Quote: (GlynG @ Dec. 13 2009, 13:41 )
It's because of their short range teleporting, they are able to appear out of nowhere next to the enemy and hit them with shots before they have time to react. Seems the best way to represent it to me.
They are a good choice at the moment, possibly a little too good but I've not played them enough to comment with that much experience.
IF the consensus is that they do need to be toned down it should only be a small reduction, possibly removing First Strike from their unit notes and apply it only to their FF attack as it makes more sense for them to have it there if both is too powerful. This way they are still just as good used well in their niche but it also provides the enemy with a good way to counter them - charge and close combat them, whereas at the moment they would suffer a lot of first strike close combat deaths before they even got to fight.
Thanks for that explanation, it does make sense, but I think your point about transferring the ability to the FF, so that they do not receive it in b/c is one I would definitely agree with if I change were to be made, as Warp Spiders are deadly at short range, but not in close combat, so such an alteration would reflect their abilities very well in my opinion.
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