwhe Nightspinners break my walking guardian host, and bombers break my Banshees. My remaiining falcon unit doubles and destroys the Scorpion SHT formation (1 point of damage plus 2 points for taking BM). My phantom charges up the middle of the table and shoots ineffectively. Bombers kill 2 falcons and break the formation. My vampire attacks the nightspinners but misses. My avatar beats up the remains of anther guardian formation leaving only its farseer alive.
End of the turn after rallies I have a 3 falcon formation, ?scorpion banshee and guardian formations all at exactly half strength, and my titan. Also around but broken are scouts, a falcon, and walking guardian host.
The Ulthwe have a guardian formation untouched just in front of my phantom, two flights of bombers, a broken nightspinner formation, and a single lone farseer...
TURN 3.
Ulthwe win initiative. They engage against the phantom with the guardian warhost. The phantom lives - on 1 DC remaining, but is finished off by two phoenix bombers.
I engage with my guardian host ?against the lone farseer killing him and taking the objective he was holding. The other phoenix bomber flight then swoops in and breaks my striking scorpions.
My banshees take the Ulthwe table edge objective, and Utlhwe has run out of activiations. I still have falcons and vampire to activate but there is no need. I have Blitz, BTS (the Ulthwe Scorpion SHT), They shall not pass, and Take and Hold obectives. Ulthwe have BTS (the phantom). 4-1 to Biel Tan.
In conclusion a fun game - which could have gone very differently. If I had lost initiative on turn 2 then my high risk manoeuver with 1000 points of aspects could have gone badly wrong. Also I am feeling the urgent need to invest in some firestorms ?
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