There's no way to really break out "good v infantry" from "good v armor" in assault attacks. Good at one means good at the other.
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Personally, I'd favor more offense - CC2+ or CC4+/+1EA are both simple.
CC2+ is just a +25% CC ability bump. Compared to Scorpions they do ~15% less damage, but it's FS which should come close to balancing out their vulnerability due to weaker armor.
The 4+/EA has less FS ability, but even if they kill someone in base contact with the EA/FS, they will still get their normal assault attack as FF. It's more damage caused, for slightly less FS capability and more vulnerability.
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Just to compare...
6 Banshees v 6 SMs 3+CC - 2 SM kills, 1.33 Banshees killed 2+CC - 2.5 SM kills, 1.17 Banshees killed 4+/EA - 2.875 SM kills, 1.5 Banshees killed v Scorpions - 3 SM kills, 1.5 Scorpions killed
6 Banshees v. 2 nobz/grots/boyz 3+CC - 2 Grotz killed, 1.67 Boyz killed, 1.8 Banshees killed 2+CC - 2 Grotz killed, 1.67 Boyz killed, .5 Nobz killed, 1.4 Banshees killed 4+/EA - 2 Grotz killed, .1.67 Boyz killed, .75 Nob killed, 2.17 Banshees killed v Scorpions - 2 Grotz killed, 1.67 Boyz killed, 1 Nob killed, 2 Scorpions killed
Hmm... Assault resolution looks about the same with either CC2+ or 4+/EA. Based on that, I'd go with the simpler CC2+. But each still looks a bit weaker than Scorpions. Given that the weaker armor will make them worse in FF as well, I'm not sure either option is enough of a bump.
Hmm...
_________________ Neal
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