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Tau Rules Questions

 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 5:45 pm 
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Crisis suits - fine.  They are about the size of Terminators (aren't they on 40mm bases?).  Sounds like infantry to me.  I have no problem with that.


Excellent, we agree on this one then! Yes, they are on 40mm rounds.

Broadsides - no.  They are almost the size of SM Dreadnoughts, larger than a Wraithlord.


Ahh, this helps tremendously. I see the problem. You thought the Crisis and Broadsides were different sizes. That would be incorrect.

Broadsides are also on 40mm rounds. ;)

Broadsides are not larger than a wraithlord - their not even the same hieght.

Crisis and broadsides are the exact same suit _in that_ they have the same head, chasis, arms, and legs. The models are 100% the same in this regard. Addmittingly, their are asthetic and weapon differences. The differences are feet (stronger looking, not taller) and railguns in place of jump packs. Both crisis and broadsides can have the same secondary weapon systems twin-linked SMS or twin-linked plasma.

If you like, I can take a picture of 40K model plastics to show you that they are the exact same suit.

Glad we shed some light on this - I think this will help non-Tau players a lot!  :8):

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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 6:19 pm 
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If you want to post pictures, please do.  It would help to have them next to some of the other examples being used - termies, SM dreads, wraithlords, and killa kanz would be good infantry and AV/walker models to compare to.

As far as Crisis v Brtoadside size, I think this page clearly shows that the extra superstructure on the Broadsides makes them deeper and taller despite being built on the same frame.  Basically, they have a larger silhouette from every direction.  Their arms also appear rather more substantial.

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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 6:46 pm 
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While I appreciate all the quantitative analysis that is going on regarding the relative sizes of the Broadsides vs. Others, I think this is completely irrelevant. I believe the original intent of this discussion was to balance "effects" or unit behaviours.

As has been stated previously throughout this thread, the "crisis" variants (incl. the Broadsides) have gone through a pendulum swing of adjustments in the past and it appears to some that a resetting back to the original (or near original) settings should be entertained.

This discussion could go on forever and not prove a single thing or convince either of the camps that they should move their positions.

I see absolutely no harm in testing the 4.2.3 crisis/broadsides as is and then reporting back on the results. We are capable of making adjustments again. That is what we are here to do.

Let us stop answereing the echo and get back to playing the game.

???





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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 7:13 pm 
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Ah.  I see where you're getting confused.  A Broadside suit kit is a Crisis suit with 2 big railguns, new arms, two metal pieces that look like heat sinks that cover the jetpack exhausts, and beefier, more stable-looking feet.  A broadside suit is a bit shorter to the top of the head than a crisis suit.

If you mount weapons on the jetpack hardpoints (any weapons) the suit is much taller.  The 'heat sink' parts don't add to any dimension (height/width/breadth), but they make the 'backpack' look bigger.  The only piece that is notably bigger is the SMS arms, and I don't even use the Smart Missiles in 40k anymore (it's more useful to have a rapid fire gun and still be able to shoot if I have to move the suits, or for 'final defensive fire' against stuff trying to assault my broadsides).

I'll have to post some pictures of my converted Broadside suits, next to a Crisis, next to a Termie.  I'll borrow a camera this weekend and see if I can get some decently lit pics (crappy weather forecast this weekend).

FWIW, I see battlesuits of all types as being infantry, especially after watching the new Appleseed movie, even though the Landmates are almost 3.5 meters tall in that movie (they're roughly twice man-height).

Based on the FW stats, isn't a Crisis suit the same size as a Terminator-armored Marine?  2.8m ~  8'3" tall.

While AT fire is the primary way of killing battlesuits in 40k (in fact, I may need to add some vehicles to help protect my crisis suits), it's also the primary means of killing Termies.

I used to be in the LV camp, but based on the FW stats versus my mental image of them being twice man-height, I have changed my mind to battlesuits being INF.

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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 7:33 pm 
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N0-1_H3r3,

(that's quite a name!!)

To your post

Honda,

Point well made and agree fully.

I'll stop the echoing.  :zzz:  :8):

NH,

I'll post side by side pics as I've assembled an army of those models.

Lion in the Stars,

I'm very interested in seeing your conversion pics - oh, and glad you wieghed in. Regards to the actual stats - you are correct, the spec sheet shows crisis and broadsides being the exact same hieght.

Thanks all,

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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 8:25 pm 
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Quote (Lion in the Stars @ 04 Nov. 2005 (18:13))
While AT fire is the primary way of killing battlesuits in 40k (in fact, I may need to add some vehicles to help protect my crisis suits), it's also the primary means of killing Termies.

I used to be in the LV camp, but based on the FW stats versus my mental image of them being twice man-height, I have changed my mind to battlesuits being INF.

Note that Terminator stats are not based on an assumption of 2-3 models per base, but on 5 models per base. Even though both Termies and Crisis suits are frequently killed with AT weapons, an AT hit on a Crisis unit of 2 models has a much bigger effect on that unit than on a Terminator unit of 5 models.

We can certainly start modelling Crisis (and maybe Broadsides) as infantry, but that means getting rid of the 2-3 models per unit assumption. Units composed of 3 Crisis suits and 2 drones could certainly be represented with Infantry rules. This does have implications on the guidelines for physically basing the figures, which will probably pose problems, since the Crisis suit models are pretty large. Single Broadsides on 20 mm washers look good.

Other options include at least:

- modelling Crisis and Broadside suits as single LVs. One unit = one model = one LV.

