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E&C's Tau proposal

 Post subject: E&C's Tau proposal
PostPosted: Sun Jul 26, 2009 3:08 pm 
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Quote: (Onyx @ 26 Jul. 2009, 14:48 )

Well, you could try just using the units name and leave it at that... :)
No need to tell everyone that circles are round, the sky is blue, water is wet or that the Scorpionfish is an unofficial unit for 40K. :agree:

Well, my point here was that the two units that I've removed entirely detracted from the Tau theme of the list, being as they were anti-personnel artillery (which the Tau aren't supposed to have as they clearly have a 'thing' for precision), and and also promoted a 'gunline' style instead of a 'fluid' style based on movement.

I could call them 'non-canon', or 'made up units that don't suit the Tau way of war at all, which by being included in the core list actually harm the list's theme'... I guess it'll have to be the latter. :cool:

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 Post subject: E&C's Tau proposal
PostPosted: Sun Jul 26, 2009 3:48 pm 
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Also Crisis Suits are denied access to cheap protection in the form of Gun Drones (Crisis Suits with Gun Drones are awesome. Crisis Suits alone are not as outright superior to Fire Warriors).



Gah!  Just noticed this.  Quick list change i think...

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 Post subject: E&C's Tau proposal
PostPosted: Sun Jul 26, 2009 3:59 pm 
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Quote: (Evil and Chaos @ 26 Jul. 2009, 15:08 )

I could call them 'non-canon', or 'made up units that don't suit the Tau way of war at all, which by being included in the core list actually harm the list's theme'... I guess it'll have to be the latter. :cool:

How about you call them "the AP artillery units", as many people do not have an issue with canoninity.

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 Post subject: E&C's Tau proposal
PostPosted: Sun Jul 26, 2009 4:04 pm 
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Zombocom's suggestion wins, "AP artillery units" they shall now be known as. :)


---

For the record, my problem with the units is not that they are non-canon (heh I promise I'll stop soon!), but that they don't fit the Tau background.

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 Post subject: E&C's Tau proposal
PostPosted: Sun Jul 26, 2009 7:47 pm 
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Let's not get into a discussion about what everyone thinks is "canon", because that is a subjective assignment. For some of the units under discussion, there is just as much evidence for as against. Some decided to add, some didn't. It not pertinent to this discussion.

As far as whether or not AP missiles should be in the list is a valid discussion point. That is one of the core issues that is being investigated. What E&C has laid out in his proposal is more than what I was asking for, but I don't see that as a wasted effort.

I think I should also be very clear that we are not adopting "his" list. This effort is to test a branch in the road and see where it will lead. Components of the list that fit within the existing vision that improve the list (subjective, I know) will be taken under consideration.

As an early exercise we (including me) should post a list that we'd play with and discuss. I did that with the Elysians and it helped me understand how other players intended to make the list work.

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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 1:19 am 
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As an early exercise we (including me) should post a list that we'd play with and discuss.



Here are a couple of list styles I threw together, one Fire Warrior/Mech themed, the other Suit/Tanks themed.




=LIST 1=

Mechanised Fire Warrior Cadre - 300pts
Mechanised Fire Warrior Cadre - 300pts
Crisis Battlesuit Cadre - 250  (BTS)
2 extra battlesuits - 100
Supreme Commander - 100

Skyray Support Group - 250pts
Pathfinder Group - 175pts
Recon Skimmer Group - 150pts
Hammerhead Support Group (6 Railgun Hammerheads) - 375pts
Broadside Group - 300pts



Orca Dropship - 150pts
2 Barracudas - 175pts
2 AX-1-0 aircraft - 350pts


====
2975pts
11 Activations


This army's theme is mechanised, almost every unit either has a transport, or is itself a vehicle (Crisis Suits are the sole exception).

Fire Warrior Cadres would be used in tandem, leap-frogging towards the objectives, whilst the reinforced Crisis Suit formation would operate as a fast harassment force. The Pathfinders and Recon Skimmers would operate near to these formations, lighting the way for them with their Markerlights.


Skyrays would be mostly kept in the backfield. If the Skyrays were too vulnerable to enemy artillery fire, then the formation could be dropped, and one skyray added to each mech inf. formation instead. The 50pts saved could then be spent on a 75pt upgrade such as an Ethereal for a Fire Warrior formation.

