semajnollissor wrote:
Kyrt wrote:
But this whole game of cat and mouse copying 40K I do find rather tiresome - will be having another discussion a year from now about whether the fire prism should suddenly get AA back again as the "new" 40K has it that way?
Of course we will. It all comes down to the question: does Epic: Armageddon exist in the same universe as the current edition of Warhammer 40k, or in some alternate version of the 40k universe, like NetEpic does?
The answer will be different depending on who you ask. Can you really say which is 'correct?'
Effectively it is up to the army champion, and as long as the list is balanced and doesn't change too much in a given period of time, most players won't care one way or the other.
All sensible, but ultimately depressing

As you say, there is no correct answer so it just seems one of those irreconcilable issues that is pointless flip-flopping over at GW's and ACs's whims. A while back there was a general thread on this topic of dealing with changes and the consensus (or maybe just my skewed view of it!) was that each list should be given a specific theme and not changed, with new lists created when sufficient differences emerge for a critical mass of players to support their development.
The reality is, we will have enough reasons to change units just to take care of balance - and even that is subject to a huge influence from meta game shifts. For instance, in the early days of Swordwind scorpions and fire prisms were very popular, as were cobras. I recently found some early tactics guides from Fanatic or whatever it was called, and was struck by how different the favourite units were from today. A lot of that is probably down to the pulse change, but not all of it. I definitely think that the activation-centric meta of today was nowhere near as strong back then. So my point (eventually) is: don't be constrained either way as to whether the prism conforms to 40K or to Epic 40K because it is not something you can convince everyone to agree with. Instead, just try to get it balanced and only change it for that reason. And in my view, the fewer differences there are between NetEA and Swordwind, the better for new players.