Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 198 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12, 13, 14  Next

Problems with Craftworld Eldar list

 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 2:33 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 22, 2009 12:11 pm
Posts: 167
i like the  AT 2+ / AP 4+   60 cm  stats line of the prisim and think its spot on the money, the points maybe the issue or limiting prisim unit sizes to 5 max, as this whole thread has said here and there about BM's supressing units  and it really doing the eldar  hard, i really dont feel that badly about it, yes its bad but you can play around it  if your smart.  but if you just increase unit sizes what changes ?  not much Imo,
Also touching on making  prisimis 50pts with the net EA  stat line if that was the case, i can in all honesty say i would NEVER  ever take falcons again.
Id be happy to see them  with the above stat line at 60 pts each with a unit size caped at 5.   and even then id probably always take them over falcons.  that extra  15 cm ranges is absolutly deadly.

And id also like to se the scorpion have a range increase to 75, yes it may not fit the fluff, but practical play wise and comparitive to the lists and other units i feel it needs it to justify its points, at its current state for 250 points i just dont think its ever worth having, id much prefer the same points spent on prisims or other units.

also why in ranting and babbling  please for the love of all things good and spiritual dont change wraithguard i couldnt think of a better balanced unit and more flavorsome unit.


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 4:07 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
Quote: (Tim_the_titan @ Nov. 11 2009, 20:33 )

And id also like to se the scorpion have a range increase to 75, yes it may not fit the fluff, but practical play wise and comparitive to the lists and other units i feel it needs it to justify its points, at its current state for 250 points i just dont think its ever worth having, id much prefer the same points spent on prisims or other units.

I've been suggesting this for a while :)

_________________
numquam culum es


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 9:22 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Apr 25, 2007 1:01 pm
Posts: 2518
Location: California
Maybe a stupid question and has been possibly debating but I was wondering why are SoV formations 5-6 Grav Tanks? Why not just 5 or 6? Why not 3-6 then or in sets of three?

_________________
My NetEA Lists:
Fir Iolarion Titan Clan List
Dark Angels List

Always looking to Trade!
Angel's Trade Thread


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 3:22 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1673
Location: Chattanooga, TN, USA
I think the main reason the 6th tank is allowed is because Falcons and Fire Prisms are sold in packs of 3 tanks, but there is at least one other reason.

In theory, the loss of spirit stones effected the tank formations more that the other formations in the list, simply due to the fact that the AV formations are the smallest formations in the list. Allowing an extra unit in the formation helps when dealing with blast markers.


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 6:23 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
one bugbear of mine - why do Dire Avenger Exarchs get their +1 EA as CC not FF? It means you either have to choose between FF and no Exarch EA or CC and no normal EA (plus worse to hit value). Given that all the CC Aspects get CC +1EA for their Exarchs and all FF Aspects except Dire Avengers get FF +1EA for their Exarchs, what's the reason for nerfing the Dire Avenger Exarch?

It can't be that +2EA is that terrible as Striking Scorpion Exarchs essentially have CC +2EA..

_________________
numquam culum es


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 6:26 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
It' becaus Dire Avenger Exarchs are traditionally equipped with a Shuriken Pistol and a Diresword.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 6:41 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
Quote: (BlackLegion @ Nov. 12 2009, 12:26 )

It' becaus Dire Avenger Exarchs are traditionally equipped with a Shuriken Pistol and a Diresword.

still sucks though - you're effectively paying the 25pts for Inspiring vs. Inspiring and +1EA for the other exarchs. Do we really need to stick so closely to what happens in the 40k world when it goes against the game mechanic in EA, in however small a way?

_________________
numquam culum es


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 6:46 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5602
Location: Bristol
I think we should have the Avenger's Exarches as now - they are armed for close combat. 25pts is still good for inspiring anyway.


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 6:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Actually with the current Codex Eldar (and only there! Never before in previous editions of WH40k) the Dire Avenger Exarch gets access to a twin-linked Dire Catapult (or whatever it is called in english). So a +1FFEA is a possibility.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 7:06 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 25, 2007 2:57 pm
Posts: 885
Location: Darkest Oxfordshire
The Epic model still has a Diresword, though.

_________________
"Good ale, the true and proper drink of Englishmen. He is not deserving of the name of Englishman who speaketh against ale, that is good ale."
- George Borrow


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 7:26 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
Quote: (BlackLegion @ Nov. 12 2009, 12:50 )

Actually with the current Codex Eldar (and only there! Never before in previous editions of WH40k) the Dire Avenger Exarch gets access to a twin-linked Dire Catapult (or whatever it is called in english). So a +1FFEA is a possibility.

I'll make complete turnaround - mapping 40k stats to EA is a great thing :)

... so can the Dire Avenger have +1EA FF? Please, pretty please...

_________________
numquam culum es


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 7:27 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
Quote: (GlynG @ Nov. 12 2009, 12:46 )

I think we should have the Avenger's Exarches as now - they are armed for close combat. 25pts is still good for inspiring anyway.

it's not so much that 25pts isn't good for Inspiring, it's more that it's irritating that the DA exarch doesn't get what the others get..

_________________
numquam culum es


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 8:28 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 16, 2005 7:20 pm
Posts: 5483
Location: London, UK
Back to Fire Prisms a second, how much would we cost for 5x Fire Prisms under the following
a) 5x FPs 60cm AT2+/AP4+
b) 5x FPs 75cm AT4+/AP4+

_________________
"Play up and play the game"

Vitai lampada
Sir Hemry Newbolt


Top
 Profile Send private message  
 
 Post subject: Problems with Craftworld Eldar list
PostPosted: Thu Nov 12, 2009 11:03 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Aug 09, 2009 2:00 pm
Posts: 158
Location: Germany
I ran version a) including the lance ability at 325 in some of my games and it did feel right to perhaps a little overcosted, so 300 would be possible too.

If I had to choose I would take a) because I like my prisms as tank hunters better.

My 5 cent...


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 198 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12, 13, 14  Next


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net