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The upgrade could be bulk units but they would be the last resort because every other 25 point unit in the list has substantial advantages over drones. Plus, one of the best possible uses, guarding battlesuits, really doesn't work because Crisis and Broadsides can't take them and Stealth lose Teleport if they have them.
Under 5.x, pretty much their only use was in guarding Crisis Suits (in which role they were far too good, in my opinion).
I do feel that Crisis Suits have had two major nerfs (removal of drones, removal of Initiative 1+) when they only needed one to balance them, mind you.
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The drone formation seems to have the sole use of air transport for establishing a crossfire. I'm sure that is extremely useful in certain situations but it seems sort of one-trick.
That is one of its main intended roles, as an independent formation, I reckon.
As infantry, they can also take cover in buildings (something the other two cheap&fast formations, Pathfinders and Recon Skimmers, cannot do), giving them some staying power when pushed forwards... and with the
Jetpacks they can hop around faster than their 20cm speed would imply.
So they're a light harassment formation IMO, mainly intended to claim crossfires via air drop, claim objectives, add extra shooting power to a Tigershark's attack run, and for light AP / Firefight duties (6x 5+ FF attacks with a 5+ armour save for 150pts is not terrible).