Quote: (Chroma @ 19 Dec. 2008, 14:02 )
Quote: (Lion in the Stars @ 19 Dec. 2008, 20:59 )
Aircraft are only onboard for their activation, so all adding MLs to Tigersharks (and AX10) does is give them the ability to engage with GMs without needing support on the ground.  It's not like a ML-equipped aircraft is sticking around and lighting everything within 30cm like the ML Sentry Turrets did.
Actually, aircraft aren't removed from the table until the End Phase, so, yes, planes could be used as "Sentry Turret"-like models, since they could be placed *anywhere* desired.
It's a common house rule to disengage with them immediately to prevent an enemy "flak rush" which many don't find plausible.
Ah, I'd been playing them like air in Flames of War (show up, get flakked, attack, and leave as a single activation). Now your opposition makes sense.
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Shmitty, we're trying to do some serious housecleaning on the special rules right now. I think the list is completely playable, but it's likely to undergo some significant changes yet. The biggest issue is getting the army to not play like a long-range gunline (which isn't fun to play against), and fix the "point-and-click" issues with the Moray and Scorpfish.