Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
Relative Merit http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=17640 |
Page 1 of 1 |
Author: | Spectrar Ghost [ Sun Jan 10, 2010 12:54 am ] |
Post subject: | Relative Merit |
I'm going to an Epic tourney on the 16th. I currently have two alternative 3k lists for Iyanden v3.4. List 1 ![]() Avatar (Not Shown) Spirit Warhost - 750 (BTS)  1 Wraithguard with Wraithseer  5 Wraithguard  6 Wave Serpents Spirit Warhost - 350  1 Wraithguard with Spiritseer  5 Wraithguard Swords of Vaul Troupe - 300  4 Falcons  2 Firestorm Engines of Vaul Troupe - 500  2 Scorpions Aspect Warrior Troupe -330  1 Dark Reaper w/ Exarch  3 Dire Avengers  1 Wave Serpent  2 Falcons Aspect Warrior Troupe -330  1 Dark Reaper w/ Exarch  3 Dire Avengers  1 Wave Serpent  2 Falcons Ranger Troupe - 100  4 Rangers War Walker Troupe - 140  4 War Walkers Vampire Raider - 200  1 Vampire Total: 3000 List 2 ![]() Avatar (Not Shown) Spirit Warhost - 750 (BTS)  1 Wraithguard with Wraithseer  5 Wraithguard  6 Wave Serpents Spirit Warhost - 650  1 Wraithguard with Spiritseer  5 Wraithguard  6 Wave Serpents Night Spinner Troupe - 175  3 Night Spinners Engines of Vaul Troupe - 250  1 Scorpion Aspect Warrior Troupe -300  1 Dark Reaper w/ Exarch  3 Dire Avengers  2 Wave Serpents Aspect Warrior Troupe -300  1 Dark Reaper w/ Exarch  3 Dire Avengers  2 Wave Serpents Ranger Troupe - 100  4 Rangers War Walker Troupe - 175  5 War Walkers Nightwing Squadron - 300 Total: 3000 I'm leaning towards #2, as it has Arty, both Spirit Hosts are in Serpents, which increases their flexability, and my screen is slighty larger. It does, however have less Anti-WE weaponry. My other concerns (with both lists) are only 9 activations, and a relatively heavy reliance on Engagement as a means of destruction. Any C&C? SG |
Author: | mattthemuppet [ Tue Jan 12, 2010 9:02 pm ] |
Post subject: | Relative Merit |
it's a tricky balancing act as your key formations are so expensive. for the vampire, you really need to take nightwings to neutralise any enemy interceptors as the vampire is super fragile. I would split the scorpions into 2 at the least. In fact, my personal choice (I've looked at Iyanden but never played them) would be to take 1 storm serpent and a wraithgate. the 1st will give you awesome strike range with a spirit host (90cm if you want the tank to contribute supporting fire, 105cm otherwise), the second gives a 30cm area denial around one of your opponents objs. Note though that he/she may well place the objs differently if you have a wraithgate, to reduce it's effect. I would then consider a couple of 4 unit ranger fms (purely as an annoyance + delaying tactic), couple of falcon+firestorm fms (always go for 6 units, much more resilient), unit of Vypers for the webway to hit and run, nightwings to CAP or harass broken units, spinners for long range BM placement, single unit of Swooping Hawks for harassing behind the lines or taking out artillery and a guardian fm with heavy and support weapons to guard the blitz on OW. Something like: Wraithgate 50 Spirit host + wraithseer 450 Spirit host 350 Guardians + wpns 200 2x 4 rangers 200 2x 4 falcons+2 firestorms 600 Swooping Hawks 200 Storm Serpent 250 Night spinners 175 Vypers 200 Nightwings 300 25pts spare for another stand of rangers. Or you could drop the nightwings and get another fm of falcons/ fireprisms. Actually, just noticed that you can't take more pointy ear units than dead units, so I'd scrap the guardians and vypers and get another spirit host, like so: Wraithgate 50 Spirit host + wraithseer 450 Spirit host 350 Spirit host 350 1x 6 rangers 150 1x 5 rangers 125 2x 4 falcons+2 firestorms 600 Swooping Hawks 200 Storm Serpent 250 Night spinners 175 Nightwings 300 The idea then would be to block with the Rangers, while prepping and manouvering for a 'gate based assault. You could also drop the storm serpent and buy a vampire instead. I'd personally steer away from wave serpents as, although they're great, they're also expensive and it can get tricky (or painful) to get a decent engage out of them as you'll have to stay on board to get a 50cm FF range. Plus, the whole point of wave serpents is to protect squishy guardians or Aspects, not rock hard wraithguard. Hope that helps! I'll have to get round to playing Iyanden one day, Wraithguard are my fave unit ![]() |
