Turn 1
No teleports.
Strategy Roll: Dark Eldar
The Raven pilots express so much disbelief that there's no enemy flak to fly through that the Archon has to order them, on pain of death, to make a ground attack against Tank Company 1, but they do no damage.
Tank Company 2 doubles forward, but only two Leman Russ can get a line of sight on the Vessel of Pain and they, too, do no damage.
Facing an enemy completely encased in thick metal, the Reavers double up the right flank, hiding behind cover, and try to figure a way to get to the soft prey within?
Warhound 2 doubles forward, moving from cover to cover and then blasts the Syndicate with its Mega-bolters, doing no damage to the Warriors hunkered down in cover.
The Syndicate advances on Warhound 2, sticking to cover, their fire dropping 1 Void Shield.
Realizing their vulnerability to air attacks, Tank Company 1 tries to double deeper into enemy territory, but they get bogged down and only move slowly forward.
The Vessel of Pain attempts to lock on to the nearby Warhound, but can't get a good signal and they fire blindly, dropping another Void Shield.
The Baneblades are also bogged down, only slowly moving forward instead of marching towards the enemy.
The Kabal Coterie doubles forward disembarking into cover and firing on Tank Company 2 to little effect.
Titan 2 advances on the Coterie and blasts away a Raider with its Mega-bolter.
The Webway Portal opens and the Ravagers advance out of it fire on Tank Company 2, catching them in a crossfire that destroys 3 Leman Russ and places 5 Blast markers!
End of Turn:
The Super-heavy Tanks and Tank Company 2 fail to rally and keep their Blast Markers while all other formations for both armies rally.
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
|