Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 62 posts ]  Go to page Previous  1, 2, 3, 4, 5

Tigershark AX-0-1

 Post subject: Tigershark AX-0-1
PostPosted: Tue Feb 07, 2006 9:25 am 
Brood Brother
Brood Brother

Joined: Mon Nov 08, 2004 12:16 pm
Posts: 908
Originally posted by Steele
I think TRC tested this list against opponents with no to decent chance of pulling a win. The Marines had no chance with 2 Hunters alone and the IG don?t had the resilience to withstand the punishment , IIRC. So given the wrong (right) opponents his points prove very well to be true.


This amused me, it really did - the list y'all are trying to design here is a GT list. In case people have forgotten, this means that it's designed to be used in games with a standardised scenario (the GT scenario printed in the E:A rulebook) for games between 2000 and 5000 points and when, generally, you don't know what you are facing when building your army - the last point being especially true in a tournament environment.

Now, given the above, TRC's list is as reasonable as anyone's when playing a 2700 point game, and he appears to have been playing games against forces which could have been blind-constructed to take them on. We can see from the fact that TRC's "5 Aces" list appears (to my knowledge) to remain the same from game to game (I'll admit to not having read all the battle reps with it, though) - ths seems to indicate that it is a list he'd be fairly comfortable fielding at a tournament, assuming Tau were allowed to be used.

In the artificial environment we're meant to work in in playtesting (no knowledge of either force, beyond an acknowledgement that a certain experimental army might get used, GT scenario, army lists, equal point size, etc) every list can be seen as as valid as each other. Saying that because TRC's opponents fielded lists that weren't optimised to stop him is definately a red herring - we shouldn't be designing for situations where they are tailoring to stop him!

So, here's a question for all y'all saying the A-X-10 doesn't have issues, or that those issues can only be limited by points cost or availability tweaks - if you've built a list for a tournament where you know Tau were to be present - in addition to the other published lists - how would that affect your construction?

What would you field, in all honesty?

How would you say the current threat of the "5 Aces" (or even the "Lone Deuce") would make you tweak your current "standard" tournament force build?

-------------------------------------------------------------------------------

A list causing a change to the list design paradigm is all well and good - I'm presiding over one at the moment which seems to be doing something similar (AMTL). However, I'd question that almost forcing people's list design to focus more on AA and fighters isn't a good thing, and that this might be something Jervis would echo.

Has anyone asked Jervis if he is happy with an increasing focus on airpower in a land-based game?

_________________
The forgotten Champion - AMTL, baby!

Dysartes.com - Resources for the Modern Wargamer - Last updated: December 2004 - Next Update: In Progress

Sentinels are just young titans that haven't grown up yet!


Top
 Profile Send private message  
 
 Post subject: Tigershark AX-0-1
PostPosted: Tue Feb 07, 2006 9:42 am 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 6:40 am
Posts: 423
Location: Duisburg , Germany
@Dysartes,

with your Quote of my statement I was referring that TRC used his first try with the "5 Aces" on lists , especially the SM , that would have little chance to pull out a win against almost every other Force , IMO. While I agree that you build blindly when playing tournaments and you are supposed to have an allround force , it is in the end the Dice (Luck) that pulls you forward or blasts you into oblivion and playing style (strategy/tactic).
For what I would field: I think that is not that relevant , but one is for sure :
a) I wouldn?t ever field that much Airpower.
b) I would expect Airpower , thus also would field a decent amount of AA , while still beeing able to grab objectives.
But as I mainly play Tau/Eldar against all kind of opponents , but Orks/IG , I tend to rely heavily on Tanks and Elite Infantry.

Cheers!
Steele

_________________
Quid pro Quo


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 62 posts ]  Go to page Previous  1, 2, 3, 4, 5


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net