Hammerheads would be used as Main Battle Tanks to engage enemy armour.

The Broadside formation would be borne by the Orca. With their huge range and superb to-hit stat, the Broadside suits would be perfect to air-drop on one side of the board out of the AA bubble then lay hits on an enemy formation inside the AA bubble.

AX-1-0's are there to take down Titans once the Hammerheads or Broadsides have stripped shields, or failing that to kill Super-Heavy Tanks.

Barracudas are there for AA duties, and light ground attack.

Pathfinder and Scout Skimmer formations are there to provide Markerlights, with the Skyray formation able to provide Markerlights in an auxilliary role if nessesary (they are fast enough to put their lights into position if the need arises).





=============================



=LIST 2=

Fire Warrior Cadre - 200pts
Ethereal - 75pts
Skyray - 100pts

Crisis Battlesuit Cadre - 250pts
Supreme Commander - 100pts
Crisis Battlesuit Cadre - 250pts
Crisis Battlesuit Cadre - 250pts


Stealth Group - 275pts
Stealth Group - 275pts
Hammerhead Support Group (6x Railgun Hammerheads) - 375pts  (BTS)
Skyray - 100
Hammerhead Support Group (6x Fusion Cannon Hammerheads) - 375pts
Human Auxiliary - 200pts


2 Barracudas - 175pts

=====
3000pts
10 Activations


This list would start with the Fire Warrior Cadre and Human Aux Garrisoned on Overwatch.

Turn 1 would be jockeying for position, then turn 2 would begin with the 2 Stealth formations Teleporting near to important enemy formations. Hopefully the Tau will have set up good fire corridors for their Hammerheads or Crisis formations by this point and so their first few activations can be of the Sustain Fire flavour, using the Markerlights from the nearby Stealth formations to punish the enemy for their impudent advance!

Attached Skyrays also provide Markerlights if nessesary.

The high number of Macro-Weapons in this list should help take down War Engines.

The Human Aux are your Blitz guardian formation.

The Fire Warrior formation has a Skyray with it, and so will have +1 to-hit when firing on Overwatch! Also a superb backfield defence formation placed near to the Blitz guardian Human Aux formation.






===============


How would you play an army list like this?
Is anything missing? (A 50pt Upgrade choice would be nice... perhaps 2 Gun Drone units instead of 4?)




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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 4:37 am 
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Markerlights are not restricted to Skyrays

Sorry I was confused as I missed the "for most formations" bit

I think I should also be very clear that we are not adopting "his" list.
Will it be adopted if it's more general public (i.e Us) friendly?





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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 11:16 am 
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Well I'd like to see a few more ideas first. Henas ideas are in the other thread and are quite simple. Mine could also be unleased but I'm not sure if they fit what people are asking for as they don't have a new roll for ML's (and are essentially a list structure similar to E&C's with changes in unit stats a bit like Henas idea, notably the short range weapons systems (also balances ions and rails, but thats another issue :) ) which all get noticably better - the last version of it was posted up here way back when).

However I'm not sure (without trying) if E&C's idea work straight off as the biggest change I can see is the increase +25 Skyray cost to balance out the firepower buff. I'm not sure thats enough considering I can now have even better AT fire and could go back to the old tactic of throwing forward formations with ML as part of combined activations - but now instead of just piranha artillery I can use quite meaty weapons. Its certainly a bold change, affecting as it does every unit. I guess I worry it makes the list once costed accurately dependant on ML's and I never wanted to be so reliant on them :)

Maybe once the various ideas are in people can have a look and see what sort of direction things should go - minor FW tweaks and list changes (perhaps including dropping AP Gm's), stat changes for several units and list reorg, ML special rule change and list reorg to go with it.

And how do you make your nice looking list drawn up?

And minor list points - anti air formation is a bad idea in a list with excellent flak attachments and great interceptors.
Other formations I'd like to see in such a list would be a 6 strong drone formation for 150 points (suitable to be carried by a wing of tigersharks) and perhaps a Supreme Commander formation of SC, crisis, 2 drones, 500 (to represent shield drones and similar attachments). And could the drone upgrade be 2 or 4 drone stands to account for peoples collections?

Edit - I see you've though up the 50 point drone thing!

