Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 43 posts ]  Go to page Previous  1, 2, 3  Next

A fun challenge

 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 2:00 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 16, 2005 7:20 pm
Posts: 5483
Location: London, UK
Really nice paint job

Cheers

Ginger

_________________
"Play up and play the game"

Vitai lampada
Sir Hemry Newbolt


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 6:44 am 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Brainstorming is really useful when you are looking towards a future of maybe a max of 2 games a month :)

Oh, I do have a game today!

I may get a chance to play against the marines you suggested Tactica. Could you think of such a list before about 7-8pm bangladesh time? :)

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 7:34 am 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 12:12 am
Posts: 2241
Quote (clausewitz @ 03 Mar. 2006 (13:49))
Lets be realistic, none of the changes we've been making have undergone such rigorous testing. ?I agree that ideally that would be how things are done, but it is just not possible. (Or am I wrong, does anyone know of an example?)

Cw,

There's definitely been some pretty aggressive playtesting with various parts of the list... Morays, hammerheads, pathfinders, crisis, Firewarriors, and broadsides all come to mind.

However, your point is well received.

My point was - before someone cries foul and stirs up the roost - whether right or wrong, it can be more productive to have the protagonist supply a bit more ammo than "I think this could be abused" before everyone gets their painty's in a bunch over a hypothetical situation.

Cheers,

_________________
Rob


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 12:01 pm 
Brood Brother
Brood Brother

Joined: Mon Nov 08, 2004 12:16 pm
Posts: 908
Originally posted by Tactica
My point was - before someone cries foul and stirs up the roost - whether right or wrong, it can be more productive to have the protagonist supply a bit more ammo than "I think this could be abused" before everyone gets their painty's in a bunch over a hypothetical situation.


Isn't that what was done with the "5 Aces" list, though, Tactica? TRC posted a potential problem with the list, then a number of batreps to demonstrate the problem.

_________________
The forgotten Champion - AMTL, baby!

Dysartes.com - Resources for the Modern Wargamer - Last updated: December 2004 - Next Update: In Progress

Sentinels are just young titans that haven't grown up yet!


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 4:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36989
Location: Ohio - USA
Think it is an interesting "Air Assault" concept ... but would be expensive ...

_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 5:45 pm 
Brood Brother
Brood Brother

Joined: Thu Jul 07, 2005 2:02 pm
Posts: 916
Location: Glasgow, Scotland
Cw,
There's definitely been some pretty aggressive playtesting with various parts of the list... Morays, hammerheads, pathfinders, crisis, Firewarriors, and broadsides all come to mind.

I accept that, though not quite tested in the rigorous and organised way you suggested.  And the Orca is something that has seen rather limited use, from what I've seen.  And that use is mainly as a bus from Broadsides, and the occassional FW cadre.

I think its ok for someone to suggest that a certain list may be broken.  It gives us the opportunity for several different people to then consider the potential problem and, ideally, test it out to see if it works.  Its up to us as sensible people not to "get our knickers in a twist" when such a suggestion is made.  Unless the suggestion is followed up be more concrete evidense from testing then it's unlikely that any changes would be made as a result.

Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 5:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Jul 09, 2005 1:38 pm
Posts: 186
TRC:

Well, now that the 5 aces abuse is about to be sorted out, I think we're quite safe for the moment. Personally, I have 3 items to monitor these days:


The Swordfish:

I have no opinion as of yet about their lowered cost. Need to play them to figure out.


The 9 Orcas:

Extra BMs are less of an issue here as compared to the Five Aces IMO. Indeed, the target of choice for the Five Aces were resilient -and rather expensive- targets, whose low unit count per formations made the extra BMs pretty ugly by virtually doubling the number of BMs taken. I don't think that the same could be true about Orcas because they will fail to damage that kind of targets.

So the firepower of the unit is not an issue for me. Still, I think you point about the ability such an army could have to claim objectives is worth looking at.


Coordinate Fire:

Here I think there may be a problem with the Coordinate-Fire + Retain Initiative combo. Each time I could put 5-6 activations to good effect, it appeared pretty ugly, way beyond Eldar retain twice. So I think there could be something to investigate here.