- modelling battlesuits and drones separately. A formation could always contain crisis units and drone units. This would also allow for a "no drones" option, although I don't know if it is meaningful from a fluff point-of-view.

Obviously, messing with the concept of unit may lead to radical changes in the unit rules. I think the current Crisis rules are pretty ok, be they LV or Infantry. The units are shooty, with an interesting range/firepower profile, and they are fast.


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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 8:38 pm 
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I'm of the feeling that the larger Crisis suits should be LVs as I see them more in the arena of Eldar War Walkers than Dreadnaughts and such.

As well, it sure makes it a heckuva lot cheaper to model the units!  *laugh*

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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 9:32 pm 
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Asaura,

I'm not going to echo my early battlesuit compositions per epic base thoughts as requested by other members... but, modelling feasabilities are a new point.

If desired, its very possible to use all 5 slots on the standard epic infantry base that ships with the models. Have you ordered any and given it a go? What was your experience?

I find that Forgeworld has done a great job on dimmensions and posing. Clean up and fragile models are another topic though... oh, and first straigtening and then gluing those railguns on broadsides can make one's vocubulary diminish rapidly! :P

I have modeled both broadsides and crisis to include drones on the stands with them. One can easily fill all 5 slots on the Epic:A bases.

I have done both of these - from a feasability perspective, no problem at all, and looks quite nice actually:

Example 1:
========
Base slots 1 - 5
Battlesuit, Drone, Battlesuit, Drone, Battlesuit

-- I find example 1 works good to distinguish a character stand.


Example 2:
========
Base slots 1-5
Drone, Battlesuit, Drone, Battlesuit, Drone

-- I find this works good to distinguish a trooper stand


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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 9:38 pm 
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Quote (Chroma @ 04 Nov. 2005 (19:38))

Chroma,

I'm of the feeling that the larger Crisis suits should be LVs as I see them more in the arena of Eldar War Walkers than Dreadnaughts and such.

See previous posts from tau enthusiests regarding lack of size difference. Perhaps a common and understandable misconception from non-tau enthusiests? :(8:

As well, it sure makes it a heckuva lot cheaper to model the units!  *laugh*


Now there's some truth to that! Forgeworld goods are not sensative to pocket book concerns! :P

I have several drone stands that I only put 3 models per base because I needed to 'stretch' the investment! Anyone that's purchased Forgeworld Epic army probably has their own tricks of the modelling trade! :alien:

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 Post subject: Tau Rules Questions
PostPosted: Fri Nov 04, 2005 10:47 pm 
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See previous posts from tau enthusiests regarding lack of size difference. Perhaps a common and understandable misconception from non-tau enthusiests?


It's not a difference between Tau fans and non-fans.

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 Post subject: Tau Rules Questions
PostPosted: Sat Nov 05, 2005 12:33 am 
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I'm thinking aloud here as the 'what happens in 40k' line of debate seems to me to be going round in circles (not to mention that I don't play 40k as I think it's a fundamentally flawed system) so I'll try a different tack staying fully within Epic:

1.1.1 states that: AV are based individually and 2.1.9 says that the only difference between light vehicles and armoured vehicles is that light vehicles can be affected by AP fire as well as AT fire.  So, by this logic, LV must also be singly based.  If we have suits as LV they must be singly based [1] which would throw the unit stats out as they work on the assumption that there are 2-4 per unit and the weapon profile is certainly way over the top for one suit.

1.1.2 states that:  Stands representing infantry units must have at least three infantry models and may not have more than seven. Infantry mounted on bikes or horses must have between two and four models mounted on each base.

However, this doesn't explicitly mention battle suits and the list says 2-4 so this doesn't really help.  Also, the letter of the law only refers to models and as drones are models then one suit and  one drone would be technically legal if they count as bikes / cavalry.[2]  But does this require the unit to be 'mounted' (2.1.10)?  Well, I may be wrong (it's not unusual) but I can't find anywhere that explicitly sates this so I think there's a loophole that allows for two model infantry without requiring a unit to have the mounted ability, which we definately don't want to give to suits.  (OK, it's not great but it's a rules lawyer's soution to a problem that only a rules lawyer would raise.)

Furthermore, ever since V1 of the Tau list battle suits have been 2-4 to a base, changing this to one per base now would annoy a lot of people that have already put time and effort into basing their expensive bits of resin so I think we are stuck with it.  (There is a president for this:  When it was suggested that drones should no longer be factored into stands this was rejected because too many people had based their armies this way.)

So by this dubious logic suits come out as infantry.

Orde

[1] Note that we have a get-out clause for drone models that explicitly allows them to be mounted on AV/LV stands without breaking the single basing rule.

[2] Note that the drone get-out clause doesn't explicitly exclude them from counting towards the number of models on an infantry stand.





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 Post subject: Tau Rules Questions
PostPosted: Sat Nov 05, 2005 12:38 am 
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Col_Sp,

Thanks for wieghing in.

"Dubious Logic" - noted! LOL? :laugh:





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 Post subject: Tau Rules Questions
PostPosted: Sat Nov 05, 2005 1:14 am 
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Quote (Tactica @ 04 Nov. 2005 (23:38))
"Dubious Logic" - noted! LOL  :laugh:

I can't stand petty rules lawyers and there used to be a particularly anyoing sample who used to game with us.  In the end we just had to out lawyer him untill he got fed up with being beaten both on and off the table.

Orde

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