eyebuck wrote:
At the begining of 2nd turn 3 of my orcas planet fall about 15-20 cm away from the hulking Beast of a titan. I won the initiative (luckily), and started the turn by launching the orcas payload of 18 XV8s at my opponent to get inside his voidshields. I took 3 casualties in the exchange and broke the titan who charged down the table to get away.
Perhaps I am mis-interpreting your meaning. But I am wondering:
Planetfall is part of the action of the spacecraft which can happen at any time in the turn. You don't need to win initiative at such, but do need to successfully retain to assault with one of the formations that may disembark as part of the planetfall by the transport aircraft.
Did you mean 18 suits (in 6 units - therefore one full Orca load), of 18 units of Crisis Suits (a full load for 3 Orcas). I model my crisis suits with one suit and 2 gun drones so the two meanings are similar for me. Anyway seems a bit odd to go into a close combat assault with Crisis Suits at CC5+ (to dodge the shields) rather than shoot with coordinated fire (all three groups shoot independently) and with probable crossfires (6 x AT6+, 6 x MW4+, with probably sustained fire +1 and markerlights +1 for each formation of crisis suits).
I have found Crisis Suits pretty vulnerable to blast markers. They are an expensive formation with good firepower so a prime target for the enemy. Once broken (6 blast markers say) they get killed easily with further blast markers. Typically I need the commander (in a crisis suit) on the table to ensure the spacecraft activates and then to help ensure the suits retain after the planetfall landing. But very cool when they work.
Great to see you growing Tau force, . . . For The Greater Good.
eyebuck wrote:
Edit : I had question about drones, do they count for unit Morale?
Each stand of Gun Drones (a unit) counts as a regular unit for all purposes, including blast markers allocations, and hence the morale (in terms of being broken, etc) of the formation.