Apart from that, I think that Tau units are ok for the post part.


Finally, here's my current list of the worst Tau units:
- Normal Tigershark
- Normal Drones
- Firewarriors
- Devilfish
- Kroots






Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 6:01 pm 
Brood Brother
Brood Brother

Joined: Thu Jul 07, 2005 2:02 pm
Posts: 916
Location: Glasgow, Scotland
Coordinate Fire:

Here I think there may be a problem with the Coordinate-Fire + Retain Initiative combo. Each time I could put 5-6 activations to good effect, it appeared pretty ugly, way beyond Eldar retain twice.

Even if the Eldar perform a combined assault with three formations (Autarch led), retain and repeat with another three (Avatar led), then retain again...?

From my experience, and from what I've read from others, that kind of tactic usually leaves the majority of your army hanging out ready to be pounded by the rest of your opponents army.

Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 6:36 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Jul 09, 2005 1:38 pm
Posts: 186
Sure, you have to ask yourself if it's worth, because that's a lot of energy spent. Last time I used it to good effect was against an ork player at the beginning of turn 2:

Tau win Strategy...

- Activate Tetra. Coordinate Broadsides + Manta to take out a Gargant.

- Retain with Crisis. Coordinate Hammerheads to take out a big warband.

Needless to say the game was an easy win after the two most dangerous formations were wiped out before having the opportunity to play.






Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 7:04 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
I'm mixed on the normal TS. I reckon I would put it to the use ground attack wise I do with thunderbolts.

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sat Mar 04, 2006 8:38 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 11, 2005 12:07 am
Posts: 61
Quote (baronpiero @ 04 Mar. 2006 (17:36))
Sure, you have to ask yourself if it's worth, because that's a lot of energy spent. Last time I used it to good effect was against an ork player at the beginning of turn 2:

Tau win Strategy...

- Activate Tetra. Coordinate Broadsides + Manta to take out a Gargant.

- Retain with Crisis. Coordinate Hammerheads to take out a big warband.

Needless to say the game was an easy win after the two most dangerous formations were wiped out before having the opportunity to play.

... wow...

That's scary

I'm an Ork player so probably more sensitive to Ork thrashings but as I remember I have seen more than a few battle reports of Orks being wiped out to a stand or close to it.  Since Orks are not very shooty and have little armor, is the large quanity of firepower available to the Tau able to decimate the Orks too quickly?

^2


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sun Mar 05, 2006 12:19 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Jul 09, 2005 1:38 pm
Posts: 186
I have seen more than a few battle reports of Orks being wiped out to a stand or close to it. ?Since Orks are not very shooty and have little armor, is the large quanity of firepower available to the Tau able to decimate the Orks too quickly?


For the record I should clarify for wiped out was a bit strong:

- The gargant was broken 1/8 DC remaining and two criticals (well close to wiped out). I was too far to crossfire it, but rolled extremely well on the railcannons.

- The ork mob was a mechanized one: tanks were wiped out, and enougth infantry stand were killed to break the formation.





Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sun Mar 05, 2006 3:09 am 
Brood Brother
Brood Brother

Joined: Mon Jul 11, 2005 12:07 am
Posts: 61
Ok, that sounds alot less scary.  Never liked gargants anyways and Ork vehicle formations are really vulnerable to massed AT.

^2


Top
 Profile Send private message  
 
 Post subject: A fun challenge
PostPosted: Sun Mar 05, 2006 7:47 pm 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 6:40 am
Posts: 423
Location: Duisburg , Germany
Quote (Hena @ 05 Mar. 2006 (18:16))
I actually think that the 15cm range with coordinated fire is a nasty bit. Would be better (for the opponent) with 5cm. As it would allow opponent to try to get an intermingled assault (the bad side with using leader to do combined assaults). Also it allows unit to try to activate multiple times same as leader, but since shooting is more common to most armies than engage it's better in that respect.

That would be very bad. Which Tau player would like to risk something like that? Few to none I presume. If a reduction is about to be , then 10 cm. You may still be intermingled with Scouts , but it would happen fewer times.

Steele

_________________
Quid pro Quo


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 43 posts ]  Go to page Previous  1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net