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Broadsides

 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 1:44 am 
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For the record, I don't agree with Attack bikes being LV, as they have an infantry statline [S4, T4(5), W2, I4, Sv3+), not an armor value.  An 'Ork warbike with a turret' (ie, a Skorcha) has a trailer with the fuel tank on it (about the same length as the bike, so the whole thing is twice the length), and has an armor value in 40k (armor 10).  An 'Eldar Jetbike with a turret' (ie, Vyper) is 50% longer, and 100% taller than the Eldar jetbike, and also has an armor value in 40k (armor 10).

I guess I'm going to argue that Broadsides should be infantry until I'm blue in the face, because nobody seems to be listening.  

Fine!  Make them LVs!

Then a Broadside stand should be ONE model +2 drones max!

Not 2 suits + drones.

Therefore, the stand should lose one AT2+, and goes to 4+ armor, no RA.  One suit has plasma rifles, as modeled, and the other has SMS, as modeled.

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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 2:19 am 
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Remember what happens if you take a basic marine bike and strap a sidecar with big gun to it. Or add a turret to your ork warbike, or eldar jetbike. LV class

Well, for starters, using the Space marine attack bike as an analogy isn't the most solid ground given the problems with the SM list as a whole. I don't think Ork infantry/bikes could carry a turret without them becoming a much larger target, and the Vyper is a large bike with a "turret" already.

Adding two massive guns, heavier construction for support, etc to your crisis suit seems a conceptually similar case to me

Actually, the guns aren't "massive" Marcko, and "heavier construction" isn't really a reason to dictate them as LV, given the terminator comparison. Also, wouldn't the fact that they are slower than Crisis sort of "ape" this effect?

Remember the other lists and design principles guys
The only reason I see that's anywhere near to forcing them to be LV is a slightly skewed idea that the guns make it LV, which is a rather flat way to force this on a unit that needs to be more attractive to take for it's points vs effectiveness.

I'm really trying to give us a base at least to try with my proposal on page 5 of this thread. I can see both sides, and my proposal is aimed at giving both parties something so we can move forward on this, as we seem to keep falling into this circular argument routine everytime we debate things, which is becoming tiresome and ineffectual.






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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 6:34 am 
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(Markconz @ Aug. 31 2006,01:13)
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Adding two massive guns, heavier construction for support, etc to your crisis suit seems a conceptually similar case to me.

What heavier construction for support?  A broadside is the SAME size as a Crisis suit, because it's the SAME plastic model under some metal detail pieces.  The only thing that changes the silhouette is the two big railguns, and swapping the railguns to the arms makes a much better look (FW Broadside pics, please note that GW Broadsides come with 40mm bases while FW ships theirs with a 60mm base.  The 6th pic down shows a FW BS on a 40mm base), without affecting the silhouette.  (Still looks like a Crisis suit, in other words)

The difference between a Crisis suit and a Broadside is

(Codex: Tau Empire @ page 40)
QUOTE
The standard jet pack is removed, which frees up weight for the incorporation of some extremely heavy weapons systems.
In the standard rules, the Broadside is the only suit that carries a 'Heavy' weapon (except for the optional Markerlight on a Stealth team leader).  All the other weapons are 'Rapid Fire' or 'Assault' which are 40k classification types able to move & shoot with varying effectiveness.  'Heavy' weapons are those that cannot effectively move & shoot, like sniper rifles, lascannons, etc.

Broadsides are on the same base size in 40k, and move just as fast as Fire Warriors in any terrain.  While a Broadside takes up twice the volume in a transport as a Crisis suit (per IA3), that's due in part to the increased mass of the suit, and partly to the bulk of the railguns.  Either one would only make the Broadside suit take up 50% more transport spaces than a Crisis, together they make a 100% increase in 'transport space' requirements.  Neither the increased mass nor the bulk of the Railguns actually make the Broadside bigger on the ground when they're getting shot at.

Since no-one wants to give up the 2x shots per stand, that means there are 2 Broadsides on a stand.  Period.

2 Broadsides + 2 Shield Drones = 6 wounds.  It will take 4 Lascannon hits before the Broadsides are even at risk, and 6 to kill the stand.  It takes 4 Lascannon hits to kill a Predator (AV4+).  That makes Broadsides 50% tougher than AV4+.  4+RA is 50% tougher than AV4+.  An LV with 4+RA?  That sounds a little silly, since LVs are supposed to be things like Landspeeders, Sentinels, and Vypers.  Very fragile things, not something that is as tough as a Land Raider!

We should also have both a plasma rifle shot in addition to the SMS shot, since the FW models have one of each.  Or we need two different unit statlines, one for a base with two SMS BS, and one for a base with two plasma BS.

Right now, if we made BS LVs, based them accordingly, and made the Formation size 6, it'd be nice and simple:  1 pack of FW Broadsides = 1 Detachment.

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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 7:33 am 
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Lion(and anyone else inclined), I want to put this nicely and definitely don't want it to sound rude - that isn't my intention - but I know it's hard to (given Epic is based on 40K), but can we please reduce the 40K analogies to a minimum?

I, personally, get lost in all the 40K analogies that keep popping up in the Epic debates - not knowing that much about 40K i can't verify them  easily and they make my brain hurt :D

While, I know there is solid basis for them I just feel that always incorporating the 40K stats into Epic design doesn't feel right, seeing as they are essentially 2 different systems and are handled completely differently. The stats for a 40K unit don't have to translate directly to Epic.

Thanks hearing me out guys, and I apologise again if you feel this is rude.


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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 7:53 am 
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Well spoken Dobbsy.

40k and E:A are different games, and I think that it is same way in real life. Same weapon is used sometimes TOTALLY different way in different tactical and strategic situations. In 40k is small tactical situation, in E:A is large tactical or even small strategic.

And they are games based on the same universe, but different games. And they should keep AWAY enough from each other. 40k nowadays is for kids, E:A is more fun and challenging for littlebit older players. :D

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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 8:39 am 
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(Dobbsy @ Aug. 31 2006,06:33)
QUOTE
Lion(and anyone else inclined), I want to put this nicely and definitely don't want it to sound rude - that isn't my intention - but I know it's hard to (given Epic is based on 40K), but can we please reduce the 40K analogies to a minimum?

I, personally, get lost in all the 40K analogies that keep popping up in the Epic debates - not knowing that much about 40K i can't verify them ?easily and they make my brain hurt :D

While, I know there is solid basis for them I just feel that always incorporating the 40K stats into Epic design doesn't feel right, seeing as they are essentially 2 different systems and are handled completely differently. The stats for a 40K unit don't have to translate directly to Epic.

Thanks hearing me out guys, and I apologise again if you feel this is rude.

I think it is necessary to examine the statlines and how things work in 40k, but this only takes you so far.

You are quite correct that there is much more to consider.

A 40k game is just an engage action. Epic is more than that. Many people do seem to forget this and try to translate 40k mechanisms directly into epic without fully appreciating the larger epic paradigm.

(edit - ok so I just repeated what sampy said... ?its been a long day ? :D ?)





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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 8:56 am 
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(Hena @ Aug. 31 2006,06:55)
QUOTE
Actually, I'm thinking of posting a rant to discussions side :D, just to blow of some steam which these Tau things sometimes bring up. Would people be offended by it, I hope not. Other option would be to post it in finnish forum which would be incomprehensible to anyone who doesn't speak finnish (eg. most of people here).

I was about to boast that I would just translate it with google translater - but they don't have Finnish yet  :(
Therefore you will definitely have to post it in English so I can appreciate it  :;):

Also is it just me, or do you Finns have a disproportionately large online presence in epic forums for your countries population size??   ???

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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 5:01 pm 
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As Dobbsy suggested, here's an attempt to steer from 40K a bit.

What do we put on the stand?

At that point, I'm convinced that modelling 1 suit + 0-2 shield drones on a stand is the way to go, for it adresses several concerns:

- Makes the formation reach a satisfying offensive / defensive capabilities.

- Allows for an accurate representation of what actually is on the stand: 1 Tl-railgun and 1 defensive weapon system.


What unit type Inf or LV?

My current state of mind is that 40K doesn't close the door for one or the other completely. Since the shield drones are what protect a suit from AT shots, it's all about how many shield drones are on the stand:

- Modelling the suit as Inf would adequately represent one suit protected by 2 shield drones, thus making it nearly AT-proof.

- Modelling the suit as a LV would adequately represent a suit without drones, and therefore suceptable to AT fire.


In my opinion, BS should be made inf for the following reasons:
- to have them similar to crisis.
- to have them able to enter buildings.
- finally remove the 'drones may be allocated AT shots' thing.


Proposed Broadside as infantry:

Broadside
Infantry Move: 15cm, Save: 4+, CC: 6+, FF: 5+

Twin-linked Railguns: 75cm AT2+
Smart Missile System: 30cm AP5+ Ignore Cover

Notes: Reinforced Armour

Modelling: 1 stand represents 1 broadside battlesuit & two shield drones.

Suggested cost: 50 to 65 pts per unit.


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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 6:12 pm 
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@Dobbsy


4+ Armour RA save -  IMO Crisis should be 4+ RA. No unit around is 3+. Why should the Tau have anything different. The Tau Jet packs simulate the flittering aspect of the Crisis already so it can be abstracted that they are 4+ RA. BS should be given the same because they are given heavier armour etc. This will also save confusion when dealing with both units on the table(this happened to me the other day.. "oh which save do these guys have?? oh, I'll have to look it up.")


I posted this (or something similar to it) in the crisis thread, but I believe that the original reason why they (i.e. Crisis) were given the +3 armor was to account for the fact that their armor doesn't just consist of the physical properties in 40K (+3 save), but also the fact that they use the equivalent of the Eldar "Hit and Run" at that scale (40K). Since the decision was made to not use H&R for not only the crisis, but the Stealth, other properties were compensated for.

In the case of the crisis, it was a bump in their armor.

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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 6:27 pm 
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(Markconz @ Aug. 31 2006,08:56)
QUOTE
Also is it just me, or do you Finns have a disproportionately large online presence in epic forums for your countries population size??   ???

Blame that on Hena and another person called Ghe'Dahgl who have been converting players to epic like madman this year  :laugh: . Epic has gained enough players to have tournaments with 12-18 players without too much of a problem this year. Hopefully nobody is in a hurry to quit epic.

That ought to explain few Finns out here. Hena is on Holy Crusade worthy of black templar marines   :laugh:

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 Post subject: Broadsides
PostPosted: Thu Aug 31, 2006 9:58 pm 
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I really disagree with the 1 Broadside + 2 Shield Drones = Infantry basing.  While I don't like them as Light Vehicles, nobody seems to be @#$@#$% listening to me when I give examples as to why they should be Infantry.

Since I seem to be talking to a wall, Broadsides as Light Vehicles should have one Broadside and 2 Shield Drones per base.  That makes their survivability against lascannon or missile fire comparable to that of a Predator.  Otherwise, 5 of 6 Lascannon hits will kill one Broadside, while a Dreadnought will take about 4 Lascannon hits to kill.  I'll say that again:  point a Lascannon in the general direction of a Broadside suit without Shields or Shield Drones, and that Broadside is DEAD.  Just like any other infantryman.

Why do I keep wasting my time trying to convince y'all.  Nobody's @#$%ing listneing anyway.

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 Post subject: Broadsides
PostPosted: Fri Sep 01, 2006 12:15 am 
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Lion, you don't need to convince me on the INF classification - I agree :;):

On the basing issue, well drones are infantry, so putting 2 on with a BS can = an infantry stand. As a LV, I would personally just put 1 per base as I'm not going to waste drone minis. As an infantry base i will keep my 2 per base set up i have now.

In the end though, it matters little what we actually put on the base to represent them. The more important issue is trying to actually classify them.

Sorry if we are ignoring you though.


Other option would be to post it in finnish

LOL! Can you please post it anyway? :D This would be hysterical :D A rant nobody understands sounds too funny


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 Post subject: Broadsides
PostPosted: Fri Sep 01, 2006 12:20 am 
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(tneva82 @ Aug. 31 2006,17:27)
QUOTE

(Markconz @ Aug. 31 2006,08:56)
QUOTE
Also is it just me, or do you Finns have a disproportionately large online presence in epic forums for your countries population size?? ? ???

Blame that on Hena and another person called Ghe'Dahgl who have been converting players to epic like madman this year ?:laugh: . Epic has gained enough players to have tournaments with 12-18 players without too much of a problem this year. Hopefully nobody is in a hurry to quit epic.

That ought to explain few Finns out here. Hena is on Holy Crusade worthy of black templar marines ? :laugh:

Lol, well good on them both!  :D

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