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[BatRep] Biel-Tan vs Tau, 3000 points http://www.tacticalwargames.net/taccmd/viewtopic.php?f=23&t=5517 |
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Author: | Chroma [ Mon Jan 09, 2006 11:02 pm ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
Hey all! Dobbsy and I were able to squeeze in a final Eldar vs Tau game today that I just got back from. (I also played three other games as a Shas'O this weekend, but I'll report this one first.) ?All I'm going to say in the opening is that Dobbsy's a quick learner! I hope to be able to post it all this evening, but please be patient! |
Author: | Chroma [ Tue Jan 10, 2006 12:34 am ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
Rules Used Tau 4.3.3 No pre-measuring. Armies Tau Exploratory Force - 3000 Points He'Kai'Ka Armoured Mobile Hunter Cadre -Hammerhead Upgrade -All Railguns -1 x Swordfish -Networked Drones Or'es'Sha Armoured Mobile Hunter Cadre -All Ion Cannons -Skyray -Networked Drones Sha'is'Kayon Battlesuit Cadre (BTS Goal) -Crisis Upgrade -Shas'O -Stealth Upgrade Sho'ka'Nan Battlesuit Cadre -Shas'El Shas'Sho'Kara Stingray Contingent -Stingray Upgrade Is'Suam'Ka Hammerhead Contingent -Railguns Korst'la'Ka Hammerhead Contingent -Railguns Mont'Mal'caor Pathfinder Contingent -Pathfinders Upgrade -Devilfish Biel-Tan Swordwind - 3000 Points Avatar Wraithgate Nighthunters Aspect Warrior Warhost 1 8 Warp Spiders 1 Exarch 1 Autarch Flames of Vengeance Aspect Warrior Warhost 2 4 Dire Avengers 4 Fire Dragons 2 Exarchs 4 Wave Serpents Children of Khsyron Guardian Warhost 1 1 Farseer 3 Heavy Weapons Platforms 4 Guardians 3 Support Weapon Platforms Children of Silence Guardian Warhost 2 1 Farseer 3 Heavy Weapons Platforms 4 Guardians Those Who Wait Ranger Troupe 1 5 Rangers Wildwalkers Ranger Troupe 2 5 Rangers Death-from-Afar Fire Prism Troupe 1 3 Fire Prisms Arrows of Wrath Fire Prism Troupe 2 3 Fire Prisms Sons of Fury Windrider Troupe 1 6 Jetbikes Silverhawks Windrider Troupe 2 6 Jetbikes End of Sorrows Falcon Troupe 1 4 Falcons 1 Firestorm Ancient Heroes Falcon Troupe 2 4 Falcons 1 Firestorm |
Author: | Chroma [ Tue Jan 10, 2006 1:58 am ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
Setup Objectives 4'x6' Table ![]() Garrisons Ulthw? kept both Windrider Troupes and Aspect Warhost 1 off board via Wraithgate. Biel-Tan garrisoned the Wildwalkers in the forest near the crashed Phoenix and Those Who Wait were garrisoned off the Wraithgate into the ruins. Tau placed no garrisons Deployment Biel-Tan - Right Flank ![]() Biel-Tan - Left Flank ![]() Tau ![]() (Note: ?Those "tan" vehicles you see are actually Hammerheads cloaked in cunning holographic sheathes to resemble Gue'la Marine tanks. Ed.-We needed to "counts as" a couple Marine tanks as Hammerheads for Dobbsy's armylist) |
Author: | Chroma [ Tue Jan 10, 2006 2:39 am ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
(I want to apologize now that there are no more photos of this battle. ?My batteries were running low, so I put my camera away so I'd only use it for "cool" shots... and promptly forgot about it. ?Sorry!) Turn 1 No teleports. Strategy Roll: Biel-Tan The End of Sorrows doubled forward, skirting the trees to attack the Stingrays of Shas'Sho'Kara, destroying one of the missile tanks. Death-from-Afar try to live up to their name, but the psychic screams emanating from the Chaos Artifact rattle their nerve, and with the Autarch still in the webway, the merely stand firm trying to regain their composure. Remembering the lessons learned from the training with Ulthw?, Shas'Vre of the Mont'Mal'Caor coordinates fire with Or'es'Sha and Is'Suam'Ka, bringing all weapons to bear on the grav-tanks of End of Sorrows? completely ending their sorrows as all the tanks are eliminated. ?(OUCH!) The Shas'O follows the same lead, coordinating his Crisis and Stealth suits with the Shas'Sho'Kara Stingrays. ?There is a moment of hesitation, but then the Tau all move forward against the Wildwalkers. ?The trees offer no protection to the elder Rangers and they are killed to a man, never having fired a shot. ?(DOUBLE OUCH!!) Seeing the awesome power that the Tau commanders can direct, the Arrows of Wrath advance towards the second Crisis Cadre, popping up to fire, but doing no damage. Not waiting for a follow-up attack, Sho'ka'Nan's Shas'El coordinates fire with all the tanks of He'Kai'Ka and Korst'la'Ka, targeting the other group of Eldar Rangers? and not one is left standing. ?(TRIPLE OUCH!!! ?There goes the Eldar activation advantage!) Angered by the loss of the Outcasts the Flames of Vengeance mount up and double towards Korst'la'Ka, but the bumpy ride throws off their aim and they score no hits. Stuck on the far left flank, the Ancient Heroes are cautious about approaching the twisted Chaos Artifact that seems to so interest the Tau and they only hesitantly move forward. Screaming with rage, the Autarch Raekarin leaps from the shimmering Wraithgate engaging the narrowly co-mingled Crisis suits and tanks of the Shas'O, the Stingrays, and Is'Suam'Ka's Hammerheads with her Warp Spiders. ?The Crisis suits flit away, out of line of sight behind some trees, but the tanks are unable to escape. ?The air hums with the sound of deathspinners and the destruction is horrific: all four Hammerheads are wiped out and three of the Stingrays when all the monofilament clears. ?The Tau flee, and the Warp Spiders give chase? Knowing what is to come next, the Children of Khysron march up to get close to the Flames of Vengeance. Meanwhile, the Children of Silence stay quiet and go on overwatch, guarding the Eldar Blitzkrieg. All formations rally except the Stingrays? and Networked Drones are praised! |
