professorcurly wrote:
I still lost 3-0 (Blitz, BTS, TSNP). I was playing Marines...
I castled up, garrisoning the Broadsides, Kroot, and Recon forward amongst buildings in this city like area. I used Scouting kroot to form a barrier around my entire army, more or less. To push back teleporters and assaults.
I lost my Sky Rays early to the Reaver doubling through my scout screen into range. After that my AA was insufficient.
Did the Reaver actually pass through the Scout screen ZOC? If so then that is not actually allowed under 1.7.3 Zones of Control.
Quote:
High point included two CAP Thunderbolt squadrons flying through 2 sky rays worth of Flak without suffering damage and shot down my Tigersharks as they made their attack run on the Reaver. It went downhill from there.
DO you mean 1 Thunderbolt Sqadron (2 Thunderbolts) or 2 squadrons of T/Bolts? You can only activate 1 Cap sqaudron at a time (as per 4.2 Aircraft - Combat Air Patrol).
I have learnt through much experience that the Tau do not want Hammerheads as their BTS. They are simply too easy to kill. I found that a reinforced Fire Warrior formation gave a better performance as the BTS.
Tau will always struggle against Terminators and T/Hawks full of assaulting formations. I've played games with 6 Skyrays and still been beaten up by T/hawks.
Thanks for the batrep and good onya for getting some playtesting done!