Edit - And is 1 core 3 support possible to mollify Rug before you play him Ben? :)




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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 11:41 am 
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Quote: (The_Real_Chris @ 27 Jul. 2009, 11:16 )

However I'm not sure (without trying) if E&C's idea work straight off

I don't expect the idea to be balanced initially.

...the biggest change I can see is the increase +25 Skyray cost to balance out the firepower buff.


There is also the nerf to the entire army (the loss of both AP Guided Missile units), meaning the Tau must risk their Anti-Personnel biased formations forwards if they want to attack enemy infantry.

I worry it makes the list once costed accurately dependant on ML's and I never wanted to be so reliant on them :)
Markerlights pervade every aspect of the Tau both in the background and in Warhammer 40,000. Having them restricted just to Guided Missiles does a disservice to their nature, which should be at the very heart of the Tau way of war.

And how do you make your nice looking list drawn up?
Microsoft Publisher, and a bunch of Spreadsheet style tables.

And minor list points - anti air formation is a bad idea in a list with excellent flak attachments and great interceptors.
The Skyray formation could easily be removed if found unbalanced.

perhaps a Supreme Commander formation of SC, crisis, 2 drones, 500 (to represent shield drones and similar attachments).
Shield Drones are represented already, by the Supreme Commander's Invulnerable Save.

And is 1 core 3 support possible ... ?
I don't see why not, the Tau are often accounted to be more flexiable than other armies...




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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 2:31 pm 
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Could you post up a Fusion gun HH variant and pricing for the list please E&C? This one possible addition would make me very happy with this list - I've been dying for that variant to be used. I'd even go as far as saying I'll use this as the main Tau list for myself if that can be added.  :agree:


One thing on the skyray however, I'm not convinced it's actually worth 100 points. That's a SM landraider in cost.... The ML is only 30cm ranged it's really not the catalyst of destruction that the 25 point increase proposes.





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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 3:19 pm 
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Think of it this way
Before
375 points
6 x Seekers AT5+
8 x 30cm Ap4+
1 x 30cm AP5+ IC
8 x 15cm AP5+ disrupt
4 x 15cm AP4+
2 AT hits, 9 AP hits

After
400 points
6 x Seekers AT4+
8 x 30cm Ap3+
1 x 30cm AP4+ IC
8 x 15cm AP4+ disrupt
4 x 15cm AP3+
3 AT hits, 12 1/2 AP hits

Not worth the extra 25?

By comparison firepower only (so discounting the skimmer CC shield, the armour 5+, the AA, shorter range, other firing abilities) Guard 'mech are
7 30cm AP5+
7 30cm AP5+/AT6+
7 45cm AP5+/AT6+
7 AP hits or 2 1/3AP and 2 1/3AT




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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 3:20 pm 
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Quote: (Dobbsy @ 27 Jul. 2009, 14:31 )

Could you post up a Fusion gun HH variant and pricing for the list please E&C? This one possible addition would make me very happy with this list - I've been dying for that variant to be used. I'd even go as far as saying I'll use this as the main Tau list for myself if that can be added.  :agree:

The collector's stats seem fine to me. I'll include them anyway in the next refinement of the concept.

One thing on the skyray however, I'm not convinced it's actually worth 100 points. That's a SM landraider in cost.... The ML is only 30cm ranged it's really not the catalyst of destruction that the 25 point increase proposes.


I always try to be cautious when building an army list, especially when the list is recieving such a large boost to its ranged firepower.

As TRC says above, the list is likely to recieve a significant firepower bonus, such that at first the list will not be balanced.

But if the champion decides this concept is worth developing as the final direction for the Tau, then it would not be too hard to balance given a couple of months of testing.




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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 3:57 pm 
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A thought, which would be better:

1 - +1 to hit for all fire affected by Markerlights.

2 - Ignore Cover granted for all fire affected by Markerlights.



Either (or even both!!) can be justifed from the background / Warhammer 40,000, so it's just up to us to pick the most suitable solution to bring true synergy to the army list.




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 Post subject: E&C's Tau proposal
PostPosted: Mon Jul 27, 2009 4:10 pm 
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I think option one will definitely make Tau a much more shooting oriented force and be the most obvious means to telegraph how tau are expected to play while option two will be much more subtle means of boosting tau shooting because it eliminates one of the possible means of modifying the to hit roll. Ultimately I don't see option two as effective since it doesn't encourage tau movement as much as option one.

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