Author: | Chroma [ Tue Jan 10, 2006 3:01 am ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
Turn 2 Seething with fire, the Avatar appears directly between the Children of Khyson and the Flames of Vengeance. Strategy Roll: Biel-Tan With a loud warcry, the Nighthunters warp forward to engage the Shas'O's Cadre. ?The Tau try to escape, but their jumppacks are no match for the Eldar warpjump packs. ?The Stealth suited warriors give a good accounting, killing two of the Warp Spiders, but the three of them and a Crisis suit team are slain and the remaining XV8s try to get away from the deadly Eldar. The Arrows of Wrath again fire on the smaller Crisis Cadre, sustaining, and dropping one Crisis Team. With a wrath-filled roar that shakes the very rocks and trees, the Avatar leads the Flames of Vengeance and the Children of Khyson against the co-mingled Sho'ka'Nan Crisis suits and Korst'la'Ka grav-tanks. ?The Shas'El and his companions jump back under the protective guns of He'Kai'Ka? but it is not enough. ?Two of the fusiongun wielding Aspect Warrior squads and their Wave Serpent transport are destroyed, but the Tau pay an even higher price for their curiosity as both units are wiped out, shaking the resolve of He'Kai'Ka. The Hammerheads of He'Kai'Ka try to regain their composure, but fail, though they have the courage to fire at the terrifying mass of Aspect Warriors ahead of them. ?One Wave Serpent, one Dire Avenger, and one Fire Dragon are killed in the attack and its enough to send the Flames of Vengeance away but it is too little too late. The Wraithgate opens again and a swarm of Jetbikes buzzes forth: the Sons of Fury shriek battle cries as they engage the shaken grav-tanks of He'Kai'Ka. ?The fight is short, though vicious, and three of the grav-tanks crash, smoking, to the ground: two Hammerheads and the Skyray. Death-from-Afar prove their name, as they pop up to sustain fire on the broken Shas'O's Crisis suits. ?Three are destroyed in the flash of laser fire, leaving only the Shas'O and a single Crisis team alone in the woods. Knowing they cannot withstand an attack by the shrieking Autarch, the Pathfinders co-ordinate fire with the Ionheads of Or'es'Sha on the Nighthunters, disabling all the Aspect Warriors. Despite the bolstering presence of the Avatar, the Ancient Heroes are still disturbed by the sudden silence of the Autarch, and only cautiously move towards the centre of the battlefield. Remaining quite, the Children of Silence stay on overwatch? All formations, except the Flames of Vengeance rally and the Avatar disappears. |
Author: | Chroma [ Tue Jan 10, 2006 3:19 am ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
Turn 3 Strategy Roll: Biel-Tan Knowing they must eliminate any chance of Chaos taint on the enemy commander, the Arrows of Wrath sustain fire on the Shas'O, killing the remaining Crisis team and leaving the Tau commander broken in the woods. Attempting a coup de gras, Death-from-Afar doubles towards the Shas'O, popping up to fire, but a struggling Shield Drone takes the hit, saving the life of the Tau leader (Dobbsy rolled a "6" on the Invulnerable Save for taking a hit from blastmarkers for broken units? and the Fire Prisms missed with their shots? *sigh*) Feeling the need for revenge, the Pathfinders co-ordinate fire with Or'es'Sha against the Arrows of Wrath, destroying all the Fire Prisms. ?The Pathfinders' movement gets the formation near the crashed Phoenix. Feeling useless, the Ancient Heroes finally shake off their lethargy and double towards the Pathfinders, firing madly? and scoring no hits. The Stingrays prepare to move forward to take out the broken Aspect Warriors hiding in the distant ruins, but the silence on the Shas'O's commlink has shaken them and they hold their ground out of range of any targets. Again the Wraithgate hums and another swarm of Jetbikes emerge: the Silverhawks blasting away with their shuriken catapults as they engage Mont'Mal'Caor. ?The strafing run is brutal, and the Pathfinders are wiped out before they can breach the fallen Phoenix. ?The Jetbikes buzz angrily around the disabled aircraft. Knowing that victory is slipping out of their grasp, the Sha'Vre of Or'es'Sha orders his tanks forward to take the fight to the Eldar and blast the broken Aspect Warriors in the ruins. ?To his great dismay his men fail to follow, leaving the enemy just out of range? The Children of Khsyron move back to secure the Wraithgate. While the Children of Silence allow themselves a quiet smile, secure in the knowledge that they have prevented the Young Ones from tainting themselves with the evil on this planet. End of Turn: Tau 0 (none) vs Biel-Tan 2 (Defend the Flag, They Shall Not Pass) |
