Quote: (The_Real_Chris @ 12 Jul. 2008, 21:25 )
Quote: (Irondeath @ 12 Jul. 2008, 18:07 )
There is too much focus on Vultures in this discussion. IG has all the toys to deal long-range death, something which many armies lack, think SM or Orks from the LRB alone.
Against armies which can´t effectively shoot back, Support Craft are plain murder.
But I thought the idea was for the Tau to have all manner of long range fire
Indeed.
The 75cm ranges on many weapons are spot-on IMO, with Skimmer this necessitates some tactical movement while allowing for long range sniping.
In games, 75cm effectively means that you can strike between 1/3 to 1/2 of the battlefield from your current position. That´s as it is supposed to be in my book, and reasonably effective.
Now, Support Craft: I´m frankly surprised that the rule is so doggedly defended!
Obviously, anything that totally negates the opponent´s defensive positioning is rather powerful, and problematic. It detracts from the tactical aspect of the game and reinforces the random elements, activation rolls, to-hits and saves. Plus, as I have mentioned before, some armies, by design&default, lack any efficient counter to Support Craft and are supposed to just suck it up? Great.
The old skimmer rules suffered from
exactly the same problem, and I´m sure nobody shed a tear seeing them go. The new rules have a much better feel to them, and I haven´t read any complaints.
So an APU-type (always popped up) mechanic seems the way to go. When CS publishes his new suggestions I´ll run a few tests using APU, pending any changes CS makes of course.
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