Author: | Mephiston [ Tue Jan 12, 2010 10:34 pm ] |
Post subject: | Relative Merit |
If that's what you have I'd go with list 2. Don't forget all the WG put out MW FF so any War Engine you get to engage should be in trouble! |
Author: | Spectrar Ghost [ Wed Jan 13, 2010 12:09 am ] |
Post subject: | Relative Merit |
Quote: (Mephiston @ Jan. 12 2010, 21:34 ) If that's what you have I'd go with list 2. Those were what I was thinking. I've got like 12k total, however I only have 2 Spirithosts at this point. I do like the idea of the Webway assault, I've tried it with Wraithlords before, but was unable to fit it into a 3k army. Dropping the Warhosts that way is a great idea, but 1) I'd need multiple Storm Serpents and 2) having my heavies (and SC) off board makes me worried. Of course this is true of the Air Assault list (#1) to some degree, as well. I also had the experience last game of air dropping on the BTS (a Tank Coy. in this case), winning and breaking it, and being unable to follow up due to being on foot. For the second list up there, I would be short 3 rangers, 1 Firestorm, and a Spirithost. I also have no vypers, and no (built) Windriders. SG |
Author: | mattthemuppet [ Wed Jan 13, 2010 4:26 pm ] |
Post subject: | Relative Merit |
that's fair enough. why not take 2 spirit hosts and leave the one with the SC at the back on the blitz - it's what I do with my Ulthwe (admittedly with cheaper guardians). I personally go with 2 fms in the webway and 2 gates (wraithgate and storm serpent) so I don't hamper myself with fewer activations but still have lots of flexibility. I've had alot of success with Vampire airdrops but they can go horribly wrong and are relatively easy to thwart for an experienced player. Which ever way you go, try and play to your strengths (amazing FF assaults) and try and avoid your weaknesses (low activation count, lots of foot sloggers) with some smaller highly mobile units. BTW, if you ever need more troops let me know as I have more than I'll probably ever need ![]() |
Author: | Spectrar Ghost [ Wed Jan 13, 2010 7:54 pm ] |
Post subject: | Relative Merit |
Wraithguard? Heck yeah. In your profile, is that State College, PA? I can just imagine the look on my uncle's face if someone came up to him with a bunch of 6mm toy soldiers and said, "Hey, your nephew wants these"... but I digress. Seriously, my lack of 'guards (and Farseer stands) is the only thing restricting my Iyanden list size right now. How many you got? SG |
Author: | mattthemuppet [ Wed Jan 13, 2010 8:22 pm ] |
Post subject: | Relative Merit |
Quote: (Spectrar Ghost @ Jan. 13 2010, 13:54 ) Wraithguard? Heck yeah. In your profile, is that State College, PA? I can just imagine the look on my uncle's face if someone came up to him with a bunch of 6mm toy soldiers and said, "Hey, your nephew wants these"... but I digress. Seriously, my lack of 'guards (and Farseer stands) is the only thing restricting my Iyanden list size right now. How many you got? SG PM sent ![]() |
Author: | Blish [ Thu Jan 14, 2010 7:25 am ] |
Post subject: | Relative Merit |
A army I used just a few months ago in a tour was Guardian Warhost=150pts Spirit Warrior Warhost = 350pts Spirit Warrior Warhost=625pts (BTS) +3 Wraitlords +Wraith Seer Aspect Warrior Troupe=175pts (Warp Spiders) Spirit Warrior Troupe=350pts Swords of Vaul Troupe=250pts 3*Falcons, 2*Fire Storms Swords of Vaul Troupe=250pts 3*Falcons, 2*Fire Storms Engine of Vaul Troupe (Storm Serpent)=250pts Engine of Vaul Troupe (Storm Serpent)=250pts Nightwings=300pts Wraithgate=50pts But in hindsight I should have not taken the nightwings and instead should have taken an extra Swords of Vaul 2*Fire Storms, 4*Falcons for 300pts. ![]() |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |