Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 77 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6

Pathfinders

 Post subject: Re: Pathfinders
PostPosted: Sun Sep 19, 2010 8:47 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Honda_reloaded wrote:
Fair comment, though I haven't seen SM players clamoring for the Sniper ability on all units in a formation.


I have.


Top
 Profile Send private message  
 
 Post subject: Re: Pathfinders
PostPosted: Thu Sep 23, 2010 6:04 pm 
Brood Brother
Brood Brother

Joined: Tue Apr 26, 2005 4:58 pm
Posts: 599
Honda_reloaded wrote:
1. What are the closest equivalents (from another army) to Pathfinders? The Eldar ranger guys and SM scouts...possibly ratlings, but I tend to not include them because they are a dedicated sniper formation.

2. How do these other formations translate their sniper abilities to Epic? In the case of SM Scouts, which in 40K are capable of getting 10 sniper rifles, they get an upgrade to one unit. One unit. The Rangers I'm not sure of, not being Eldar, but there if each stand gets Sniper it is because the formation is a dedicated formation armed to snipe, so to speak. That is not the role of PFs.

3. Tau PFs get, by last count, 3 Rail rifles. They have no sniper capabilities inherent because of the RR, the RR is merely a longer ranged harder hitting weapon and unless it is married with a ML, does not hit any better than a pulse rifle. It is a weapon that deals with power armored opponents quite handily, but to no more accurate a means than other weapons, sans ML.

4. Sniper is an extremely powerful capability. In the past, I have considered an upgrade for a single unit ala SM Scouts, but do not consider the mechanics in the larger scheme of things to justify Sniper to each unit.

My two yen.


They are reasonable points and reasonable concerns.

There are a number of difficulties to me though of implementing Sniper as an upgrade, I think the formation will be ok at the higher cost with AP5+ Sniper - although playtesting will show. If it proves a problem I will change the rail rifles to AP6+ Sniper or AP5+/AT6+ disrupt and put the cost of the formation back to 175pts.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 77 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net