Tactical Command
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Manta and planetfall
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=23&t=16242
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Author:  The_Real_Chris [ Sun Jul 26, 2009 10:27 pm ]
Post subject:  Manta and planetfall

Since the tau are back in season I thought I'd bring up something which has always been a worry for me. When I've used it it has been devastating (this was admitably with self planetfall). Its dropping a Manta onto the other side of the table, typically 75cm off the enemy blitz, essentially putting me in a position to sustain turn 1. At 3000 points it was devastating, especially against 'common' armies not tooled up for such a thing (or armies that might rely on deterants that by not being there at start of game it bypassed)

Now the stats have changed a bit, is it still such a killer tactic? Obviously I'b be having a go with it if I wasn't stuck with vassel.

Note it wasn't such a good idea at 4000 points where nearly every army had the tools to stuff it if played right.

Author:  Honda [ Mon Jul 27, 2009 5:53 pm ]
Post subject:  Manta and planetfall

TRC,

Does this not require two successful rolls for initiative? It also means that since the Manta does not have free planetfall anymore, that this is a very expensive proposition, don't you think?

Also, I think it would be preferable to hear about a concern after demonstrating evidence of the concern rather than speculate.

Author:  clausewitz [ Mon Jul 27, 2009 8:21 pm ]
Post subject:  Manta and planetfall

After my last game I would never again bring a Manta without the associated spaceship.  It's way too vulnerable to start on the table.

Author:  The_Real_Chris [ Tue Jul 28, 2009 1:30 am ]
Post subject:  Manta and planetfall

Quote: (Honda @ 27 Jul. 2009, 17:53 )

TRC,

Does this not require two successful rolls for initiative? It also means that since the Manta does not have free planetfall anymore, that this is a very expensive proposition, don't you think?

Also, I think it would be preferable to hear about a concern after demonstrating evidence of the concern rather than speculate.

It was demonstrated in the past - mine was a question to see if its still the same. As in to discover others experience and then inform my own strategies. Not a complaint. And only 1 init roll - :) I can fail the second with not to many worries :)

As to cost - 900 for the manta and 2 separate TK attacks doesn't seem too harsh.

Author:  Honda [ Tue Jul 28, 2009 7:19 pm ]
Post subject:  Manta and planetfall

Fair enough.

As to cost - 900 for the manta and 2 separate TK attacks doesn't seem too harsh.

As you factor in advantages and disadvantages, also keep in mind that there is a new "always visible" rule, which has an impact on this unit's capabilities.

Author:  clausewitz [ Fri Jul 31, 2009 1:02 am ]
Post subject:  Manta and planetfall

Which is mainly a disadvantage these days (with popped up no longer having LOS to everything).

Note that 900 points of Hero/Manta also means no other air caste assets at 3000 points, which is another downside to the combo.

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