Quote: (Dobbsy @ 09 Jul. 2008, 18:36 )
So would majority consensus be that they would be better if only deployed in the controlling player's half?
People do realise that without turrets close to enemy deployment Tau cannot possibly make attacks into the player's deployment like other armies' artillery without risking a formation? Other armies don't have this restriction as they get long range indirect fire. Even the turrets are at risk.
What do people feel is appropriate costing then for a +1 to hit given Indirect firing units get a +1 to hit targets without LOS for free?
Dobbsy,
As a rule of thumb I am against any list that allows actual deployment into an enemy's half.  Teleporting and dropping is one thing but deployment is something that crosses the line with me.
It may be that limiting the turrets will keep the Tau from attacking an enemy's deployment zone but that is okay in my book.  This can be a limiter for the Tau which is a good thing for any list to have.  I've PM'd you my ideas as to where things need to go with the list.  I am hoping that we can present something to Cybershadow that will 'fix' the Tau and my thinking is having two people like us with different ideas working on the same goal will push things forward. ÂÂ
Onyx,
I understand your frustration.  I felt the same way when the Eldar were under deep scrutiny - before all the changes.  However I do believe that the Tau list will be better for it in the long run and the games will be more fun to play.  Weather the storm, brother, and you'll be happy you did.
One thing that I believe all of us agree on is that
something needs fixing.  Or maybe some thing
s.  The trick is what those things will be.  I am going to be wildly unpopular by saying this but I really believe Cybershadow has allowed the list to fall into disarray.
 ÂÂ
(waiting for the thunderbolt to strike me
)I agree that the list has had little real positive development to the point where my old playing partners flat out refused to play against it anymore.  The Tau never lost.  Ever.  That is a bad thing.
My personal belief is that the list needs to be stripped back as far as possible to determine what is the minimal number of unit types needed to run a core Tau army.  From there things could be added back in, either in variant army formats for by adding auxilias to the core list.  Everyone including CS acknowledged that these are good ideas, but so far NOTHING has been done to move the Tau in that direction.  What is the big hold up?  All I read is that "we need to get the main list fixed first and then..."  But you cannot make auxilia or variant lists with the list in its current format.  Something has to give and that falls on CS's shoulders.  Once he can do that, we'll see progress on the Tau.
To bring this too-lengthy post full circle... Once you have the Tau list broken down into variants/auxilias I believe a lot of the other problems will naturally fix themselves, including the sentries (as part of a drone list of some type).  I have lots of detailed ideas but I'll save them for CS if he wants them.
Like many Tau players, I have a vested interest in seeing the list fixed if merely for the fact that I have so much money tied up in dust-collectors (a.k.a. my Tau models) right now.  If it can't be I might as well sell them.
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author of Syncing Forward and other stories...It's a dog-eat-dog world, and I've got my Milkbone underwear on.