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Using them out of their role will no doubt see them percieved as inferior.
Yep I agree FB, the problem is that they don't have a set role. TBs do it better at present.
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150 points to CAP in order to protect the skies with your flak is fine. It also uses a cheap activation.
Agreed.
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and more aircraft to boot than most forces,
More
choices of aircraft, agreed. But Tau are still bound by the 1/3 rule so it evens out.
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why are we even discussing this?
See my above point for cost vs value. In your WoEs thread, you yourself said "Why pay for teleport if it is not going to be used?". This seems to say you believe that units should be costed correctly for their abilities. Am I correct in this thinking? My view on the Barras is similar and that's why this is being discussed.
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The only time they seem to be an issue is when a Tau player uses them for a GA and they get shot by Interceptors and CAP. Learn to use them differently is my answer
How would you use them differently? Can you give any examples? They currently have 2 functions. Unfortunately they don't do either well and that is disappointing. Getting shot by interceptors is part and parcel - it happens so nothing can be done about it. This discussion isn't about that.
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The only other sensible suggestion has been from E&C stating a 125 point costing. Even at that point, it is giving a bonus to an army that can potentially end a game by the end of turn 2
I'll let Honda decide on points. As to potentially ending it in turn 2 I think any army is capable of this if played correctly and depending on what they face. Tau are no diffferent in that respect. Like I said, if they're costed correctly, I'd be happy to pay more for Barras if they were more useful. But right now all I want is a bit more parity for cost.