Author: | Chroma [ Tue Jan 10, 2006 3:25 am ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
Well that was a very challenging game! Not being able to pre-measure certainly added a sense of tension to the proceedings which, surprisingly, I quite enjoyed! The game was very close; if the Hammerheads had activated at the end of the turn I'm certain the game would've gone into turn 4 with Dobbsy claiming BTS at least! The changes in 4.3.3 all seem good! ?The 1+ Init on Crisis suits is perfect and Networked Drones really helped! As to Dobbsy's tactics, he really built some strong co-ordinated fire teams, it was frightening to face. ? I suggested that he try it with only using two units at once, at least against Eldar, because after the first two units' attack, the smaller Eldar units tended to be wiped out so the 3rd unit had nothing to target. I look forward to Dobbsy's and anyone else's comments. I've got three more Tau battle logs done up, one vs Space Marines and two vs Chaos Black Legion (one being a full planetfall attack in Dreadclaws!), that I hope to post in the near future. |
Author: | Tactica [ Tue Jan 10, 2006 5:21 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
Before reading the report, he seemed to go tanks, crisis infantry, and some PF's vs all that infantry of yours... This is encouraging as we get to see the new 4.3.3 crisis BM management in effect. We also get to see the new armored networked drones impact on the AMHC. What's interesting to me beyond that is Dobbsy went to the point to proxy more HH's and lost the FW infantry, stealths, and broadsides all together. I'm assuming the favor of speed and pop-up to deal with the fast and hit/run eldar was motive for the change and loss of slower static infantry formations. This decision, before reading the report, is interesting to me. Going into this report, I'm wondering if - to Dobbsy - the broadsides, stealths, and FW's were too focused for the diversity desired in this list or if they were too slow for what he was hoping to accomplish? Your list seems to be heavy infantry so if the FW and stealths could get close enough, the damage potential should have been reasonable. Perhaps the stealths were not as valued due to the lower strategy and unexpected ability to capitalize off of the post teleport situation... perhaps the orca was not valuable investment for the broadsides to the relatively low amount of armor your eldar were historically fielding. The FW with devilfish may be the most puzzling to me. They provided marks for the seekers on all the hammerheads and provided marks for the infantry punishing stingrays. I will be curious to understand why Dobbsy went hammerhead heavy - to the point of proxying even - and abandoned the other options in the list. Why weren't the other options - at least some of them, adequate against the eldar infantry heavy list? |
Author: | Tactica [ Tue Jan 10, 2006 5:26 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
Garrisons Ulthw? kept both Windrider Troupes and Aspect Warhost 1 off board via Wraithgate. Biel-Tan garrisoned the Wildwalkers in the forest near the crashed Phoenix and Those Who Wait were garrisoned off the Wraithgate into the ruins. Tau placed no garrisons |
Author: | Chroma [ Tue Jan 10, 2006 5:31 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
The Wraithgate replaces an objective on the Eldar half of the table, either one of the two the opponent (Tau) has placed, or the Eldar Blitz. So that's how it can be used for garrisons. For the Eldar player to be able to place it on the *enemy* side would be absurdly overpowering! *laugh* |
Author: | Chroma [ Tue Jan 10, 2006 5:40 pm ] |
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points |
What's interesting to me beyond that is Dobbsy went to the point to proxy more HH's and lost the FW infantry, stealths, and broadsides all together. I'm assuming the favor of speed and pop-up to deal with the fast and hit/run eldar was motive for the change and loss of slower static infantry formations. |
Author: | Tactica [ Tue Jan 10, 2006 7:08 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
Not waiting for a follow-up attack, Sho'ka'Nan's Shas'El coordinates fire with all the tanks of He'Kai'Ka and Korst'la'Ka, targeting the other group of Eldar Rangers? and not one is left standing. (TRIPLE OUCH!!! There goes the Eldar activation advantage!) |
Author: | Tactica [ Tue Jan 10, 2006 7:38 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
Turn 2 Seething with fire, the Avatar appears directly between the Children of Khyson and the Flames of Vengeance. |
Author: | Tactica [ Tue Jan 10, 2006 7:56 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
Turn 3 Strategy Roll: Biel-Tan |
Author: | Tactica [ Tue Jan 10, 2006 8:12 pm ] | ||
Post subject: | [BatRep] Biel-Tan vs Tau, 3000 points | ||
As to Orca drops and such, the Eldar did have 8 units capable of AA fire, with 6 of those being lance attacks... not so sure I'd want to fly into that. |
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