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| Ion Cannon Comments in - "possible v4.2 changes" http://www.tacticalwargames.net/taccmd/viewtopic.php?f=23&t=5348 |
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| Author: | Tactica [ Tue Jul 26, 2005 7:38 pm ] |
| Post subject: | Ion Cannon Comments in - "possible v4.2 changes" |
JG, I was just reading possible v4.2 changes thread. I noticed the Ion Cannon change references AP and not AT... is this a typo? >>Hammerheads: ion cannons limited to 50% (0-2 for contingents, 0-1 for upgrades) OR Reduce IC stats, eg AP from 4+ to 5+ | |
| Author: | JimmyGrill [ Tue Jul 26, 2005 7:58 pm ] |
| Post subject: | Ion Cannon Comments in - "possible v4.2 changes" |
The AP reduction was an early stats change, but was soon pointed out to not really change much,so the focus has shifted on AT reduction recently. Manta/Moray: possible, but nothing specific yet. Tetras: Well, while they are seriously undergunned compared to Pathfinders, they certainly are more mobile, because with Pathfinders losing just one Devilfish seriously hampers the formation. With Tetras, you *always* get the 35cm speed, nomatter what you lose; and with the main strength of PF/Tetras being the ML and co-fire abilities, Tetras have proven to be just as effective as PF (not in a fighting role, of course, but better in the 'support' role mentioned above), so they get their points increase to same level. |
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| Author: | Tactica [ Wed Jul 27, 2005 2:42 am ] |
| Post subject: | Ion Cannon Comments in - "possible v4.2 changes" |
JG, Thanks for the heads up on Tetras. I'll have to see if I can make better use out of the ML with the Tetras. I admit I like their speed, but I've really not had the success others have had with them.... still, I like the unit so I hate to see it go up in points. The AP reduction was an early stats change, but was soon pointed out to not really change much,so the focus has shifted on AT reduction recently. Manta/Moray: possible, but nothing specific yet. | |
| Author: | JimmyGrill [ Wed Jul 27, 2005 8:43 am ] | ||
| Post subject: | Ion Cannon Comments in - "possible v4.2 changes" | ||
Broadsides are walker, so are often found picniquing in the woods anyway Crisis, well don't go jumping around too much in dense terrain when you're 10 feet tall and have a huge pack strapped to your back Seriously, Crisis are strong enough already, and survivable enough with 3+ save and drones. Their mobility means they could practically jump from cover to cover, which was both very hard and not the way I wanted them to act in games... |
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| Author: | Tactica [ Wed Jul 27, 2005 4:03 pm ] |
| Post subject: | Ion Cannon Comments in - "possible v4.2 changes" |
Fair enough, can't argue with - 'working as designed'. I remember back some time ago when I was on the other side of this fence, but at that time - there were other variables at play. I'll live with it and continue to see how things play out. Trying to get another game together this weekend - against non experimental list adversary. |
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