Tactical Command
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Saim-Hann Craftworld 4.2 are approved...
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=31548
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Author:  PFE200 [ Thu Aug 25, 2016 12:05 am ]
Post subject:  Saim-Hann Craftworld 4.2 are approved...

Hello Everyone,

Well the Saim-Hann are approved and so I would like to thank the following for their thought, concern and play testing….To everyone that has contributed to this process no matter how big or small. …THANK YOU!

Mic Fair, Roboshadow, Tiny-Tim, atension, Tim_nz, Consul Avenging Angel, Paradox, Kyrt, Ginger, Deb, Jianaran , Andrew_NZ , Calico_Bill, Matty_C, Morsla, jimmyzimms

There were some minor changes made to the list, requested by the board for it to be approved….

1) Scout Rider troupe has gone to 6 for 200 points

2)The Saim Hann Wild Riders unit does not have leader…

OK, please don't think approval status will stop further work and adjustment to the list. I know there were other concerns raised prior to the approval process and I will continue to monitor those areas.

Dave will have the list in the TP soon and I will get the army forge files updated soon too.…

Thanks for reading..

Author:  atension [ Thu Aug 25, 2016 12:25 am ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approval…

Fantastic work!

Author:  jimmyzimms [ Thu Aug 25, 2016 12:32 am ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approval…

Attachment:
KICK ASS.jpg
KICK ASS.jpg [ 12.88 KiB | Viewed 9336 times ]

Author:  PFE200 [ Thu Aug 25, 2016 1:52 am ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Thanks guys.. :)

Author:  Vaaish [ Thu Aug 25, 2016 2:52 am ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Great job! Getting lists approved isn't easy.

Author:  Doomkitten [ Thu Aug 25, 2016 7:21 am ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Marvellous job getting my hubby's favorite eldar list approved!

Author:  jimmyzimms [ Thu Aug 25, 2016 12:49 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

So....that means I've got another vassal player, no? :)

Author:  Doomkitten [ Thu Aug 25, 2016 1:02 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

jimmyzimms wrote:
So....that means I've got another vassal player, no? :)


Could be! And more reliably able to actually play than me, too!

Author:  Ole [ Fri Aug 26, 2016 8:19 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Great!

Author:  Doomkitten [ Mon Aug 29, 2016 2:58 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Not quite sure where to put this, but there's an odd quirk in the Hornet weapons in the list. I was under the belief that weapons with a particular name were going to have uniformity of stats, yet Hornet "Pulse Lasers" weapons have a 30cm range, while a Falcon "Pulse Laser" is set to 45cm. Typo or name change?

Author:  Dave [ Mon Aug 29, 2016 3:22 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Renamed. Fixed.

Author:  PFE200 [ Mon Aug 29, 2016 11:57 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Thanks Dave..Much appreciated

Author:  Graf_Spee [ Wed Aug 31, 2016 6:39 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

YES!!!! perfect! got my complete 1st edition saim-hann painted by now :) let's roll!

Author:  Matty_C [ Tue Jan 17, 2017 7:12 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Hi Greg,
I've just noticed that in the PDF the shining spears activate on a 2+ rather than a 1+ like the Aspect Warriors troupe. I'm pretty sure this is supposed to be a 1+.

Cheers
Mat

Author:  Dave [ Tue Jan 17, 2017 8:56 pm ]
Post subject:  Re: Saim-Hann Craftworld 4.2 are approved...

Fixed.

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